Night Owl, the wild west of early 90's computing awesomeness
| NOPV2519 | NightOwl25 Games - Add-Ons |
| description | size | date | hits | |
| 112003W.ZIP | Grand Prix 2: GP2 Wheel Setup (Adelaide) | 0k | 3-13-1997 | 0 |
| 113862W.ZIP | Grand Prix 2: GP2 Wheel Setup (Adelaide) | 21k | 3-13-1997 | 0 |
| 113987W.ZIP | Grand Prix 2: GP2 Wheel Setup (Adelaide) | 0k | 3-13-1997 | 0 |
| 119741J.ZIP | Grand Prix 2: GP2 Joystick Setup (Gilles | 0k | 3-13-1997 | 0 |
Grand Prix 2: GP2 Joystick Setup (Gilles Villeneuve) |
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| 120089J.ZIP | Grand Prix 2: GP2 Joystick Setup (Monza) | 0k | 3-13-1997 | 0 |
| 120533K.ZIP | Grand Prix 2: GP2 Keyboard Setup (Imola) | 0k | 3-13-1997 | 0 |
| 120780J.ZIP | Grand Prix 2: GP2 Joystick Setup (Imola) | 0k | 3-13-1997 | 0 |
| 120984K.ZIP | Grand Prix 2: GP2 Keyboard Setup (Imola) | 0k | 3-13-1997 | 0 |
| 121248K.ZIP | Grand Prix 2: GP2 Keyboard Setup (Monza) | 0k | 3-13-1997 | 0 |
| 121309K.ZIP | Grand Prix 2: GP2 Keyboard Setup (Monza) | 0k | 3-13-1997 | 0 |
| 121569J.ZIP | Grand Prix 2: GP2 Joystick Setup (Imola) | 0k | 3-13-1997 | 0 |
| 121792J.ZIP | Grand Prix 2: GP2 Joystick Setup (Jerez) | 0k | 3-13-1997 | 0 |
| 121998J.ZIP | Grand Prix 2: GP2 Joystick Setup (Monza) | 0k | 3-13-1997 | 0 |
| 137854K.ZIP | Grand Prix 2: GP2 Keyboard Setup (Suzuka | 0k | 3-13-1997 | 1 |
| ADGRID32.ZIP | Adrock Software TAdrockSaveGrid32 compon | 22k | 3-15-1997 | 0 |
| AFKL031.ZIP | Subject: ARLK031 Keplerian data | 2k | 6-09-1997 | 0 |
| AHAUNT.ZIP | Doom II: ARENA OF THE HAUNTED | 64k | 3-24-1997 | 1 |
Doom II: - ARENA OF THE HAUNTED Info [S/-/-] New -/-/./././- (by GamesNet) Single player DOOM II level set in a brownish arena, with many imps! |
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| AMBER01.ZIP | Doom II: Amber Series (for DOOM2 Death | 25k | 4-09-1997 | 0 |
Doom II: - Amber Series (for DOOM2 DeathMatch) Info [././.] New ./././././. (by GamesNet) Small, fast, and furious DeathMatch PWAD. Both DeathMatch and AltDeath supported. |
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| AMBER02.ZIP | Doom II: Amber Series (for DOOM2 Death | 14k | 4-09-1997 | 0 |
Doom II: - Amber Series (for DOOM2 DeathMatch) Info [././.] New ./././././. (by GamesNet) Small, fast, and furious DeathMatch PWAD. Both DeathMatch and AltDeath supported. |
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| AMBER03.ZIP | Doom II: Amber Series (for DOOM2 Death | 15k | 4-09-1997 | 0 |
Doom II: - Amber Series (for DOOM2 DeathMatch) Info [././.] New ./././././. (by GamesNet) Small, fast, and furious DeathMatch PWAD. Both DeathMatch and AltDeath supported. |
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| AMBER04.ZIP | Doom II: Amber Series (for DOOM2 Death | 19k | 4-09-1997 | 0 |
Doom II: - Amber Series (for DOOM2 DeathMatch) Info [././.] New ./././././. (by GamesNet) Small, fast, and furious DeathMatch PWAD. |
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| AOS_104.ZIP | Age of Sails 1.04 (US-release) | 380k | 3-16-1997 | 0 |
| ASLTHQ.ZIP | Doom II: Assault on the Demons | 120k | 3-24-1997 | 0 |
Doom II: - Assault on the Demons Info [S/C/D] New -/-/./././- (by GamesNet) The cargo compartment of your shuttle lands with a crack on the roof of the Hellspawn's major refinement area for cooking demons.. the spawning vats. In your comlink, you hear screams, gunfire, and sounds.. the last to come from the UAC residents who still survive |
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| AYOFM.ZIP | Doom II: Total Conversion for Doom II | 32k | 3-24-1997 | 0 |
Doom II: - Total Conversion for Doom II in a Dehacked patch Info [S/C/D] New -/-/./././- (by GamesNet) The story goes... Years after you've defeated the horrid armies of hell, strange thi throughout the solar system. People are disapearing... totally at no connection among these disappearances. Not only people are dis |
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| BADBOYS.ZIP | DOOM II: Bad Boys v. beta1 | 263k | 5-03-1997 | 0 |
DOOM II: - Bad Boys v. beta1 Info [S/C/-] New -/G/./././- (by GamesNet) This is our first try at a DOOM-level. When finished, it will contain several levels. Hope you enjoy it. |
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| BASE1.ZIP | Doom II: Base.wad (for Doom 2) | 44k | 5-03-1997 | 0 |
Doom II: - Base.wad (for Doom 2) Info [-/-/D] New -/././././- (by GamesNet) This Deathmatch-only level was created with the intention of one player have a huge advantage over the other. To reach this goal, I've created a central base which overlooks most of the level. In it, there windows which you can open and close, a door lock so you can hole yourself in and a security alarm |
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| BFGDEMO.ZIP | DOOM I and DOOM II: bfgdemo.zip | 39k | 3-24-1997 | 0 |
DOOM I and DOOM II: - bfgdemo.zip Info [S/-/-] New -/-/./././- (by GamesNet) This is to demonstrate the BFG Level 1 strafe trick. |
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| BPGBL105.ZIP | Mechwarrior II Battlepack: Ghost Bear's | 2425k | 4-20-1997 | 0 |
| BPMW105.ZIP | Mechwarrior II Battlepack 1.05 | 2672k | 4-20-1997 | 0 |
| BUGS.ZIP | Bill's Unbelievable Ghastly Spaceships A | 95k | 2-19-1997 | 0 |
Bill's Unbelievable Ghastly Spaceships Alpha I Fruehe Alpha eines neuen Action Spiels fuer die WPS mit DIVE. Ein Mix aus XGalaga und Invasion of the Incredible Bats of Doom. (Freeware) |
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| BUNKER.ZIP | Doom II: Toxic Waste Bunker | 28k | 3-24-1997 | 0 |
Doom II: - Toxic Waste Bunker Info [S/C/D] New -/-/./././. (by GamesNet) So, you made it threw the entryway. Now you stand above a pit of monsters that used to be fresh water. The are needs to be opperational again, so you start wading through the imps and zombies. But wait, isn't that your old buddy on the ground in front of you? This isn't going to be as easy as you thought |
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| CANYONDM.ZIP | Doom II: Deathmatch Canyon | 43k | 3-25-1997 | 0 |
Doom II: - Deathmatch Canyon Info [-/-/D] New -/././././- (by GamesNet) A long canyon for deathmatch play. Previous WADs by author: Realm Of Chaos (10 of the 32 levels) Enter Night Castle66 DethKeep *Play Information* |
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| CARNAGE.ZIP | Doom II: Carnage Galore ver 3.0 | 1138k | 3-25-1997 | 0 |
Doom II: - Carnage Galore ver 3.0 Info [././.] New S/G/./././M (by GamesNet) This version is MUCH neater than the previous one. Instead of literally hundreds of pictures that would have to be in the Heretic directory and a DMGraph program which can permanently change your iwad, there is one sprites file with a deusf pro- |
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| CRICKP30.ZIP | EA Sports Cricket '96 patch 3.0 | 330k | 3-14-1997 | 0 |
| DEAD.ZIP | Hexen: DEAD (Deathmatch for HEXEN) | 60k | 3-24-1997 | 0 |
Hexen: - DEAD (Deathmatch for HEXEN) Info [-/-/.] New -/-/./././- (by GamesNet) A really cool DeathMatch WAD. It is a nice size, and it is very nice looking overall. DeathMatch scholars will surely enjoy opening up a can of Whoop-Ass on their friends. WAD editing buffs will love the level's architecture, rooms, and |
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| DELIRE3.ZIP | Doom II: Delire3, THE DEATHMANOR | 41k | 5-03-1997 | 0 |
Doom II: - Delire3, THE DEATHMANOR Info [-/-/D] New -/-/./././- (by GamesNet) This is a DOOM II DEATHMATCH pwad. P.S. It's the last delire at the moment!!!! There are others delires in the world! Delire1 : One of The best DEATHMATCH pwad ? Delire2 : Top secret... No comment... |
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| DESTPTCH.ZIP | Destiny 1.145 (upgrade for 3rd october v | 1092k | 3-14-1997 | 0 |
| DMOS2_19.ZIP | Doom for OS/2 v1.9 (doesn't expire) | 671k | 6-09-1997 | 0 |
| DMSTRT16.ZIP | ID-Software: DMSTART 96 v1.6 | 249k | 3-26-2026 | 0 |
ID-Software: - DMSTART 96 v1.6 - DOOM I/II,HERETIC+HEXEN Shell ***** SHAREWARE VERSION ***** Makes starting both DOOMs, Heretic and Hexen in Multiplayer as well as in Single-player-Mode easier. This program comes with a GUI-Engine-driven graphical user-interface a la Win'95. No more commandline switches needed for playing DMI/DMII/Heretic/Hexen. Handles up to |
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| DR64MB.ZIP | Death Rally REGISTERED CD-ROM Replacemen | 74k | 1-22-1997 | 0 |
Death Rally REGISTERED CD-ROM Replacement If you have the registered Death Rally CD, and cannot get it installed due to an error message that says you need to have 8Mb of memory, then you need this. This replacement install program will allow you to correctly install the program. From Apogee Software. Please read the enclosed readme.txt file. |
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| DRTYHARY.ZIP | Doom: Dirty Harry Dies Here | 936k | 2-26-1997 | 0 |
Doom: - Dirty Harry Dies Here Info [./C/D] New S/G/./././M (by GamesNet) Dirty Harry died and he went to Hell. Have fun. |
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| DSCREATE.ZIP | Hexen: The Discreation of Lucifer | 145k | 4-16-1997 | 0 |
Hexen: - The Discreation of Lucifer Info [S/C/D] New S/G/./././M (by GamesNet) The final chapter awaits you! The third in the Lucifer Trilogy has been set into motion! You destroyed Lucifer's palace in Lucifer's Hole of Despair, and you won against his minions once more in Desimation. Now awaits the third and final chapter of this trilogy! Lucifer HIMSELF awaits yo in The Discreation of Lucifer! |
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| ENEMYBFG.ZIP | DOOM ][ v1.7: A lesson of ducking BFG9 | 61k | 4-09-1997 | 0 |
DOOM ][ v1.7: - A lesson of ducking BFG9000 Info [S/-/-] New -/-/./././- (by GamesNet) My first released product. A level with a Dehacked 3.0 patch that turns a monster into Green marines that Fires BFG9000 to you! This is a small level, with everything that you need to learn about ducking enemy's BFG9000! I also sometimes use this to practise it. see DUCK.TXT for more details. |
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| ENYGMA.ZIP | DOOM I/Ultimate Doom: The Enygma Disas | 251k | 4-09-1997 | 0 |
DOOM I/Ultimate Doom: - The Enygma Disaster Info [S/C/.] New S/G/./././M (by GamesNet) An invasion force has taken an old mining camp and converted it into a base in which to implement the destruction of our world. They constructed devastating explosives and chemical weapons. Their plan worked, and we were unable to stop them in time. The Enygma Camp became Ground Zero, your mission is to go there and eradicate the invaders, and set the self-destruct, guarded by 2 HUGE |
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| GALLERY.ZIP | Hexen: Shooting Gallery for Hexen | 13k | 3-25-1997 | 0 |
Hexen: - Shooting Gallery for Hexen Info [S/./.] New -/-/./././- (by GamesNet) Gallery.wad is a shooting gallery. Spawn monsters by hitting the targets, then shoot them before they shoot you. This is a great place to practice your Hexen skills. |
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| GERMCTY2.ZIP | DOOM II: GermCity (Version 2) | 276k | 2-27-1997 | 0 |
DOOM II: - GermCity (Version 2) Single / Multi-Player DOOM II PWAD. Developed on a Macintosh. Tested on a Mac and a PC. High quality. Large, complex, and difficult. Fun too, if you don't cheat! There are a lot of subtle surprises |
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| GROUNDS.ZIP | Doom ?: The Prison Grounds | 59k | 5-03-1997 | 1 |
Doom ?: - The Prison Grounds Info [S/C/D] New -/-/./././M (by GamesNet) You have been airdropped to Northmoor prison after series of rather unpleasant disturbances. Now it seems that the inmates have taken control.. |
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| HCHIMING.ZIP | Ho Chi Ming Trail Size: 126x64 (Temper | 9k | 4-02-1997 | 0 |
| HEGELAKE.ZIP | Hege Lake(Lg) J.L.HEGE Size: 96x96 (Te | 6k | 4-02-1997 | 0 |
| HELL2V13.ZIP | DOOM II: HELL: A taste of REAL HELL | 94k | 2-26-1997 | 0 |
DOOM II: - HELL: A taste of REAL HELL Info [S/C/D] New S/G/./././M (by GamesNet) ****HELL2.WAD: A level 30 DOOM 2 WAD V1.2*** It is what I believe is the closest representation of true biblical hell that I can get DOOM 2 to simulate. No imp-shotgun fodder here. No mortal will survive, eternal suffering is gaurenteed. YOU WILL TRUELY BURN IN HELL (GOD mode is a must--and you can still die, and happy ammo is highly |
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| HELLFIRE.ZIP | Hellfire Island Size: 96x96 (Temperate | 7k | 4-02-1997 | 0 |
| HELL_SC1.ZIP | Hell's Cold Fury Size: 96x96 (Snow) | 8k | 4-02-1997 | 0 |
| HIDEINT0.ZIP | Hide in Trees (Med) Size: 96x96 (Tempe | 7k | 4-02-1997 | 0 |
| HIGHSTKS.ZIP | High Steaks (lg,No water, Snow) Size: | 2k | 3-26-2026 | 0 |
| HODM.ZIP | DOOM II: House of Deathmatch | 58k | 4-16-1997 | 0 |
DOOM II: - House of Deathmatch Info [S/-/D] New S/G/./././M (by GamesNet) My house "Deathmatched" |
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| HOLIDAY.ZIP | Holiday In Cambodia(LG) Size: 126x64 | 3k | 4-02-1997 | 0 |
| HOLYCRO0.ZIP | Holy Cross 1 (Med) Size: 96x96 (Snow) | 4k | 4-03-1997 | 0 |
| HOMICIDE.ZIP | SFPD homicide: hints/tips | 5k | 3-24-1997 | 0 |
| HOMM.ZIP | Heroes of Might and Magic Cheat Codes | 0k | 3-24-1997 | 0 |
| HOMM2.ZIP | Heroes of Might and Magic II Cheat Codes | 0k | 3-24-1997 | 0 |
| HONDURAS.ZIP | Honduras Size: 96x96 (Temperate) | 7k | 4-03-1997 | 0 |
| HONORBOU.ZIP | Honor Bound Size: 126x64 (Temperate) | 6k | 4-03-1997 | 0 |
| ICYRIDGS.ZIP | Icy ridges Size: 96x96 (Snow) | 7k | 4-03-1997 | 0 |
| INDEPEN0.ZIP | Independence (Med) Size: 96x96 (Snow) | 5k | 4-03-1997 | 0 |
| INITIAL.ZIP | Initial engagement(slk) Size: 96x96 (S | 7k | 3-26-2026 | 0 |
| INSIDEO2.ZIP | InSideOut (Lg) Size: 96x96 (Temperate) | 8k | 4-03-1997 | 0 |
| INTRENC0.ZIP | Intrenched Meander (Lg) Size: 96x96 | 9k | 4-03-1997 | 0 |
| INVASIO0.ZIP | Invasion America (Lg) Size: 126x64 (Te | 6k | 4-03-1997 | 0 |
| ISLAND.ZIP | Karte 1 Size: 96x96 (Temperate) | 5k | 4-03-1997 | 0 |
| ISLANDBR.ZIP | Island Bridges (2-4) Size: 96x96 (Tem | 5k | 4-03-1997 | 0 |
| ISLANDO.ZIP | Island of Might (lg) Size: 64x126 (Tem | 6k | 4-03-1997 | 0 |
| ISLANDS0.ZIP | Islands of War 1 (Med) Size: 96x96 (Sn | 9k | 4-03-1997 | 0 |
| ISLE4ALL.ZIP | Isles for all (lg) Size: 96x96 (Temper | 5k | 4-03-1997 | 0 |
| ISLECNQ1.ZIP | C&C RA: Island Conquer 1 Multiplayer (2- | 7k | 2-20-1997 | 0 |
| ISLEOFO0.ZIP | Isle of Ore Size: 96x96 (Temperate) | 2k | 4-03-1997 | 0 |
| ISLESOF1.ZIP | Isles of Snow Size: 126x64 (Snow) | 4k | 3-26-2026 | 0 |
| ISLPROXY.ZIP | Island Proxy (Med) Size: 96x96 (Temper | 7k | 4-03-1997 | 0 |
| ITSAFIG.ZIP | Its a FIGHT***nurple Size: 126x64 (Tem | 5k | 4-03-1997 | 0 |
| ITSEPER.ZIP | It Seperates Size: 64x64 (Temperate) | 4k | 4-03-1997 | 0 |
| IT_SAGOO.ZIP | It's a good day to die Size: 64x126 | 5k | 4-03-1997 | 0 |
| JACKPOT.ZIP | Jackpot Size: 96x96 (Temperate) | 42k | 4-03-1997 | 0 |
| JEWELBOX.ZIP | Jewel Box Size: 96x96 (Temperate) | 7k | 4-03-1997 | 0 |
| JEWELS20.ZIP | Jewels 2 Size: 64x126 (Temperate) | 3k | 4-03-1997 | 0 |
| JEWELSA0.ZIP | Jewels and Fools Size: 96x96 (Snow) | 4k | 4-03-1997 | 0 |
| JFK22PL0.ZIP | JFK2 2 Player vinter Size: 64x126 (Sno | 29k | 4-03-1997 | 0 |
| JFKNARV0.ZIP | Jfk Narvik Fjords 2/4 pl Size: 126x64 | 29k | 4-03-1997 | 0 |
| JFKRIVE0.ZIP | JFK River runs wild 2 pl 96x96 Size: 9 | 29k | 4-03-1997 | 0 |
| JFKRUBY1.ZIP | Jfk ruby ridge 2/4 pl 96x96 Size: 96x9 | 29k | 4-03-1997 | 0 |
| JFKWITW0.ZIP | JFK Witwaserrand 2/6 pl Size: 64x126 | 29k | 4-03-1997 | 0 |
| JOUST.ZIP | Doom II: JOUST: Combat the Castle Keep | 46k | 3-24-1997 | 0 |
Doom II: - JOUST: Combat the Castle Keepers and Cyberdemons Info [S/C/D] New -/-/./././- (by GamesNet) This is my first submitted wad to this site, for Doom2 all made from scratch many hours in building, also alot of test playing. I hope you enjoy playing this one! |
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| KAPERZ10.ZIP | Kaperz1 Size: 64x126 (Temperate) | 6k | 4-03-1997 | 0 |
| KILLER.ZIP | Killer (Lg) Size: 96x96 (Snow) | 6k | 4-03-1997 | 0 |
| KILLZONE.ZIP | Kill Zone Size: 96x96 (Temperate) | 2k | 4-03-1997 | 0 |
| KLAMARTH.ZIP | Klamarth 1 (96x96 4 players) Size: 9 | 7k | 4-03-1997 | 0 |
| LAGOONS.ZIP | Blue Lagoons 1.0 (Lg2-4plr) Size: 96x9 | 5k | 4-03-1997 | 0 |
| LAKECON1.ZIP | Lake Conscience Size: 96x96 (Temperate | 16k | 4-03-1997 | 0 |
| LAKECON2.ZIP | Lake Conscience (Snow) Size: 96x96 (Sn | 16k | 4-03-1997 | 0 |
| LAKETAH.ZIP | Lake Tahoe Size: 96x96 (Temperate) | 42k | 4-03-1997 | 0 |
| LAKOHELL.ZIP | Lakes of Hell Size: 96x96 (Temperate) | 9k | 4-03-1997 | 0 |
| LANDBRID.ZIP | Land Bridge Size: 96x96 (Temperate) | 4k | 4-03-1997 | 1 |
| LANDOF11.ZIP | Land of 1000 Lakes Size: 96x96 (Temper | 7k | 4-03-1997 | 0 |
| LANDOFB0.ZIP | Land of Binx (Med) Size: 96x96 (Temper | 6k | 4-03-1997 | 0 |
| LAND_SE0.ZIP | Land & Sea (Med) Size: 96x96 (Snow) | 9k | 4-03-1997 | 0 |
| LATIMER.ZIP | Latimerland Size: 64x126 (Snow) | 4k | 4-03-1997 | 0 |
| LA_ISLA.ZIP | La Isla de los Huitis (Lg) Size: 96x96 | 6k | 4-03-1997 | 0 |
| LETLOVE.ZIP | Let Love be our Guide Size: 96x96 (Tem | 1k | 4-03-1997 | 0 |
| LIFEOFH0.ZIP | Life of Hell (Med) Size: 126x64 (Tempe | 4k | 4-03-1997 | 0 |
| LITHIUM.ZIP | Lithium(Lg) Size: 96x96 (Temperate) | 4k | 4-03-1997 | 2 |
| LNDSTRIP.ZIP | Land Strip 1, 2, or 3?(Med) J.L.HEGE S | 3k | 4-03-1997 | 0 |
| LOCO.ZIP | DooM II: loco doom ver .90 | 208k | 4-16-1997 | 0 |
DooM II: - loco doom ver .90 Info [S/C/D] New -/-/./././M (by GamesNet) 9 ( by ver 1.0 it will have ten, but thats' it) kick ass levels |
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| LOIAL.ZIP | Loial Size: 96x96 (Temperate) | 2k | 4-03-1997 | 0 |
| LOSTCITY.ZIP | Lost City Size: 96x96 (Temperate) | 5k | 4-03-1997 | 0 |
| LSA.ZIP | Over Land, Sea and Air (LG) Size: 96x9 | 9k | 4-03-1997 | 0 |
| LUIGE.ZIP | Doom II: Luige Bros. convert- | 740k | 4-09-1997 | 0 |
Doom II: - Luige Bros. -total convert- Info [S/-/-] New S/G/./././M (by GamesNet) |
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| LUPO.ZIP | LUPO Size: 126x64 (Temperate) | 4k | 4-03-1997 | 0 |
| MALEFIC.ZIP | Maleficium Size: 96x96 (Temperate) | 5k | 4-03-1997 | 0 |
| MAMMOTH.ZIP | Mamoth Lake Summer Size: 96x96 (Temper | 6k | 4-03-1997 | 0 |
| MAP1_ME0.ZIP | Map1 (Med) Size: 96x96 (Temperate) | 8k | 4-03-1997 | 0 |
| MAPNUM1.ZIP | Map Number One Size: 64x64 (Temperate) | 4k | 3-26-2026 | 0 |
| MAPNUM2.ZIP | Map Number Two Size: 126x64 (Snow) | 6k | 4-03-1997 | 0 |
| MARS_SV0.ZIP | Mark's Vision (Med) Size: 96x96 (Snow) | 5k | 4-03-1997 | 0 |
| MERLN.ZIP | MerLn's Channel Size: 64x126 (Temperat | 6k | 4-03-1997 | 0 |
| METALLD1.ZIP | Doom II: METALLICA DOOM1 PWAD | 89k | 4-09-1997 | 0 |
Doom II: - METALLICA DOOM1 PWAD Info [S/C/D] New -/G/./././M (by GamesNet) Cool PWAD with METALLICA's albums sleeves on the walls. This is intended to be a DeathMatch WAD, but you may also play single-player, I added some cool enemies (and let me tell you is quite hard to finish). |
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| METALLD2.ZIP | Doom II: METALLICA DOOM2 PWAD | 96k | 4-09-1997 | 0 |
Doom II: - METALLICA DOOM2 PWAD Info [S/C/D] New -/G/./././M (by GamesNet) Cool PWAD with METALLICA's albums sleeves on the walls. This is intended to be a DeathMatch WAD, but you may also play single-player, I added some cool enemies (and let me tell you is quite hard to finish). |
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| MIDDLE.ZIP | River in the middle Size: 96x96 (Tempe | 7k | 4-03-1997 | 0 |
| MIGHT.ZIP | Might Makes Right (96x96) Size: 96x96 | 6k | 4-03-1997 | 0 |
| MILLENIU.ZIP | Millenium Size: 96x96 (Temperate) | 6k | 4-03-1997 | 0 |
| MINERALG.ZIP | Mineral Garden Size: 96x96 (Temperate) | 8k | 4-03-1997 | 0 |
| MINERSD0.ZIP | Miners Delight (Lg) Size: 96x96 (Tempe | 10k | 4-03-1997 | 1 |
| MISSIOS0.ZIP | Mississippi Burning Size: 126x64 (Temp | 5k | 4-03-1997 | 0 |
| MISTYMO0.ZIP | Misty Mountain Top (lrg dif) Size: 96x | 8k | 4-03-1997 | 0 |
| MIXEDTER.ZIP | MixedTerrain Size: 96x96 (Temperate) | 8k | 4-03-1997 | 0 |
| MONEYHEV.ZIP | Moneyheaven Size: 64x64 (Temperate) | 1k | 4-03-1997 | 0 |
| MONEYLA0.ZIP | Money Land v.3 Size: 96x96 (Temperate) | 6k | 4-03-1997 | 0 |
| MORTALK0.ZIP | Mortal Kombat (Med) Size: 96x96 (Snow) | 5k | 4-03-1997 | 0 |
| MOSCOW1.ZIP | Moscow here we come Pt1 (8) Size: 96x9 | 7k | 4-03-1997 | 0 |
| MOSCOW2.ZIP | Getting closer to Moscow Pt2 (8) Size: | 7k | 4-03-1997 | 0 |
| MOSCOW3.ZIP | Wrong turning for Moscow Pt3 (8) Size: | 8k | 4-03-1997 | 1 |
| MOSCOW4.ZIP | Back on the road to Moscow Pt4 (8) Siz | 8k | 4-03-1997 | 0 |
| MOTHERL0.ZIP | Mother Load II [Revolution-XakaLongDong | 3k | 4-03-1997 | 0 |
| MOTHERL1.ZIP | Mother Lode R.A. (By DeZire) Size: 96x | 4k | 4-03-1997 | 0 |
| MOUNTDO2.ZIP | Mount Doom (The Crystal Feud) Size: 96 | 8k | 4-03-1997 | 0 |
| MOUNTIA1.ZIP | Mountian Pass Part Duex Size: 96x96 | 6k | 4-03-1997 | 0 |
| MO_MONEY.ZIP | Mo money Size: 96x96 (Temperate) | 2k | 4-03-1997 | 0 |
| MSP21.ZIP | Msp2 Size: 96x96 (Temperate) | 14k | 4-03-1997 | 1 |
| MSP31.ZIP | Msp3 Size: 96x96 (Temperate) | 14k | 4-03-1997 | 0 |
| MSP40.ZIP | Msp4 Size: 96x96 (Temperate) | 14k | 4-03-1997 | 1 |
| MTDOOM.ZIP | Mount Doom Size: 96x96 (Temperate) | 8k | 4-03-1997 | 1 |
| MTHELEN1.ZIP | Mthelen Size: 96x96 (Snow) | 4k | 4-03-1997 | 0 |
| MUDDELTA.ZIP | Muddy delta (LG) (8) Size: 96x96 (Temp | 8k | 4-03-1997 | 0 |
| NASTY.ZIP | Doom II: Nasty and annoying | 30k | 3-24-1997 | 0 |
Doom II: - Nasty and annoying Info [S/C/-] New -/-/./././- (by GamesNet) A quite difficult wad file full of annoying things and lots of monsters to blast |
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| NAVAL.ZIP | Naval Assault Size: 96x96 (Temperate) | 6k | 4-03-1997 | 0 |
| NAVALHE.ZIP | Naval Heaven Size: 126x64 (Temperate) | 42k | 4-03-1997 | 0 |
| NAZIRET.ZIP | Nazi Return Size: 96x96 (Temperate) | 42k | 4-03-1997 | 0 |
| NEWDAWN.ZIP | New dawn (by kleaner and bud-foxx) Siz | 4k | 4-03-1997 | 0 |
| NONDMS.ZIP | Doom II: Nonstop Deathmatch Levels ( f | 280k | 3-24-1997 | 0 |
Doom II: - Nonstop Deathmatch Levels ( for Doom 2 ) Info [S/-/D] New -/G/./././M (by GamesNet) Seven cool small deathmatch levels for 2 - 3 players. Contains revised NDM 1-4 & 3 new levels. |
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| NOOTHER.ZIP | No Other Way Size: 64x126 (Temperate) | 4k | 4-03-1997 | 0 |
| NOPROBL0.ZIP | No problemo Size: 64x64 (Temperate) | 4k | 4-03-1997 | 0 |
| NORDLAND.ZIP | Nordland Size: 64x126 (Temperate) | 10k | 4-03-1997 | 0 |
| NORWEGI1.ZIP | Norwegian Fjords (1) (Snow/Lg-8pl.) RTK | 8k | 4-03-1997 | 0 |
| NOWHERE.ZIP | Nowhere Rd. Size: 64x64 (Snow) | 4k | 3-26-2026 | 0 |
| NOWTHIS.ZIP | Now This Is War Size: 96x96 (Temperate | 5k | 4-03-1997 | 1 |
| NURPLE.ZIP | NURPLE#1***nurple Size: 96x96 (Tempera | 8k | 4-03-1997 | 0 |
| NVSS1.ZIP | N vs S Size: 96x96 (Temperate) | 5k | 4-03-1997 | 1 |
| NYUKON.ZIP | Northern Hatu 7602 Size: 96x96 (Snow) | 3k | 4-03-1997 | 0 |
| N_VS_S.ZIP | N vs S Size: 96x96 (Temperate) | 5k | 4-03-1997 | 0 |
| OBSTACLE.ZIP | Obstacle Size: 64x64 (Temperate) | 3k | 4-03-1997 | 0 |
| OKLAHOM1.ZIP | Oklahoma Land Rush (Lg) By Hollywood S | 3k | 4-03-1997 | 0 |
| ONEWAYS1.ZIP | One Way Street Size: 96x96 (Temperate) | 8k | 4-03-1997 | 0 |
| OPDX305.ZIP | Subject: Ohio/Penn DX Bulletin #305 | 6k | 6-10-1997 | 0 |
| OREMOUNT.ZIP | Ore Mountian [Revolution-X aka LongDong | 2k | 4-03-1997 | 0 |
| OREPLAT.ZIP | Ore Plateau Size: 96x96 (Snow) | 2k | 4-03-1997 | 0 |
| OTT-SO.ZIP | Orpheus/trauma team presents: | 85k | 6-09-1997 | 0 |
Orpheus/trauma team presents: Sound of Doom made for symbiosis! |
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| OVERLORD.ZIP | Overlord's Haven Size: 96x96 (Temperat | 3k | 4-03-1997 | 0 |
| P87CS13.ZIP | PIETER'S GRANDPRIX 2 1987 CARSET v1.3 | 319k | 4-06-1997 | 0 |
| P96CS45.ZIP | PIETER'S GRANDPRIX 2 1996 CARSET v4.5 | 338k | 4-06-1997 | 0 |
| P97CS28.ZIP | Grand Prix 2: Pieter's Grandprix 2 1997 | 392k | 4-06-1997 | 1 |
Grand Prix 2: Pieter's Grandprix 2 1997 Carset Version 2.8 March 15, 1997. Pieter's 1997 Carset 2.8 will update the ultimate formula one simulator Grandprix 2 from Microprose fully to the 1997 season. It contains: 97 cars, drivers, helmets,numbers, performance patch that supports all versions of GP2, pitbox order patch, changed cockpit colors to match the colors of the cars, new pitcrew colors, new wheels, new marshals and an installation file to make the installation as |
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| PEARLHAR.ZIP | Pearl Harbour II (Lg) Size: 96x96 (Sno | 5k | 4-03-1997 | 0 |
| PERDDM02.ZIP | Doom II: PERD DeathMatch 02 | 108k | 3-24-1997 | 0 |
Doom II: - PERD DeathMatch 02 Info [S/C/D] New S/G/./././M (by GamesNet) 1 Level, 10 DM Starts, Small 'Arena' type level. That's all you need for some Non-Stop Action... Recommended for 2 players, but up to 8 can go at it, but you may loose your stomachs! |
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| PERDDM03.ZIP | Doom II: PERD DeathMatch 03 | 150k | 3-24-1997 | 0 |
Doom II: - PERD DeathMatch 03 Info [S/C/D] New S/G/./././- (by GamesNet) 1 Level, 12 DM Starts, Small 'Arena' type level. That's all you need for some Non-Stop Action... |
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| PERTURB.ZIP | Perturbo Size: 64x64 (Snow) | 3k | 4-03-1997 | 0 |
| PHANTASM.ZIP | DOOM 2 : The Tallman's Domain (v1.0 | 1211k | 3-25-1997 | 0 |
DOOM 2 : - The Tallman's Domain (v1.0) 5-10-95 Info [S/C/D] New S/G/./././M (by GamesNet) . This wad is based on the cult horror movie Phantasm. You are Mike Pearson. And the Tall Man is back. First he took Mo Dad. Then he took Jody. Now he's after you. You begin at the en to the Tall Man's Domain, and what awaits you, |
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| PHATCAT.ZIP | Phatcat Size: 96x96 (Temperate) | 3k | 4-03-1997 | 0 |
| PHUKAWEE.ZIP | Phukawee...the lost tribe Size: 96x96 | 6k | 4-03-1997 | 0 |
| PINBALL2.ZIP | Doom II: Pinball Dreams (revised versi | 78k | 3-24-1997 | 0 |
Doom II: - Pinball Dreams (revised version) Info [S/C/D] New S/G/./././M (by GamesNet) So, you like pinball. What if you were the ball? This wad looks at that possibility with the game area being a pinball table and sound effects just like a pinball game. |
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| PIT.ZIP | Doom ?: APOCOLYPSE *OR* KILLEM UP, Y | 13k | 4-16-1997 | 0 |
Doom ?: - APOCOLYPSE *OR* KILLEM UP, YUM (v1.0) Info [S/C/D] New ./-/./././- (by GamesNet) This is just another one of those lame arena things. I noticed how most of them don't really stick to the arena part, so I took a shot at it. You can watch the war at different views. |
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| PIT_2.ZIP | Doom II: DEATH TEN-FOLD *OR* ARM PIT | 13k | 4-16-1997 | 0 |
Doom II: - DEATH TEN-FOLD *OR* ARM PIT OF DOOM (v1.0) Info [S/C/D] New -/-/./././- (by GamesNet) It has the same idea of APOCOLYPSE, but this puppy is for DOOM II. The new monsters don't seem to fight as much. They waste their time shooting at you! I had to put those dumb invulnerability things in it. |
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| PLNMAZE.ZIP | PLAINS of MAZE Size: 96x96 (Snow) | 6k | 4-03-1997 | 0 |
| POINTFIV.ZIP | POINT FIVE Size: 96x96 (Temperate) | 6k | 4-03-1997 | 0 |
| POND.ZIP | Fish pond (Med) Size: 96x96 (Temperate | 6k | 4-03-1997 | 0 |
| POSSUM.ZIP | Possum Kingdom Size: 96x96 (Temperate) | 10k | 4-03-1997 | 0 |
| POWER.ZIP | Power to the people(sm) Size: 64x64 | 4k | 4-03-1997 | 0 |
| PRIV2_GE.ZIP | Privateer II: The Darkening version 17.0 | 702k | 3-16-1997 | 0 |
| PS_120.ZIP | Panthers in the Shadows 1.20 | 816k | 2-23-1997 | 0 |
| PYRAMID.ZIP | Pyramid Wars...(Four Players) Size: 96 | 4k | 4-03-1997 | 0 |
| QUADCITY.ZIP | Quad Cities (4 Player 96x96) Size: 96x | 6k | 4-03-1997 | 0 |
| RANGEWAR.ZIP | Range war (lrg) Size: 126x64 (Temperat | 5k | 4-03-1997 | 0 |
| RAVAGE.ZIP | River Ravage (64x128) Size: 64x126 (Te | 7k | 4-03-1997 | 0 |
| REDALBAB.ZIP | Red Alert's Baby Size: 126x64 (Tempera | 2k | 4-03-1997 | 0 |
| REDALERT.ZIP | Red Alert (Fatboy & Masters) 96x96 (8) | 3k | 4-03-1997 | 0 |
| REDRIVE0.ZIP | Red Rivers Cold Canyons Size: 64x126 ( | 6k | 4-03-1997 | 0 |
| REDWATC0.ZIP | Redwatch River Rush Size: 96x96 (Tempe | 4k | 4-03-1997 | 0 |
| REDWATC1.ZIP | Redwatch Winter Rally Size: 96x96 (Sno | 7k | 4-03-1997 | 0 |
| RIDGEFAR.ZIP | A Ridge To Far....(two player map) Siz | 5k | 4-03-1997 | 0 |
| RIGHT.ZIP | Right of Passage (sm) Size: 64x64 (Sno | 4k | 4-03-1997 | 0 |
| SAKE.ZIP | Sake Size: 64x64 (Temperate) | 4k | 4-02-1997 | 0 |
| SCHLACH0.ZIP | Schlacht an der Donau Size: 96x96 (Tem | 7k | 4-02-1997 | 0 |
| SEA_SHO1.ZIP | Sea & Shores of HELL by Lord NECRO Siz | 5k | 4-02-1997 | 0 |
| SHEFFIEL.ZIP | Sheffield Wednesday Size: 96x96 (Snow) | 6k | 4-02-1997 | 0 |
| SHERWOOD.ZIP | Sherwood Forest Size: 96x96 (Temperate | 3k | 4-02-1997 | 0 |
| SIBBEACH.ZIP | Siberian Beach (96x96) Size: 96x96 (Sn | 6k | 4-02-1997 | 0 |
| SIBERIA.ZIP | Siberia Size: 126x64 (Snow) | 4k | 4-02-1997 | 0 |
| SKULLIS0.ZIP | Skull Island By Lord NECRO Size: 96x96 | 6k | 4-02-1997 | 0 |
| SNAKELAD.ZIP | Snakes and ladders Size: 96x96 (Temper | 8k | 4-02-1997 | 0 |
| SNOWDRI1.ZIP | Snowdrift Size: 96x96 (Snow) | 7k | 3-26-2026 | 0 |
| SNOWSLUM.ZIP | Snow Slum Size: 126x64 (Snow) | 4k | 4-02-1997 | 0 |
| SNOWTRAP.ZIP | Snow Trap Size: 64x64 (Snow) | 2k | 4-02-1997 | 0 |
| SNOWYDE1.ZIP | Snowy Death (Med) Size: 96x96 (Snow) | 6k | 4-02-1997 | 0 |
| SOLOMONS.ZIP | Hills of Solomons (Four Player Map) Si | 5k | 4-02-1997 | 0 |
| SOVIETL1.ZIP | Soviet Land Size: 126x64 (Snow) | 8k | 4-02-1997 | 0 |
| SPACE.ZIP | Doom II: Space Deathmatch Wad | 35k | 2-27-1997 | 0 |
Doom II: - Space Deathmatch Wad Info [S/./.] New -/-/./././- (by GamesNet) This is a very unusual way of playing deathmatch: in zero-G. First, each player has a choise of one and only one weapon, and some ammo for that weapon (I finally got all the weapon selection areas working!) Then, it's just like normal deathmatch, except for the fact that you go flying out of control each time you step over the edge or get hit. I just made this level for the EXE, so |
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| SPIDLAKE.ZIP | Spiders Lake Size: 96x96 (Snow) | 5k | 4-02-1997 | 0 |
| SPLITDEC.ZIP | Split Decision (LG) (2-4) Size: 64x126 | 8k | 4-02-1997 | 0 |
| SPLITMID.ZIP | Split The Middle Size: 64x64 (Temperat | 3k | 4-02-1997 | 0 |
| STALINGR.ZIP | Stalingrad Size: 64x126 (Temperate) | 7k | 4-02-1997 | 1 |
| STEPPES.ZIP | Steppes of Ukraine (64x126) Size: 64x1 | 7k | 4-02-1997 | 0 |
| STEVE2.ZIP | Steve2 Size: 126x64 (Snow) | 7k | 4-02-1997 | 0 |
| STRAITO1.ZIP | Strait of Pain (4 players only) Size: | 3k | 3-26-2026 | 0 |
| STRATEG.ZIP | Strategic Crossings 126x64 Size: 126x6 | 9k | 4-02-1997 | 0 |
| STRENGT0.ZIP | Strength In Numbers (Up to 6) AMANAMAN | 9k | 4-02-1997 | 0 |
| SWARM12.ZIP | Doom II: Swarm Deathmatch | 142k | 4-09-1997 | 0 |
Doom II: - Swarm Deathmatch Info [./-/D] New ./-/./././M (by GamesNet) Just another small deathmatch level I put together during an afternoon at home. I'm not too happy wit it because it was gonna be alot different but I ha to keep taking stuff out until it finally stopped crashing due to visplanes overflow. |
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| SWARM13.ZIP | Doom II: Swarm Deathmatch | 109k | 4-09-1997 | 0 |
Doom II: - Swarm Deathmatch Info [./-/D] New ./-/./././- (by GamesNet) This is to show you that I can make slightly large levels and it took me a day... |
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| TFDOOM50.ZIP | Tested for Ultimate : Transformers Doo | 968k | 5-03-1997 | 0 |
Tested for Ultimate : - Transformers Doom version 5.0 Info [S/./.] New S/G/./././M (by GamesNet) The 'Original' Transformer Graphic patch for Doom and Doom 2 |
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| THERMITE.ZIP | Doom ?: Thermite the big blow up | 282k | 5-03-1997 | 0 |
Doom ?: - Thermite the big blow up Info [S/C/D] New S/G/./././M (by GamesNet) Try, try if you can to beat your way out of Thermite. |
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| UB.ZIP | Doom II: The Ultimate Battles | 26k | 3-24-1997 | 0 |
Doom II: - The Ultimate Battles Info [S/-/-] New -/-/./././- (by GamesNet) The Hell-spawn are a little POed with you. First you defeated them on Mars' moons and in Hell in DOOM, stopped their invasion of Earth in DOOM2, and destroyed their gates in The Final DOOM. Now they've taken revenge. They killed your family and your girl friend. You're filled with rage. You want to kill every last one of these bastards. And now they're ready for you... and more than |
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| XCOMUT54.ZIP | X-COM Utilities 5.4 (for X-COM I & II) | 51k | 4-07-1997 | 0 |
| XENOSX6.ZIP | Doom II: XENOSX6.WAD for Doom II | 213k | 4-09-1997 | 0 |
Doom II: - XENOSX6.WAD for Doom II Info [././D] New S/G/./././. (by GamesNet) Deathmatch maps for two- and multiplayer games. |
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