Night Owl, the wild west of early 90's computing awesomeness
| NOPV2522 | NightOwl25 Games - Quake Add-O |
| description | size | date | hits | |
| ADQUM125.ZIP | Quake: adquedit_manual.txt | 259k | 4-23-1997 | 0 |
Quake: - adquedit_manual.txt This is the manual for- AdQuedit: The Quake Workstation a quake editing utility, frontend, and environment |
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| BOMBS.ZIP | Quake: Cool add on for Quake with a Gi | 139k | 5-02-1997 | 0 |
Quake: - Cool add on for Quake with a Gib Gun, Flash Gun, Proximity mines, and Firewall Grenades. Awesome for multiplayer and dedicated servers. No impulses or bindings. Found at Quake Stomping |
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| BRUTAL~1.ZIP | Quake: Brutal_Battle Server Patch | 269k | 4-23-1997 | 0 |
Quake: - Brutal_Battle Server Patch Info [././.] New ./././-/./. (by GamesNet) |
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| BST-LITE.ZIP | Quake: tH3.b34St lite v1.1f | 6k | 5-02-1997 | 0 |
| CASTLE.ZIP | Hexen 1.1: The Dark Castle | 97k | 3-24-1997 | 0 |
Hexen 1.1: - The Dark Castle Info [S/C/D] New -/-/./././- (by GamesNet) A very large castle with dungeon, courtyards, a sewer and lots of other nifty stuff. |
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| COLLECT.ZIP | Quake: this is a collection of .cfgs f | 3k | 5-02-1997 | 0 |
Quake: - this is a collection of .cfgs from Docwilco and the butcher I made the color dazzle script and the on/off xray |
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| COPSKIN2.ZIP | Quake: This is a Cop Skin for Quake th | 14k | 4-24-1997 | 0 |
| CTF40WAD.ZIP | Quake: Threewave Capture the Flag 4.0 | 338k | 5-01-1997 | 0 |
Quake: - Threewave Capture the Flag 4.0 Graphics W Info [./-/-] New -/G/./././- (by GamesNet) Compilation of the textures out of CTF 3.01 and CT 4.0 Additional Credits: Dave Kirsch (Zoid) for Capture the Flag. All of the talented artists who made these texture |
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| DENOMIN.ZIP | Quake REG 1.01 or hi: Denomination | 530k | 4-23-1997 | 0 |
Quake REG 1.01 or hi: - Denomination Info [-/./D] New ./././././. (by GamesNet) CTF level |
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| DXQLE121.ZIP | Quake: Qoole v1.21 Quake Object Orie | 435k | 5-02-1997 | 0 |
Quake: - Qoole v1.21 - Quake Object Oriented Level Editor (DirectX) |
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| EVIL2.ZIP | Quake REG 1.01 or hi: The Evil House | 176k | 4-23-1997 | 0 |
Quake REG 1.01 or hi: - The Evil House Info [././D] New ./././././. (by GamesNet) Anti-Lava version of evil.bsp. Evil2 is a deathmatch only map. Best with 2 or 3 players. There is NO EXIT in this level. |
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| FHJ_DM1.ZIP | Quake: Freehand Jello Deathmatch | 177k | 5-02-1997 | 0 |
| FIRE3.ZIP | Quake Registered: fIREZTAR-3 | 287k | 3-21-1997 | 0 |
Quake Registered: - fIREZTAR-3 Info [S/C/-] New -/-/./././. (by GamesNet) Rather small & tight level. Nice lighting 'n stuff. Made for 4-5 Player DM. I named it fire3.bsp so that ppl who played fire.bsp know that this level is made by the same genious;) This level is the most "thought out" in my opinion, perhaps the best. Play it. Rather nice texturing too. |
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| FSDM1.ZIP | Quake: Fragstar Deathmatch 1 | 336k | 4-14-1997 | 0 |
Quake: - Fragstar Deathmatch 1 Info [-/-/.] New ./././././. (by GamesNet) DM-Level aimed to play similar to the original DM4 but with slightly more interaction. |
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| FVF205.ZIP | Quake: Future vs. Fantasy Quake Docume | 4665k | 5-02-1997 | 0 |
Quake: - Future vs. Fantasy Quake Documentation v 2.05 Quake Conversion Future vs. Fantasy is copyrighted by Freeform Interactive. |
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| GATORDIV.ZIP | Quake: GatorMan's Diversion | 767k | 3-21-1997 | 0 |
Quake: - GatorMan's Diversion Info [S/C/D] New -/-/./././. (by GamesNet) Medevil Style Layout Other Works : GatorMan (Duke3d) Hell's Plaything (Doom2) |
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| GIF4MO~1.ZIP | Quake: of Monsters====--- | 1010k | 5-02-1997 | 0 |
Quake: - ---====Gif's of Monsters====--- what the file - gif4monwalk.zip - contains is web page images of the QUAKE monsters while they are walking normally. I you have a QuakeC addon monster that you want me to make, send me the mode at whk1@postoffice.ptd.net, and I will upload the monster's gif files called this - gif_monster's_name.zip if the name contains a space, I will replace it |
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| GLMARIO.ZIP | Quake: GL MARIO QUAKE a partial conv | 858k | 5-02-1997 | 0 |
Quake: - GL MARIO QUAKE - a partial conversion by Aaron Hazen (_psychic_) or (psy) GL mario quake is a partial conversion of Quake. basicly its what happens when the quake guy retire from his job of hunting demons of death, then drinks too much beer! heh, oh and this realy should be only for GL quake ( i truely feel sorry for anyone trying it with normal quake. the Textures are very |
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| GLQ3_28.ZIP | Quake upgrade for OpenGL 0.93 | 372k | 4-07-1997 | 0 |
| HELL.ZIP | Quake: Well it is hell to play. No flo | 58k | 4-23-1997 | 0 |
Quake: - Well it is hell to play. No floors but yo float over lava! shoot anywhere! many secrets! (still under construction but work s perfect like it is!) |
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| HIPQW.ZIP | Quake: QuakeWorld Mission Pack 1: Scou | 104k | 3-21-1997 | 0 |
Quake: - QuakeWorld Mission Pack 1: Scourge of Armagon Server Patc Info [././.] New ./././-/./. (by GamesNet) |
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| IKSPQ1.ZIP | Quake: Fingers' first Single Player Qu | 359k | 5-02-1997 | 0 |
Quake: - Fingers' first Single Player Quake level Before Nightfall (Had no ideas for a name, then just thought what time of day it looks like ;) |
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| KASCAM16.ZIP | Quake: Kasuha's DeathMatch Camera | 253k | 5-02-1997 | 0 |
| LMP2PCX.ZIP | Quake: LMP2PCX Version 1.0 | 9k | 5-02-1997 | 0 |
| LMS0666B.ZIP | Quake: Last Man Standing (LMS) | 138k | 3-21-1997 | 0 |
Quake: - Last Man Standing (LMS) Info [././.] New ./././-/./. (by GamesNet) |
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| MORTAL.ZIP | Quake 1.06 (of cours: The mortal envir | 578k | 3-21-1997 | 0 |
Quake 1.06 (of cours: - The mortal environment Info [S/C/D] New -/-/./././. (by GamesNet) Young man with no job! |
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| MOUSJOY.ZIP | Quake: Mike's Configuration Script | 2k | 5-02-1997 | 0 |
| MUNY08.ZIP | Quake REG 1.01 or hi: MunY 08 | 73k | 3-21-1997 | 0 |
Quake REG 1.01 or hi: - MunY 08 Info [S/./D] New ./././././. (by GamesNet) MunY 08, Deathmatch only map. Smallish sized map. Best with 2-6 players. There is NO EXIT in this level. |
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| MUNY09.ZIP | Quake REG 1.01 or hi: MunY 09 | 82k | 4-09-1997 | 0 |
Quake REG 1.01 or hi: - MunY 09 Info [S/./D] New ./././././. (by GamesNet) MunY 09, Deathmatch only map. Medium/Small map. Best with 2-6 players. There is NO EXIT in this level. . |
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| MUNY10.ZIP | Quake REG 1.01 or hi: MunY 10 | 74k | 4-09-1997 | 0 |
Quake REG 1.01 or hi: - MunY 10 Info [S/./D] New ./././././. (by GamesNet) MunY 10, Deathmatch only map. Medium map. Best with 3-8 players. There is NO EXIT in this level. . |
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| NEONPLYR.ZIP | Quake: Neon Player/Soldier | 112k | 4-13-1997 | 0 |
Quake: - Neon Player/Soldier Info [././.] New -/././././. (by GamesNet) Skin for Soldier/Player |
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| OHDEAR.ZIP | Quake: Gilmour`s Deathmatch Special | 129k | 3-21-1997 | 0 |
Quake: - Gilmour`s Deathmatch Special Info [-/-/.] New -/-/./././- (by GamesNet) Designed for Deathmatch. Best weapons difficult to get to. Not m |
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| PIPES.ZIP | Quake: Die Roehren The Pipes | 70k | 5-02-1997 | 0 |
| PS2.ZIP | Quake: Pitter Splatter (Hipnotic Mix) | 209k | 4-13-1997 | 0 |
Quake: - Pitter Splatter (Hipnotic Mix) Info [-/-/D] New -/-/./././- (by GamesNet) This is the third Quake level I've released, again targeted at 2-6 players, although I have around 12 player starts on it. I should be releasing another map in the near future, and there's another versio of this map (ps1.bsp) for regular Quake. |
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| PYRO.ZIP | Quake: TeamFortress Pyro Script v1.0 | 3k | 4-24-1997 | 0 |
| QASCV121.ZIP | Quake: CONTENTS OF THIS PACK: | 1414k | 5-02-1997 | 0 |
Quake: - CONTENTS OF THIS PACK: Qascv121.zip & Readme.txt |
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| QB-CHE~1.ZIP | Quake: Battle Chess]=- | 1691k | 5-02-1997 | 0 |
| QBREAK.ZIP | Quake: Quake Break 1.0 A Dose of R | 182k | 5-02-1997 | 0 |
Quake: - Quake Break 1.0 -- A Dose of Reality This is just a little patch I made to make our Quake hero a little more human. I see all of these patches out adding weapons with all kinds of destructive powers, yet they all seem to skip past one of the best "natural" weapons of the Quake guy. |
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| QCIDE071.ZIP | Quake: Quake C Integrated Developmen | 245k | 4-13-1997 | 0 |
Quake: - Quake C - Integrated Development Environment BETA Info [././.] New ./././././. (by GamesNet) A IDE for developing QuakeC Patches. - All you ever need for editing and switching between the various *.qc files of Quake - All standard editing functions like cut&paste, load, save, saveAs, search&replace, even a DOSShell ;) |
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| QFLAME10.ZIP | Quake: Quake Flamethrower Patch 1.0 | 161k | 4-23-1997 | 0 |
Quake: - Quake Flamethrower Patch 1.0 Info [././.] New ./././L/Q/. (by GamesNet) This patch is the combination of Steve Bonds original flamethrower with ids thunderbolt to create a much more cooler looking version which replaces the original thunderbolt and uses cells as ammo! |
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| QOOLE121.ZIP | Quake: Qoole v1.21 Quake Object Orie | 429k | 5-02-1997 | 0 |
Quake: - Qoole v1.21 - Quake Object Oriented Level Editor (DOS) |
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| QR32_121.ZIP | Quake: QRun32 the ultimate launcher | 387k | 4-23-1997 | 0 |
Quake: - QRun32 - the ultimate launcher for Quake ---\ |
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| QTEAMWAD.ZIP | Quake: The Textures used to make Qteam | 144k | 5-02-1997 | 0 |
Quake: - The Textures used to make Qteam compatibl maps |
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| RIDIQ.ZIP | Quake: Yeah, me again, Ridi-Q.txt cove | 663k | 4-25-1997 | 0 |
Quake: - Yeah, me again, Ridi-Q.txt covers ridiq.zip, sorry, coz Ridi-Q.zip isn't complete - the modem went weird |
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| SCTZCSKN.ZIP | Quake: STEROIDAL CROSS DRESSING TRANSE | 17k | 4-23-1997 | 0 |
Quake: - STEROIDAL CROSS DRESSING TRANSEXUAL ZOMBIE CYBORG SKIN |
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| SPAMSKIN.ZIP | Quake: Tony's Really Cool Quake Skin ( | 17k | 4-24-1997 | 0 |
Quake: - Tony's Really Cool Quake Skin (Wrey wrote this text file) A new skin for Quake Email: woods@bbc.net A skin of some really bad ass lookin monster Tony whipped this skin up in about 2 days, not working on it full time. When he mailed it to me, I nearly wet myself! I wa amazed at the coolness of it. |
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| SQUAWK.ZIP | Quake: S Q U A W K Total Conversi | 1167k | 4-25-1997 | 0 |
| SQUAWK2.ZIP | Quake: Squawk Quake Total Conversion | 1233k | 5-02-1997 | 0 |
| SUP0627.ZIP | List of TriBBS Support Boards as of | 3k | 6-27-1997 | 0 |
List of TriBBS Support Boards as of June 27, 1997. To add/update your entry, write Linda Moore in the FidoNet TriBBS echo or through the InterNet at lmoore@midtn.campus.mci.net |
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| TF-ADDON.ZIP | Quake: TeamFortress addon aliases v1.0 | 2k | 5-02-1997 | 0 |
| THRESH.ZIP | Quake REG 1.01 or hi: Threshold of Pai | 311k | 4-23-1997 | 0 |
Quake REG 1.01 or hi: - Threshold of Pain Info [-/./D] New ./././././. (by GamesNet) CTF level |
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| WAIT4P99.ZIP | Quake: The Wait for Players to Connect | 143k | 3-21-1997 | 0 |
Quake: - The Wait for Players to Connect Mod Info [././.] New ./././-/./. (by GamesNet) We had a little Fragfest here in Hamburg/Germany in February and w to get rid of the people who jump in the game and grab all the goo before every client is connected. So I wrote a simple function, which used the consolevar TEMP1, to forbid moving and firing of a client until |
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| WATER102.ZIP | Quake: WATER for GlQuake 1.02 Readme | 22k | 5-02-1997 | 0 |
| WICKED2D.ZIP | Quake: WiCkEd QuAkE v2.0D | 1003k | 5-02-1997 | 0 |
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