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  NOPV2622     NightOwl26 Games - Quake Add-O  

 description   size   date   hits 
 4IN1_DM.ZIP    Quake: no campers allowed no dead en     164k     7-08-1997     0  
  Quake: - no campers allowed - no dead ends. Items
  Playing - deathmatch (by GamesNet FDN)
  a deathmatch map with 12 respawn points
 ATMSKIN.ZIP    Quake: This my skin for myself. As yo     14k     7-15-1997     0  
  Quake: - This my skin for myself.  As you can tell
  I am an aggie.
  Texas A&M rules.  Look for Crash to find me.  Emai
  crash99@airmail.net
 AXE_LOVE.ZIP    Quake: The Axe of Love (v1.0)     128k     7-16-1997     0  
 BH1.ZIP    Quake: Bunker Hill Release 1     702k     7-08-1997     0  
  Quake: - Bunker Hill Release 1
  Two similiar forts on opposing ends.  Each fort
  is raised on a steep hill and overlooks a
  bridge.  You will have to explore for the
  rest.  It is capture the flag based but it
  takes a key to open the door to the flag room
  and there are only 3 per team.  This is my
  second map and should look noticably better
  than Small Forts but my r_speeds still need
  some work.
 BINED12.ZIP    such as Doom, Duke3d, Hexen, Heretic, an     17k     7-19-1997     0  
  such as Doom, Duke3d, Hexen, Heretic, and primaril
  Quake.
 BMP2MAP.ZIP    Quake: A conversion utility     29k     7-15-1997     0  
  Quake: - A conversion utility
  њbmp2map.c - A conversion utility to convert 256
  color .BMPs into
  њ            Quake .MAPs. It's intended use is to
  quickly convert 2D
  њ            floor/street plans into 3D maps.
  њ            Pixel colors are used to create boxes
  textured as solid walls,
  њ            doors, windows or windows filled with
  sky (for outside walls).
 BMP2MAP2.ZIP    Quake: A conversion utility to convert     212k     7-19-1997     0  
  Quake: - A conversion utility to convert 256 color
  .BMPs into
 BMP2MAP4.ZIP    Quake: bmp2map.c A conversion utilit     291k     7-20-1997     0  
  Quake: - bmp2map.c - A conversion utility to
  convert 256 color .BMPs into
  њ  v.04      Quake .MAPs. It's intended use is to
  quickly convert 2D
  њ            floor/street plans into 3D maps.
  њ            Pixel colors are used to create boxes
  textured as solid walls,
  њ            doors, windows or windows filled with
  sky (for outside walls).
  њ            New in v.02 are carving brushes,
 BNCHSKNS.ZIP    Quake: BUNCH 'O SKINZ VER...Erp?     325k     7-15-1997     0  
 BORGSRC.ZIP    Quake: QUAKE BORGS The Total Conve     398k     7-18-1997     0  
 CANA.ZIP    Quake: im Slaver on quakeworld an di     10k     7-16-1997     0  
  Quake: -hi im Slaver on quakeworld an di want to
  put my pcx on cdrom to order
  player can see my skin.in a page on the net he hav
  an adress to put
  on internet my cool pcx!
 CHANGIT.ZIP    . кФ[STRICTLY FOR QUAKE]ФП     606k     7-08-1997     0  
  .    кФ[STRICTLY FOR QUAKE]ФП
  .    ГмллплллллпллплллплллммГ
  .   ллпмллллплмллллпллл ллплп
  .  млпмлллл лллмлллллмллллллГ
  . ллллллллплллллллплллБлллп Г
  .   лллллллллллллллллллллн  Г
  .    лллллллллллллллллБпл   |
  .      лпммлллллллллллмАл   |
  .        лмллллллллллллмллм
  .        ллллллллллллллллллм|
 CHAOS2.ZIP    Quake: Here is the second of three Cha     16k     7-19-1997     0  
  Quake: - Here is the second of three Chaos skins
  I'm working on. This one features
  the same hero, the demon Chaos, except for
  basically new clothing, a new axe,
  and a darker gun. At first, the skin may not seem
  like much, but I believe
  that people will enjoy the small details such as
  the wedding band on his
  right hand, the pack of Marlboro's in his back
  pocket, and the pictures of
 CTFFLAGS.ZIP    Quake: This is the Quake101.wad modifi     2985k     7-15-1997     0  
  Quake: - This is the Quake101.wad modified for
  Capture The Flag.
  I've taken most of the textures and added a red an
  blue
  flag to them. I exclude the electric looking ones
  and
  most of the doors. I'm hoping that this will help
  out the
  people just starting out in making CTF levels that
  are like
 DANB7_97.ZIP    Quake: These are the latest batch of Q     296k     7-15-1997     0  
  Quake: - These are the latest batch of QuakeWorld
  skins I sent off for the
  next QW skin pack, including some skins made with
  my new
  "Paperdolls" graphics set.
 DIGITAL.ZIP    Quake: T H E D I G I T A L M A N     14k     7-15-1997     0  
 GLQC12.ZIP    Quake: GLQuake Commando v1.2 for GLQua     202k     7-19-1997     0  
  Quake: - GLQuake Commando v1.2 for GLQuake
  If you have GLQuake download GLQuake Commando to
  enable the features!
  GLQC is an easy way to create scripts for GLQuake
  to enable the cool
  special effects like transparent water, shadows,
  mirrors etc. Also
  good for changing the texturemode to eliminate the
  blur on distant
  objects.
 KUNANI.ZIP    Quake: CyberDeath and Kill Zone     640k     7-12-1997     0  
  Quake: - CyberDeath and Kill Zone
  DM from the ground up. Compiled for
  transparent water.
 MARINES.ZIP    Quake: MARINE QUAKE TC BETA 0.9     1533k     7-20-1997     0  
 MRFROSTY.ZIP    Quake: These .bmps replace the graphic     15k     7-19-1997     0  
  Quake: - These .bmps replace the graphics for the
  shambler with Mr Frosty the Psycho Snowman!
 NEWSHOT.ZIP    Quake: All this is is a new v_shot.mdl     23k     7-20-1997     0  
  Quake: - All this is is a new v_shot.mdl.  I got
  sick and tired of people
  complaining about how in Quake he never loads his
  shotgun.  Well
  this fixes that by making him cock it after every
  shot.
  I hope that you people like this, I do, and if you
  wish to use
  it in a TC or other patch, just say "V_Shot.mdl
  made my Virianth"
 OMENMACE.ZIP    Quake: Omen mace, replacing the v_mace     51k     7-19-1997     0  
  Quake: - Omen mace, replacing the v_mace.mdl file
  in progs dir...
  I had to upload this cuz it was sooo cool ;-)
  It is a new spikey looking mace, which replaces th
  old model which looked
  a bit like a microphone.
  BTW, right now the mace is always with you - this
  is changing, and the mace
  will be a pickup item in the full release.
 PAPRDOLL.ZIP    Quake: Paperdolls ver. 1.0     186k     7-15-1997     0  
  Quake: - Paperdolls ver. 1.0
  by Dan Bickell
  This is something that I threw together after a fe
  suggestions that people
  might enjoy this type of thing.  When I create the
  graphics for my Quake
  skins, I make them as a number of seperate
  components, which I can re-color
  and play around with and then put them all
  together, kind of like playing
 PROJ1_15.ZIP    Quake: Quake Project1 v1.5     1025k     7-20-1997     0  
 PYREXI_2.ZIP    Quake: Partial Conversion for Quake by     1823k     7-16-1997     0  
  Quake: - Partial Conversion for Quake by Travis
  Brown (BROWNROE@AOL.COM)
  NEW TO VERSION 1.3: Bug fixes & flame thrower stuf
 QSIGN.ZIP    Quake: I was bored so I decided to dra     16k     7-20-1997     0  
  Quake: - I was bored so I decided to draw this
  Quake symbol.
  Use it for whatever you want.  Just dont take
  credit for it.
 RUNES155.ZIP    Quake: Only the Runes V. 1.55     164k     7-15-1997     0  
 SB666.ZIP    Quake: Backyard by Henrik Ewby     180k     7-16-1997     0  
  Quake: -Satans Backyard by Henrik Ewby
  This is a very small and "fraghappy" DeathMatch
  level built on the
  idea of an old innercity backyard. I didnДt make
  all the trash
  laying around, because the r_speed went nuts. I
  donДt recommend
  playing more then 4 players on this level, itДs to
  small.
  Software: Worldcraft(demoversion)
 SCREAM1.ZIP    Quake: If you've seen the movie Scream     8k     7-18-1997     0  
  Quake: - If you've seen the movie Scream by John
  Carpenter, then you know what this
  skin is. Sorry the bmp doesn't look all that great
  Quakes color pallette is
  just too freakin' limited. Anyway, other skins tha
  I've done are
 SFQUAKEB.ZIP    Quake: is the latest version (sfqu     1883k     7-16-1997     0  
  Quake: -This is the latest version (sfquake0 is
  older and has a deathmatch bug that
  version B fixes!)
 SPAWN11A.ZIP    Quake: v1.1a by Chris Gaffney, au     171k     7-15-1997     0  
  Quake: -Spawn v1.1a by Chris Gaffney, author of
  WadPlay.
  Spawn is a Freeware 32bit Quake frontend.
  Spawn can be used to play single or multi-player
  games.
 STARTED.ZIP    Quake: I got bored one day and decided     38k     7-16-1997     0  
  Quake: - I got bored one day and decided to make a
  start map... I made it for
  absolutly no reason at all and finally decided,
  wait a minute... why
  am I making this?  So, I took what I had completed
  and I'm uploading
  it to whoever wants it... (no one WILL want it, bu
  it's like old
  clothes, why throw them away when you can give the
  to goodwill?)
 SUB2.ZIP    Quake: Leader: Ryan Benjamin     13k     7-16-1997     0  
  Quake: -Clan Leader: Ryan Benjamin
  Full Clan name: Subversion
  Clan Email Address: Garyben@mindspring.com
  Clan Web Site: http://users.icanect.net/~garyb/
  Name of Skin: sub2.pcx
 SUPACAM.ZIP    Quake: ########Supa cam#########     158k     7-18-1997     0  
  Quake: - ########Supa cam#########
  this mod would not be possible with out rob allen.
  he made it i modified it.
  i left the center print chase cam2 by rob allen
  to show tribute to him.
 TCQ09B.ZIP    Quake: Tremor: Classic Quake     1907k     7-20-1997     0  
  Quake: - Tremor: Classic Quake
  Public Beta v0.9b
  July 12, 1997
 TRR.ZIP    Quake: The Ruiner's Revulsion     729k     8-06-1997     0  
  Quake: - The Ruiner's Revulsion
  Playing - single (by GamesNet FDN)
  New - graphic
  This level took a great deal of work.
  That work mostly went towards keeping
  everything within the lines of Quake's
  limitations.  i.e. how many entities and
  models could be placed. Other than that
  I did a lot of experimentations in the
  level.  Most of which you may not notice.
 TRUKCTF2.ZIP    Quake: Assault Truck. (fixed)     292k     8-06-1997     0  
  Quake: - Assault Truck.  (fixed)
  Capture The Flag Level.
 TRY_THIS.ZIP    Quake: A new, unnamed Quake partial co     159k     7-15-1997     0  
  Quake: - A new, unnamed Quake partial conversion..
  WHAT'S THE DEAL HERE?
  њ       This is only an ultra-early preview of thi
  patch. Many, many design
  details and concepts need to be worked out, but I
  decided to make it
  availible just so some of you can get a feel for
  "my vision," as I call it.
  The original idea was to develop a mod for Quake
  which provides all of the
 VAMPGIRL.ZIP    Quake: Vampire Girl Skin: Chaos-Z & Da     19k     7-20-1997     0  
  Quake: - Vampire Girl Skin: Chaos-Z & Dan Bickell
  Date: 7/12/97    E-Mail: chaos_z666@hotmail.com
  .This skin was created using paperdolls by Dan
  Bickell (Danbickell@loop.com)
  The Skin is of a Vampire Girl (Which I think
  personally kicks ass..)
  who is quite unique from other female textures
  currently available by dan (i think his work kicks
  ass, but he underestimates the optical illusions
  you can use while using a female skin on the
 WACKY.ZIP    Quake: Smiley's Wacky Rocket Package     19k     7-15-1997     0  
  Quake: - Smiley's Wacky Rocket Package
  1. What is it?
  Tired of the same old rockets? Smiley's Wacky
  Rocket Package contains 2 modifed .mdl files
  for use of quake. One is a missile, and the other 
  grenade.
  Missle-Named "The Screwed Up Missle" is a ball
  with...umm...its like, indescrible..just try
  it *hehehe* Also with a blood trail following it!
  Grenade-Named "The Marry Me Grenade" is a ring(big
 WATERHAC.ZIP    Quake: Waterhack is a utility that wil     17k     7-20-1997     0  
  Quake: - Waterhack is a utility that will allow
  non-GL Quake and/or QuakeWorld
  users to see through the water on levels vis'd wit
  transparent water.
  See www.primenet.com/~splat/waterhack.html for mor
  info.
 ZAPDART1.ZIP    Quake: Quake C addon : ZapDart v1.0     129k     7-18-1997     0  
  Quake: - Quake C addon : ZapDart v1.0
  Author    : Jason Dunn

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