Just a sample of the full collection
[ NightOwl23 ] Games - Add-Ons:
| 01JMP4IT.ZIP | 08-22-1996 | 22k | Doom II: - Jump for it (01jmp4it.wad) for Doom 2
Info [S/C/D] New -/-/-/././. (by GamesNet) DeathMatch wad with a fast paced layout for high frag counts! Easy to identify exit. All weapons above the super shotgun are harder to get, with considerable risk involved. Hidden pannels and teleporters will hold your intrest! |
| 01MKSTND.ZIP | 08-22-1996 | 31k | Doom II: - Make a Stand (01mkstnd.wad) for Doom 2
Info [S/C/D] New -/-/./././- (by GamesNet) This DeathMatch wad is small and fast paced, leading to very high frag counts. It has a building in a large circular yard; also a very unusual wall around the yard. The center of the building also contains a circular court yard. |
| 01PHBWAR.ZIP | 08-22-1996 | 85k | Doom II: - Phobos Anomaly Wars, DeathMatch for
DOOM 2 Info [S/C/D] New -/-/-/././. (by GamesNet) DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the original Phobos Anomly; but highly improved with many, many, extras!. All weapons with lots of ammo are available, depending on |
| ABATTOIR.ZIP | 08-14-1996 | 465k | Doom II: - ABATTOIR (The Slaughter House) v1.1
Info [S/C/D] New S/G/./././M (by GamesNet) |
| ADAMDM1.ZIP | 10-18-1996 | 13k | Doom II: - The Grid, or the Warehouse (by
GamesNet) You steal quickly through the shadows. Ahead, you can see a shotgun gleaming in the glaring brightness of an overhead light. You race straight for it and an eternity seems to pass before you feel the cold hard metal in your hands. Suddenly you spin around as you hear the high-pitched wail of a rocket screaming through the darkness. |
| ALLEYX.ZIP | 09-10-1996 | 26k | Duke Nukem 3D: The right size for Deathmatch.
Very high, with rooms above each other. The map is neither too complex, nor too simple. Nice echo. |
| ALTAIR3A.ZIP | 10-18-1996 | 168k | Doom II: - Altair3a (by GamesNet) BIG level
designed for Doom II. It was designed with ultra-violence in mind and is mentally challenging. The level also has a design theme which I hope will be visually pleasing. This is version a. |
| ALZONE.ZIP | 09-20-1996 | 27k | Duke Nukem 3D: Al Zone. (DukeMatch). |
| ARCARENA.ZIP | 09-03-1996 | 117k | Doom: - Arch Arena
Info [-/-/D] New ./G/./././. (by GamesNet) Pretty kewl arena style level. |
| AROID88.ZIP | 09-10-1996 | 23k | Duke Nukem 3D: -Asteroid- Barren. Beneath the
shadows and glare of space a sombre tower awaits you... Good Dukematcher. Monsters too for Single and Co-op. |
| ARS_SML.ZIP | 07-23-1996 | 1785k | Arsdoom for the Ars Electronica 95, Doom][
WAD/EXE to build with DEUSF/DEHACKED |
| ATB31.ZIP | 04-06-1996 | 1400k | DOOM2 - 7 levels - very large |
| AZTEC01.ZIP | 09-22-1996 | 13k | Doom ?: - Aztec: Land of the Demons
Info [S/C/D] New -/-/./././- (by GamesNet) Scientist have unearthed Aztec ruins in South America and they have not been heard from in weeks. You learn that you did not destroy all of the Demons on Earth and they have infested the ruins. The Demons have begun to transform the ancient temples into a new base to take over the Planet. You are sent down there |
| BACKFIRE.ZIP | 09-14-1996 | 82k | Duke Nukem 3D: Backfire (Single Player,
DukeMatch) |
| BESTSHOT.ZIP | 10-01-1996 | 107k | DOOM ][: - Bestshot (by GamesNet) Medium size
level. Very playable wad built in the classic Doom style with attention to detail and design. |
| BG.ZIP | 08-28-1996 | 49k | COMMAND&CONQUER "Battle Ground" Scenario
(IBM). Destroy, Caputer and destroy some more! Play as GDI and knock the heck out of Nod. Check out the .doc file for more info. Comments welcome. -Midget |
| BLAKGATE.ZIP | 10-07-1996 | 237k | Doom][: - BLAKGATE.WAD (by GamesNet) Dark,
sick, medium-sized castle-like level. This level is inspiried by John Diamond's HELRZOR.WAD, and it resembles some of Helrzor's levels. True to the spirit of its theme, only hellish creatures are used (i.e. no former humans!) |
| BLASTEM.ZIP | 08-28-1996 | 20k | COMMAND&CONQUER "Blastem to Pieces" Scenario
(IBM. This is one of my many misions, I made it so long ago that I can't remember what happens! But I know that you are G.D.I and you have to destroy anybody else! |
| BRIKS_DM.ZIP | 08-14-1996 | 14k | Doom II: - bricks deathmatch
Info [././.] New -/-/./././- (by GamesNet) a deathmatch wad. It has all of the weapons except the BFG, and as you can probably guess, most of the textures are bricks.It also has NO health, to make |
| BULWINKL.ZIP | 11-03-1996 | 1388k | Doom II: - bulwinkl.wad Filename :
bulwinkl.zip Info [././.] New ./././././. (by GamesNet) Bullwinkle and Rocky in DOOM ! [it had to be done...] |
| BUZZY2.ZIP | 09-22-1996 | 254k | DoomII: - Doom Levels of God II
Info [S/C/D] New -/-/./././- (by GamesNet) This is a newer version of buzzy.wad. It has 2 new levels including josta.wad, and some of the bugs in the first one were fixed. Look for the upcoming buzzy3.wad |
| CAMPE.ZIP | 07-23-1996 | 1218k | DOOM II: - This is actually ONE LEVEL.
But it's HUGE. It's the school I go to (or used to go to. I finishedthis year.), the CAMPE-GYMNASIUM in HOLZMINDEN, GERMANY. It's so big(3 MB) because I tried to build the school as realistic as possible. I put pictures on the walls and painted .the wall textures like theyare in this school. The level itself is "only" 530 KB. 4089 linedefs |
| CAMPUS2.ZIP | 08-22-1996 | 155k | Doom II: - Campus
Info [S/./.] New -/-/./././- (by GamesNet) Doom2 level designed loosly around the Ursinus College campus (very loosely) |
| CARLIN.ZIP | 09-03-1996 | 598k | Doom II: - Carlin.wad
Info [././D] New ./-/./././- (by GamesNet) After a lot of Doom playing I decided it was time to make my own sound wad, so I chose one of my favorite comedians, possibly one of the loudest as well, George Carlin. These sounds change deathmatching into a completely different experience. |
| CARTER.ZIP | 08-28-1996 | 27k | COMMAND&CONQUER Scenario (IBM). New LOD
mission! This one still features new player colors & it has NEW MUSIC! (If you put it in the MIX) My most excellent by far, great triggers & a deep plot that goes with my other two: SINFOD.ZIP & FOD.ZIP. This ones a toughie. Comments welcome to Mike McFall 102412,471 |
| CASTLEOF.ZIP | 09-22-1996 | 232k | DooM ][: - Castle of the Damned
Info [S/C/D] New S/-/./././- (by GamesNet) level for DooM ][ based on Quake map E1M2: Castle of the Damned Additional Credits to : id Software Ben Morris (author of DCK) Olivier Montanuy (author of WinTex) |
| CHAN.ZIP | 08-28-1996 | 24k | COMMAND&CONQUER "Hunt For Chan" Scenario
(IBM). Hunt down and kill the evil CHAN somewhere in the area. Read the .TXT file for more details. Comments welcome (and many thanks to those who already have given feedback!) Midget |
| CITYCTR2.ZIP | 08-14-1996 | 33k | Duke Nukem 3D: City Center II (Single Player,
DukeMatch) |
| CITYHEAT.ZIP | 08-14-1996 | 37k | Duke Nukem 3D: City Heat (Single Player,
DukeMatch) |
| CIVWAR.ZIP | 08-28-1996 | 12k | CIVILIZATION 2 "Civil War" Scenario (Win).
This is an American Civil War scenerio for civ2. It has a new map of the continental U.S. and requires no changes to rules.txt. |
| CK_DN3D.ZIP | 09-10-1996 | 1120k | Duke Nukem 3D: PredatorPLUS! Duke3D1.1. |
| COLONY.ZIP | 09-28-1996 | 143k | DOOM 2: single level - single player WAD |
| COMEPLAY.ZIP | 10-01-1996 | 136k | DOOM ][: - Comeplay (by GamesNet) Medium size
level. Very playable wad built in the classic Doom style with attention to detail and design. |
| CYGNUSIV.ZIP | 10-08-1996 | 775k | Doom II: - Cygnus IV - Version 1.0
Info [S/-/-] New S/G/./././M (by GamesNet) 14 levels of hard-hitting Doom II action, with new graphics, sound and music, and some damned impressive scenery! |
| DARKWAR.ZIP | 09-06-1996 | 5k | Duke Nukem 3D: DukeMatch level |
| DAVEHERO.ZIP | 09-22-1996 | 172k | HEROES OF MIGHT & MAGIC Maps (IBM). The
contest is over! So I can now submit my maps for general consumption. There are 10 maps in all, 5 good for both one or many players, 5 meant for one player only. The one player maps are king of the mountain types in which you must defeat a given hero to take his homeland from him. They're very difficult however, as you will face huge opposing armies in your struggle to win. The multi |
| DEADMAN1.ZIP | 09-22-1996 | 44k | Doom (One): - Dead Man Walking 1.0 for Doom1
Info [S/C/D] New -/././././. (by GamesNet) |
| DEADMAN2.ZIP | 09-22-1996 | 38k | DoomII (two): - Dead Man Walking v1.0 Adapted for
Doom2 Info [S/C/D] New -/-/./././. (by GamesNet) |
| DEATHC1.ZIP | 10-01-1996 | 53k | DOOM II: - Death City (by GamesNet) This is
my second wad it's mainly for deathmatch. You must make your way to the middle and slaughter eachother |
| DEMONHQ.ZIP | 11-03-1996 | 190k | DOOM II: - Demon Headquarters
Info [S/C/D] New -/././././. (by GamesNet) A very large and complex level. Find out where Demons live, work, |
| DETHPOST.ZIP | 08-14-1996 | 34k | Doom ?: - outpost of death
Info [S/C/D] New -/././././. (by GamesNet) A single player/cooperative level with deathmatch starts...I don't think it would be good for dm, though. if you do play dm, remember the -nomonsters switch, or else your screwed. |
| DMDKCONV.ZIP | 09-21-1996 | 58k | !! Doom -> Duke3D Level Converter !!!
DMDKCONV V1.00 (960805) is a for converting Doom I/II Levels to Duke Nukem 3D Levels. It does a much better job than WAD2MAP. Freeware. Download NOW ! Author Olaf Wendlandt, 100754.2513@compuserve.com |
| DMTRIX1.ZIP | 11-03-1996 | 11k | Doom II: - Deathmatch Entryway
Info [S/C/D] New -/-/./././. (by GamesNet) |
| DMTRIX2.ZIP | 11-03-1996 | 10k | Doom II: - Deathmatch Courtyard
Info [S/C/D] New -/-/./././. (by GamesNet) |
| DMTRIX4.ZIP | 11-03-1996 | 9k | Doom II: - Deathmatch Loading Bay
Info [S/C/D] New -/-/./././. (by GamesNet) |
| DOOMY.ZIP | 08-23-1996 | 379k | Doom II: - Doomy: Ringo's Pillsbury Adventure
Info [S/C/D] New S/G/./././M (by GamesNet) Did you ever dream of being Ringo Starr or of murdering the pillsbury doughboy? Me too! Now you can live out both of those fantasies with doomy. pillsbury doughboys replace hell knights, barons of hell, and cyberdemons. Picture of Ringo replace the guy's head at the bottom of the screen. Also included 3 crappy levels for your |
| DUKEMAN.ZIP | 09-20-1996 | 11k | Duke Nukem 3D: The Ulatamite DukeMatch. |
| DUKESOUP.ZIP | 09-20-1996 | 401k | Duke Nukem 3D: Dukesoup (DukeMatch). |
| DWANGO8.ZIP | 10-18-1996 | 459k | Doom II: - dwango8.wad (by GamesNet) Listed
below is complete author information on this wad compilation: Map 1 - Crypt - Author - Smight. Map 2 - Danzig1 - Author - B. Vannatta. Map 3 - Fry - Author - Adrian Newman. Map 4 - Gren - Author - Smight. Map 5 - Abnorm - Author - Unknown. Map 6 - Vort1 - Author - Vortex. Map 7 - Mancerx1 - Author - Mancer. Map 8 - Connect2 - Author - Smight. Map 9 - Mancer7 - Author - Mancer. Map10 - |
| EATDUST.ZIP | 12-22-1996 | 81k | Heretic (only tested: - Dust Shalt Thou Eat
Info [S/C/D] New -/G/./././M (by GamesNet) What am I doing here? In a place such as this? Surely, I am not a heretic? No, no, no. Let us instead, for the solace of whoever lost soul may be reading this, quote a word or two from the long and winding book: |
| EDWARPRE.ZIP | 09-01-1996 | 93k | Duke Nukem 3D: DukeMatch level. |
| EGRBEAVR.ZIP | 08-03-1996 | 38k | Duke Nukem 3D: EAGER BEAVER. (Single Player). |
| ENFORCER.ZIP | 09-07-1996 | 10k | Rott: 7 single player levels |
| ENHGORE.ZIP | 09-22-1996 | 188k | DOOM 2 : - Enhanced Ultimate Gore V1.3
Info [S/C/D] New S/G/./././- (by GamesNet) This wad changes the death sequences of some the creatures in Doom2. The Imps head gets blown off The Demons arm flys off. And unlike the standard version has Flame thrower. DO NOT RUN FROM THE COMMAND LINE YOU NEED THE FILE DEUSF (should be included) AND RUN THE BATCH FILE |
| ETPT25.ZIP | 08-28-1996 | 72k | DOOM ][: - Prom Key (All keys are located on
promotories.) Info [S/C/-] New -/-/./././- (by GamesNet) Large wad with typical 3 key solution.It is very playable with weapons/health provide although skill 4 & 5 will be a challenge. Good secret areas. |
| EVILUNL.ZIP | 10-09-1996 | 89k | °°±±²²ÛÛÛÛEVIL UNLEASHEDÛÛÛÛ²²±±°°
°°Check it out! A totally cool °° °°new mini-episode for Doom! °° °°Evil Unleashed has three °° °°awesome new levels for your °° °°playing enjoyment. Download °° °°this today! Brought to you °° °°by Stedman Wilson. Requires °° °°registered Doom 1. °° °°±±²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²±±°° |
| FALL.ZIP | 09-01-1996 | 14k | Duke Nukem 3D: DukeMatch level |
| FARRAGO.ZIP | 08-03-1996 | 10k | Duke Nukem 3D: Farrago (DukeMatch). |
| FIASCO2.ZIP | 08-23-1996 | 93k | Doom ?: - Fiasco2
Info [S/C/D] New -/-/./././- (by GamesNet) This level is made with rookies and serious Doomers in mind, with |
| FLT800.ZIP | 10-01-1996 | 53k | Duke Nukem 3D: TWA FLT800 (Single Player).
Duke has discovered that the aliens were behind this terrorist attack! (VERY sad). Now it's time to pay them back. Nuke the place and put the aliens where they belong! |
| FREEK03.ZIP | 09-22-1996 | 27k | DOOM II: - Freek03
Info [-/-/D] New -/-/./././- (by GamesNet) Small/Medium level built for Deathmatch. Probably best with 2 or 3 players, and Deathmatch 2.0 (Altdeath). |
| FROGFRAG.ZIP | 08-23-1996 | 277k | Doom ?: - Demon's Realm
Info [-/-/.] New S/G/./././M (by GamesNet) A 3 level wad for some kick ass gameplay! They're fast paced, all out fraggin' levels! No bull here NJ stands for quality! |
| FTWOAP.ZIP | 08-14-1996 | 92k | Duke Nukem 3D: From The Wing Of A Plane (Single
Player) |
| GRUNGE.ZIP | 09-01-1996 | 129k | Duke nukem 3d: three single player levels. |
| GSOH.ZIP | 10-09-1996 | 210k | Replace-a-sode for DooM1 (reg'd) Knee Deep
Brought to you by the Broz Grim. Enjoy! :) |
| HATEMAN1.ZIP | 09-10-1996 | 200k | Duke Nukem 3D/Rott: RTS Soundfile |
| HAWKFF3.ZIP | 09-03-1996 | 8k | Doom II: - HawkEye's FragFest
Info [-/-/D] New -/-/./././- (by GamesNet) Another sequel to hawkff.wad. Your trapped again in a small building trying to survive. Much of of the strategy in this wad comes from anticipating your enemy's moves...Happy fragging =) Send me E-mail if you like it |
| HEINY.ZIP | 07-30-1996 | 39k | DOOM II: - HEINY THE RETURN
FILENAME :HEINY.WAD |
| HELSPEK2.ZIP | 10-18-1996 | 527k | Doom II: - Hell's Peak (by GamesNet) A very
large laberinth map with moving and shifting levels, should be very good for multi-player coop or deathmatch. |
| HERLEVEL.ZIP | 12-11-1996 | 20k | The E1M1 Level for Heretic Converted to DOOM
2 format! Plays wonderfully for 3 or 4 player deathmatch! |
| HEXQUAK5.ZIP | 09-03-1996 | 1373k | Hexen: - HexQuak5 for HEXEN Final 5.0
Info [S/C/D] New S/G/./././M (by GamesNet) Hexquake: With some new features. |
| HOTELHEL.ZIP | 08-14-1996 | 119k | DOOM ][: - Hotel Hell
Info [S/C/D] New -/-/./././- (by GamesNet) Spacious, well appointed rooms, friendly, highly trained staff, situated at the heart of everyone's favorite hereafter. |
| ILC8_96.ZIP | 09-24-1996 | 152k | International Level Creators Map Pack. Addon |
| JET.ZIP | 09-01-1996 | 5k | Duke Nukem 3D: Jetpack Fest!! (Dukematch) |
| JOSTA.ZIP | 09-22-1996 | 27k | DoomII: - Total Decimation
Info [S/C/D] New -/-/./././- (by GamesNet) Think you're good at Doom? Well then play this level (if you think your man enough). Not too big but very full and challenging. |
| KINGDIAM.ZIP | 10-07-1996 | 48k | Doom II: - Doom2 Castle
Info [S/-/-] New -/G/./././M (by GamesNet) A castle. King Diamond-Mercyful Fate fans will love this WAD. Not only does it have King Diamond wall tex, it also has Cremation from the Conspiracy CD. |
| KINGPIN1.ZIP | 10-18-1996 | 80k | DOOM 2: - Kingpin's Lair (by GamesNet)
Medium-sized level for Doom ][, designed for single player. This is the final release that fixes a few texture alignments and adds some lighting enhancements. Your mission is to penetrate the residence of a Drug Lord, eliminate all resistance and escape without falling prey to the temptations within. As you approach the entrance, you're shot with some kind of a dart. You pull it from your |
| KLAUSFAQ.ZIP | 09-01-1996 | 52k | Duke Nukem 3D: The UnOfficial Duke Nukem 3D
Editing FAQ version 0.4. by Klaus Breuer. |
| LACASA.ZIP | 12-22-1996 | 8k | Rott: LA CASA - 2 single-player level |
| LEDGES_Z.ZIP | 09-22-1996 | 27k | Doom II: - Ledges of Doom II
Info [-/-/D] New -/-/./././- (by GamesNet) This level is a conversion of LEDGES-X : for Doom II. It adds some teleporters, : rooms, more weapons, etc... |
| LNKHMAR.ZIP | 08-22-1996 | 97k | Doom II: - Lankhmar 1.0
Info [S/C/D] New S/././././- (by GamesNet) A rather large level with lotsa everything. It is my first wad but don't be fooled. I have put many long hours into it. So much so that I decided that I would upload it now in fear that it would never be released. Don't get me wrong. I know of NO ERRORS or any sort. Anyway, you have three of |
| MADDUKE.ZIP | 09-10-1996 | 231k | Duke Nukem 3D/Rott: RTS Soundfile |
| MASSACRE.ZIP | 10-02-1996 | 207k | DOOM: - Massacre (by GamesNet) A very fun and
hard level, but not too hard because I can beat it. |
| MEGALITH.ZIP | 09-22-1996 | 11k | Doom ?: - Megalith
Info [././D] New -/-/./././- (by GamesNet) Deathmatch, so go and toast someone, don't be shy Additional Credits to : -All our level testers -Steve Walker and Ben Young for being crap at deathmatch and dying all the time on level tests -Paul Chambers for ringing Dave and Chris all the time but not me |
| MOBIAS.ZIP | 09-16-1996 | 25k | Duke Nukem 3D: Mobias (Single Player,
DukeMatch) |
| MOON36.ZIP | 09-20-1996 | 29k | Duke Nukem 3D: Moon36.map (DukeMatch). You are on
a moonbase. There are pods on the surface of the moon. Has two space ships. A model of the the base is in the control room! |
| MULTITEK.ZIP | 09-01-1996 | 27k | Duke Nukem 3D: Multitek Labs (Single Player,
DukeMatch). A security building must be cleared before the road to the multitek labs can be accessed. The only way out is opening the old road by entering the Multitek labs on the new road! |
| NECRO15.ZIP | 10-08-1996 | 216k | Doom ?: - Necropolis (v1.50 Official Release)
Info [-/-/D] New ./G/./././M (by GamesNet) |
| NECRO16.ZIP | 11-06-1996 | 252k | Doom II: - Necropolis (v1.60 2nd Revision)
Info [-/-/D] New ./G/./././M (by GamesNet) |
| NEWDUKE.ZIP | 09-10-1996 | 497k | Duke Nukem 3D/Rott: RTS Soundfile |
| NOSATAN.ZIP | 08-22-1996 | 352k | DOOM II: - NOSAtan
Info [S/C/-] New S/G/./././M (by GamesNet) Removes/replaces satanic textures and flats + modifies level 30. Also removes gory backgrounds and some other things (only scenery, no monsters replaced) |
| ONE_LAST.ZIP | 09-03-1996 | 135k | DOOM: - One Last .Wad.....
Info [-/-/D] New -/G/./././M (by GamesNet) A small deathmatch .wad; should be fairly intense. (see history for theme.) |
| OZARKS.ZIP | 08-03-1996 | 84k | Duke Nukem 3D: Ozarks (DukeMatch) |
| PANDORA_.ZIP | 09-04-1996 | 9k | Duke Nukem 3D: Dukematch Level. |
| PAUNCH.ZIP | 09-01-1996 | 53k | Duke Nukem 3D: Paunch! (DukeMatch). It's a fast
compact city level with all weapons and a few secrets. You will need to search some crazy places to find the best weapons, like the Devestator and the Shrinker, but don't give up. |
| PAX.ZIP | 09-22-1996 | 177k | CIVILIZATION 2 "Pax Americanum" Scenario
(Win). A violence packed scenario where you use the Americans to conquer the world. Has many new conventional units and two new nuclear ones. |
| PEPSI2.ZIP | 08-23-1996 | 54k | Doom II: - Pepsi Doom 2.0
Info [S/C/D] New S/G/./././- (by GamesNet) Pepsi Doom changes the blue health viles into ice cans of Pepsi, changes item pickup, and a few opening sprites. |
| PIGDRONE.ZIP | 08-08-1996 | 26k | Duke Nukem 3D: changes enemies to pigcops |
| PLATOON.ZIP | 10-15-1996 | 851k | Doom II: - platoon.wad (Sound WAD for DOOM)
Info [././.] New ./-/./././. (by GamesNet) A truly kick-ass sound wad for DOOM. Replaces most sounds with bits from the movie Platoon. Works with DOOM2 also (won't hear the new music). |
| PPACK15.ZIP | 12-13-1996 | 673k | Duke Nukem 3D: Plutonium PAK v1.5 Patch. This
patch will update an existing copy of Duke3D Plutonium PAK v1.4 to v1.5. This will NOT work if you only have v1.3d. Fixes some bugs in the program. Read the enclosed text file for more information. From 3D Realms. |
| Q_ZAR.ZIP | 09-04-1996 | 152k | Duke Nukem 3D: Dukematch Level. |
| RATAX2.ZIP | 08-03-1996 | 18k | Duke Nukem 3D: Ratax2 (DukeMatch). |
| RELWARS.ZIP | 09-16-1996 | 12k | Name: Religious Wars Scenario
Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net Total Files: 4 rel_wars.scn . rel_wars.txt . readme.1st . file_id.diz |
| RYANCITY.ZIP | 09-16-1996 | 34k | Duke Nukem 3D: Ryan's City Version 1
(DukeMatch) |
| SHALOM02.ZIP | 07-13-1996 | 13k | Shalom, welcome or farewell - lev 2
(- TGM-UtiL v0.660â -) |
| SHALOM03.ZIP | 07-13-1996 | 14k | Shalom, welcome or farewell - lev 3
(- TGM-UtiL v0.660â -) |
| SHALOM04.ZIP | 07-13-1996 | 17k | Shalom, welcome or farewell - lev 4
(- TGM-UtiL v0.660â -) |
| SHALOM05.ZIP | 07-13-1996 | 3k | Shalom, welcome or farewell - lev 5
(- TGM-UtiL v0.660â -) |
| SNIPERA.ZIP | 09-16-1996 | 10k | Duke Nukem 3D: Sniper (Single Player,
DukeMatch) |
| SPACEBRN.ZIP | 08-04-1996 | 92k | Duke Nukem 3D: Space Borne (Single Player). |
| STAIR_H.ZIP | 10-09-1996 | 37k | A Doom .WAD file. Has a hidden meaning. See
if you can figure it out. |
| ST_SFX.ZIP | 08-23-1996 | 851k | Doom: - Sir Timothy's DOOM SFX WAD
Info [S/C/D] New ./-/./././- (by GamesNet) This is a complete SFX replacement for DOOM... |
| SWARMDM1.ZIP | 10-08-1996 | 10k | Doom II: - Swarm Deathmatch!
Info [./-/D] New -/-/./././- (by GamesNet) A little gem of a wad; small, compact, and game play should be blindingly fast! Same texture format and atmosphere as SWARMING.WAD. Took all of three hours build! |
| TEMPLE.ZIP | 11-03-1996 | 773k | Hexen: - Temple...a complete hub for Hexen
Info [S/C/D] New S/G/./././- (by GamesNet) These five levels are loaded with tricks,traps and |
| TERMINA2.ZIP | 08-23-1996 | 153k | Doom II: - TERMINAT 2 for DOOM ][
Info [S/./.] New S/-/./././. (by GamesNet) pure Deathmatch fun !!! |
| THANATOS.ZIP | 08-22-1996 | 49k | DOOM II v1.9: - Thanatos v1.0
Info [-/-/D] New -/././././- (by GamesNet) Nice sized deathmatch level for 1-4 players All weapons and a few monsters to keep it colorful. Energy weapons are tagged for Ultra violence only. |
| THEREALM.ZIP | 09-27-1996 | 895k | Duke Nukem 3D: the realm (DukeMatch). the
realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. |
| TOWERS2.ZIP | 09-04-1996 | 22k | Duke Nukem 3D: DukeMatch level |
| TRUCKIN4.ZIP | 08-18-1996 | 7k | Duke Nukem 3D: DukeMatch level. |
| TULANE.ZIP | 09-07-1996 | 18k | Rott: 26 combat levels. Game Adjunct |
| TYRANT.ZIP | 09-04-1996 | 17k | Duke Nukem 3D: Dukematch Level. |
| UDMUSP45.ZIP | 08-22-1996 | 449k | Doom II: - Ultimate Music Patch WAD for DOOM and
Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. |
| U_R_OR_D.ZIP | 10-08-1996 | 183k | Doom II: - Ultimate run or die !
Info [S/C/D] New S/-/./././. (by GamesNet) |
| WAR2SND.ZIP | 08-28-1996 | 220k | DOOM II: - WarCraftII sounds in DOOM 2. |
| WHATMAP.ZIP | 09-04-1996 | 9k | Duke Nukem 3D: Dukematch Level. |
| WHO_R_U.ZIP | 10-01-1996 | 147k | Duke Nukem 3D: WHO ARE YOU? (Single Player,
DukeMatch). The level begins in an industrial building with doors leading to different choices. |
(c) 1994, bbs@darkrealms.ca