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[ NightOwl25 ]  Games - Quake Add-O:

 ADQUM125.ZIP   04-23-1997   253k   Quake: - adquedit_manual.txt 
This is the manual for- 
AdQuedit: The Quake Workstation 
a quake editing utility, frontend, and environment 
 BOMBS.ZIP   05-02-1997   136k   Quake: - Cool add on for Quake with a Gib Gun, 
Flash Gun, Proximity mines, and Firewall Grenades. 
Awesome for multiplayer and dedicated servers. No 
impulses or bindings. Found at Quake Stomping 
 BRUTAL~1.ZIP   04-23-1997   263k   Quake: - Brutal_Battle Server Patch 
Info [././.] New ./././-/./. (by GamesNet) 
 BST-LITE.ZIP   05-02-1997   7k   Quake: - tH3.b34St lite v1.1f 
 CASTLE.ZIP   03-24-1997   95k   Hexen 1.1: - The Dark Castle 
Info [S/C/D] New -/-/./././- (by GamesNet) 
A very large castle with dungeon, courtyards, 
a sewer and lots of other nifty stuff. 
 COLLECT.ZIP   05-02-1997   4k   Quake: - this is a collection of .cfgs from 
Docwilco and the butcher I made the color dazzle 
script and the on/off xray 
 COPSKIN2.ZIP   04-24-1997   14k   Quake: - This is a Cop Skin for Quake that I 
 CTF40WAD.ZIP   05-01-1997   330k   Quake: - Threewave Capture the Flag 4.0 Graphics W 
Info [./-/-] New -/G/./././- (by GamesNet) 
Compilation of the textures out of CTF 3.01 and CT 
4.0 
Additional 
Credits: Dave Kirsch (Zoid) for Capture the 
Flag. 
All of the talented artists who made these texture 
 DENOMIN.ZIP   04-23-1997   518k   Quake REG 1.01 or hi: - Denomination 
Info [-/./D] New ./././././. (by GamesNet) 
CTF level 
 DXQLE121.ZIP   05-02-1997   426k   Quake: - Qoole v1.21 - Quake Object Oriented Level 
Editor (DirectX) 
 EVIL2.ZIP   04-23-1997   172k   Quake REG 1.01 or hi: - The Evil House 
Info [././D] New ./././././. (by GamesNet) 
Anti-Lava version of evil.bsp. 
Evil2 is a deathmatch only map. 
Best with 2 or 3 players. 
There is NO EXIT in this level. 
 FHJ_DM1.ZIP   05-02-1997   174k   Quake: - Freehand Jello Deathmatch 
 FIRE3.ZIP   03-21-1997   280k   Quake Registered: - fIREZTAR-3 
Info [S/C/-] New -/-/./././. (by GamesNet) 
Rather small & tight level. Nice lighting 'n 
stuff. 
Made for 4-5 Player DM. I named it fire3.bsp 
so that ppl who played fire.bsp know that 
this level is made by the same genious;) 
This level is the most "thought out" 
in my opinion, perhaps the best. Play it. 
Rather nice texturing too. 
 FSDM1.ZIP   04-14-1997   329k   Quake: - Fragstar Deathmatch 1 
Info [-/-/.] New ./././././. (by GamesNet) 
DM-Level aimed to play similar to the original DM4 
but with slightly more interaction. 
 FVF205.ZIP   05-02-1997   4556k   Quake: - Future vs. Fantasy Quake Documentation v 
2.05 
Quake Conversion 
Future vs. Fantasy is copyrighted by Freeform 
Interactive. 
 GATORDIV.ZIP   03-21-1997   749k   Quake: - GatorMan's Diversion 
Info [S/C/D] New -/-/./././. (by GamesNet) 
Medevil Style Layout 
Other Works : GatorMan (Duke3d) 
Hell's Plaything (Doom2) 
 GIF4MO~1.ZIP   05-02-1997   987k   Quake: - ---====Gif's of Monsters====--- 
what the file - gif4monwalk.zip - contains is web 
page images of the 
QUAKE monsters while they are walking normally. I 
you have a QuakeC addon 
monster that you want me to make, send me the mode 
at whk1@postoffice.ptd.net, 
and I will upload the monster's gif files called 
this - gif_monster's_name.zip 
if the name contains a space, I will replace it 
 GLMARIO.ZIP   05-02-1997   839k   Quake: - GL MARIO QUAKE - a partial conversion by 
Aaron Hazen (_psychic_) or (psy) 
GL mario quake is a partial conversion of Quake. 
basicly its what happens when the quake guy retire 
from his job of hunting demons of death, 
then drinks too much beer! heh, oh and this realy 
should be only for GL quake ( i truely feel sorry 
for 
anyone trying it with normal quake. the Textures 
are very 
 GLQ3_28.ZIP   04-07-1997   363k   Quake upgrade for OpenGL 0.93 
 HELL.ZIP   08-17-1996   6k   Quake: - Well it is hell to play. No floors but yo 
float over lava! 
shoot anywhere! many secrets! (still under 
construction but work s perfect like it is!) 
 HIPQW.ZIP   03-21-1997   103k   Quake: - QuakeWorld Mission Pack 1: Scourge of 
Armagon Server Patc 
Info [././.] New ./././-/./. (by GamesNet) 
 IKSPQ1.ZIP   05-02-1997   351k   Quake: - Fingers' first Single Player Quake level 
Before Nightfall (Had no ideas for a name, then 
just thought what time of day it looks like ;) 
 KASCAM16.ZIP   05-02-1997   248k   Quake: - Kasuha's DeathMatch Camera 
 LMP2PCX.ZIP   05-02-1997   10k   Quake: - LMP2PCX Version 1.0 
 LMS0666B.ZIP   03-21-1997   135k   Quake: - Last Man Standing (LMS) 
Info [././.] New ./././-/./. (by GamesNet) 
 MORTAL.ZIP   03-21-1997   565k   Quake 1.06 (of cours: - The mortal environment 
Info [S/C/D] New -/-/./././. (by GamesNet) 
Young man with no job! 
 MOUSJOY.ZIP   05-02-1997   2k   Quake: - Mike's Configuration Script 
 MUNY08.ZIP   03-21-1997   72k   Quake REG 1.01 or hi: - MunY 08 
Info [S/./D] New ./././././. (by GamesNet) 
MunY 08, Deathmatch only map. 
Smallish sized map. Best with 
2-6 players. There is NO 
EXIT in this level. 
 MUNY09.ZIP   04-09-1997   81k   Quake REG 1.01 or hi: - MunY 09 
Info [S/./D] New ./././././. (by GamesNet) 
MunY 09, Deathmatch only map. 
Medium/Small map. Best with 
2-6 players. There is NO 
EXIT in this level. 
 MUNY10.ZIP   04-09-1997   73k   Quake REG 1.01 or hi: - MunY 10 
Info [S/./D] New ./././././. (by GamesNet) 
MunY 10, Deathmatch only map. 
Medium map. Best with 
3-8 players. There is NO 
EXIT in this level. 
 NEONPLYR.ZIP   04-13-1997   110k   Quake: - Neon Player/Soldier 
Info [././.] New -/././././. (by GamesNet) 
Skin for Soldier/Player 
 OHDEAR.ZIP   03-21-1997   126k   Quake: - Gilmour`s Deathmatch Special 
Info [-/-/.] New -/-/./././- (by GamesNet) 
Designed for Deathmatch. Best weapons difficult 
to get to. Not m 
 PIPES.ZIP   05-02-1997   68k   Quake: - Die Roehren - The Pipes 
 PS2.ZIP   07-15-1996   10k   Quake: - Pitter Splatter (Hipnotic Mix) 
Info [-/-/D] New -/-/./././- (by GamesNet) 
This is the third Quake level I've released, again 
targeted at 2-6 players, although I have around 12 
player starts on it. I should be releasing another 
map in the near future, and there's another versio 
of this map (ps1.bsp) for regular Quake. 
 PYRO.ZIP   04-24-1997   4k   Quake: - TeamFortress Pyro Script v1.0 
 QASCV121.ZIP   05-02-1997   1382k   Quake: - CONTENTS OF THIS PACK: 
Qascv121.zip & Readme.txt 
 QB-CHE~1.ZIP   05-02-1997   1652k   Quake: - -=[Quake Battle Chess]=- 
 QBREAK.ZIP   05-02-1997   178k   Quake: - Quake Break 1.0 -- A Dose of Reality 
This is just a little patch I made to make our 
Quake hero a little 
more human. I see all of these patches out adding 
weapons with all kinds of 
destructive powers, yet they all seem to skip past 
one of the best "natural" 
weapons of the Quake guy. 
 QCIDE071.ZIP   04-13-1997   240k   Quake: - Quake C - Integrated Development 
Environment BETA 
Info [././.] New ./././././. (by GamesNet) 
A IDE for developing QuakeC Patches. 
- All you ever need for editing and switching 
between 
the various *.qc files of Quake 
- All standard editing functions like cut&paste, 
load, 
save, saveAs, search&replace, even a DOSShell ;) 
 QFLAME10.ZIP   04-23-1997   158k   Quake: - Quake Flamethrower Patch 1.0 
Info [././.] New ./././L/Q/. (by GamesNet) 
This patch is the combination of Steve Bonds 
original flamethrower 
with ids thunderbolt to create a much more cooler 
looking version 
which replaces the original thunderbolt and uses 
cells as ammo! 
 QOOLE121.ZIP   05-02-1997   420k   Quake: - Qoole v1.21 - Quake Object Oriented Level 
Editor (DOS) 
 QR32_121.ZIP   04-23-1997   378k   Quake: - QRun32 - the ultimate launcher for Quake 
---\ 
 QTEAMWAD.ZIP   05-02-1997   142k   Quake: - The Textures used to make Qteam compatibl 
maps 
 RIDIQ.ZIP   04-25-1997   648k   Quake: - Yeah, me again, Ridi-Q.txt covers 
ridiq.zip, sorry, coz 
Ridi-Q.zip isn't complete - the modem went weird 
 SCTZCSKN.ZIP   04-23-1997   17k   Quake: - STEROIDAL CROSS DRESSING TRANSEXUAL 
ZOMBIE CYBORG SKIN 
 SPAMSKIN.ZIP   04-24-1997   17k   Quake: - Tony's Really Cool Quake Skin (Wrey wrote 
this text file) 
A new skin for Quake 
Email: woods@bbc.net 
A skin of some really bad ass lookin monster 
Tony whipped this skin up in about 2 days, not 
working on it full time. 
When he mailed it to me, I nearly wet myself! I wa 
amazed at the coolness 
of it. 
 SQUAWK.ZIP   04-25-1997   1141k   Quake: - // S Q U A W K Total Conversion // 
 SQUAWK2.ZIP   05-02-1997   1205k   Quake: - Squawk Quake Total Conversion 
 SUP0627.ZIP   06-27-1997   3k   List of TriBBS Support Boards as of 
June 27, 1997. To add/update your 
entry, write Linda Moore in the FidoNet 
TriBBS echo or through the InterNet at 
lmoore@midtn.campus.mci.net 
 TF-ADDON.ZIP   05-02-1997   3k   Quake: - TeamFortress addon aliases v1.0b 
 THRESH.ZIP   04-23-1997   304k   Quake REG 1.01 or hi: - Threshold of Pain 
Info [-/./D] New ./././././. (by GamesNet) 
CTF level 
 WAIT4P99.ZIP   03-21-1997   140k   Quake: - The Wait for Players to Connect Mod 
Info [././.] New ./././-/./. (by GamesNet) 
We had a little Fragfest here in Hamburg/Germany 
in February and w 
to get rid of the people who jump in the game and 
grab all the goo 
before every client is connected. 
So I wrote a simple function, which used the 
consolevar TEMP1, 
to forbid moving and firing of a client until 
 WATER102.ZIP   05-02-1997   22k   Quake: - WATER for GlQuake 1.02 Readme 
 WICKED2D.ZIP   05-02-1997   980k   Quake: - WiCkEd QuAkE! v2.0D 

(c) 1994,  bbs@darkrealms.ca