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[ NightOwl26 ]  Games - Quake Add-O:

 4IN1_DM.ZIP   07-08-1997   161k   Quake: - no campers allowed - no dead ends. Items 
Playing - deathmatch (by GamesNet FDN) 
a deathmatch map with 12 respawn points 
 ATMSKIN.ZIP   07-15-1997   15k   Quake: - This my skin for myself. As you can tell 
I am an aggie. 
Texas A&M rules. Look for Crash to find me. Emai 
crash99@airmail.net 
 AXE_LOVE.ZIP   07-16-1997   125k   Quake: - The Axe of Love (v1.0) 
 BH1.ZIP   07-08-1997   686k   Quake: - Bunker Hill Release 1 
Two similiar forts on opposing ends. Each fort 
is raised on a steep hill and overlooks a 
bridge. You will have to explore for the 
rest. It is capture the flag based but it 
takes a key to open the door to the flag room 
and there are only 3 per team. This is my 
second map and should look noticably better 
than Small Forts but my r_speeds still need 
some work. 
 BINED12.ZIP   07-19-1997   18k   such as Doom, Duke3d, Hexen, Heretic, and primaril 
Quake. 
 BMP2MAP.ZIP   07-15-1997   29k   Quake: - A conversion utility 
њbmp2map.c - A conversion utility to convert 256 
color .BMPs into 
њ Quake .MAPs. It's intended use is to 
quickly convert 2D 
њ floor/street plans into 3D maps. 
њ Pixel colors are used to create boxes 
textured as solid walls, 
њ doors, windows or windows filled with 
sky (for outside walls). 
 BMP2MAP2.ZIP   07-19-1997   207k   Quake: - A conversion utility to convert 256 color 
.BMPs into 
 BMP2MAP4.ZIP   07-20-1997   285k   Quake: - bmp2map.c - A conversion utility to 
convert 256 color .BMPs into 
њ v.04 Quake .MAPs. It's intended use is to 
quickly convert 2D 
њ floor/street plans into 3D maps. 
њ Pixel colors are used to create boxes 
textured as solid walls, 
њ doors, windows or windows filled with 
sky (for outside walls). 
њ New in v.02 are carving brushes, 
 BNCHSKNS.ZIP   07-15-1997   318k   Quake: - BUNCH 'O SKINZ VER...Erp? 
 BORGSRC.ZIP   07-18-1997   389k   Quake: - QUAKE - BORGS - The Total Conversion 
 CANA.ZIP   07-16-1997   10k   Quake: -hi im Slaver on quakeworld an di want to 
put my pcx on cdrom to order 
player can see my skin.in a page on the net he hav 
an adress to put 
on internet my cool pcx! 
 CHANGIT.ZIP   07-08-1997   592k   . кФ[STRICTLY FOR QUAKE]ФП 
. ГмллплллллпллплллплллммГ 
. ллпмллллплмллллпллл ллплп 
. млпмлллл лллмлллллмллллллГ 
. ллллллллплллллллплллБлллп Г 
. лллллллллллллллллллллн Г 
. лллллллллллллллллБпл | 
. лпммлллллллллллмАл | 
. лмллллллллллллмллм 
. ллллллллллллллллллм| 
 CHAOS2.ZIP   07-19-1997   16k   Quake: - Here is the second of three "Chaos skins" 
I'm working on. This one features 
the same hero, the demon Chaos, except for 
basically new clothing, a new axe, 
and a darker gun. At first, the skin may not seem 
like much, but I believe 
that people will enjoy the small details such as 
the wedding band on his 
right hand, the pack of Marlboro's in his back 
pocket, and the pictures of 
 CTFFLAGS.ZIP   07-15-1997   2916k   Quake: - This is the Quake101.wad modified for 
Capture The Flag. 
I've taken most of the textures and added a red an 
blue 
flag to them. I exclude the electric looking ones 
and 
most of the doors. I'm hoping that this will help 
out the 
people just starting out in making CTF levels that 
are like 
 DANB7_97.ZIP   07-15-1997   290k   Quake: - These are the latest batch of QuakeWorld 
skins I sent off for the 
next QW skin pack, including some skins made with 
my new 
"Paperdolls" graphics set. 
 DIGITAL.ZIP   07-15-1997   14k   Quake: - T H E D I G I T A L M A N 
 GLQC12.ZIP   07-19-1997   197k   Quake: - GLQuake Commando v1.2 for GLQuake 
If you have GLQuake download GLQuake Commando to 
enable the features! 
GLQC is an easy way to create scripts for GLQuake 
to enable the cool 
special effects like transparent water, shadows, 
mirrors etc. Also 
good for changing the texturemode to eliminate the 
blur on distant 
objects. 
 KUNANI.ZIP   07-12-1997   626k   Quake: - CyberDeath and Kill Zone 
DM from the ground up. Compiled for 
transparent water. 
 MARINES.ZIP   07-20-1997   1497k   Quake: - MARINE QUAKE TC BETA 0.9 
 MRFROSTY.ZIP   07-19-1997   15k   Quake: - These .bmps replace the graphics for the 
shambler with Mr Frosty the Psycho Snowman! 
 NEWSHOT.ZIP   07-20-1997   23k   Quake: - All this is is a new v_shot.mdl. I got 
sick and tired of people 
complaining about how in Quake he never loads his 
shotgun. Well 
this fixes that by making him cock it after every 
shot. 
I hope that you people like this, I do, and if you 
wish to use 
it in a TC or other patch, just say "V_Shot.mdl 
made my Virianth" 
 OMENMACE.ZIP   07-19-1997   50k   Quake: - Omen mace, replacing the v_mace.mdl file 
in progs dir... 
I had to upload this cuz it was sooo cool ;-) 
It is a new spikey looking mace, which replaces th 
old model which looked 
a bit like a microphone. 
BTW, right now the mace is always with you - this 
is changing, and the mace 
will be a pickup item in the full release. 
 PAPRDOLL.ZIP   07-15-1997   182k   Quake: - Paperdolls ver. 1.0 
by Dan Bickell 
This is something that I threw together after a fe 
suggestions that people 
might enjoy this type of thing. When I create the 
graphics for my Quake 
skins, I make them as a number of seperate 
components, which I can re-color 
and play around with and then put them all 
together, kind of like playing 
 PROJ1_15.ZIP   07-20-1997   1002k   Quake: - Quake Project1 v1.5 
 PYREXI_2.ZIP   07-16-1997   1781k   Quake: - Partial Conversion for Quake by Travis 
Brown (BROWNROE@AOL.COM) 
NEW TO VERSION 1.3: Bug fixes & flame thrower stuf 
 QSIGN.ZIP   07-20-1997   16k   Quake: - I was bored so I decided to draw this 
Quake symbol. 
Use it for whatever you want. Just dont take 
credit for it. 
 RUNES155.ZIP   07-15-1997   161k   Quake: - Only the Runes! V. 1.55 
 SB666.ZIP   07-16-1997   177k   Quake: -Satans Backyard by Henrik Ewby 
This is a very small and "fraghappy" DeathMatch 
level built on the 
idea of an old innercity backyard. I didnДt make 
all the trash 
laying around, because the r_speed went nuts. I 
donДt recommend 
playing more then 4 players on this level, itДs to 
small. 
Software: Worldcraft(demoversion) 
 SCREAM1.ZIP   07-18-1997   8k   Quake: - If you've seen the movie "Scream" by John 
Carpenter, then you know what this 
skin is. Sorry the bmp doesn't look all that great 
Quakes color pallette is 
just too freakin' limited. Anyway, other skins tha 
I've done are 
 SFQUAKEB.ZIP   07-16-1997   1840k   Quake: -This is the latest version (sfquake0 is 
older and has a deathmatch bug that 
version B fixes!) 
 SPAWN11A.ZIP   07-15-1997   167k   Quake: -Spawn v1.1a by Chris Gaffney, author of 
WadPlay. 
Spawn is a Freeware 32bit Quake frontend. 
Spawn can be used to play single or multi-player 
games. 
 STARTED.ZIP   07-16-1997   37k   Quake: - I got bored one day and decided to make a 
start map... I made it for 
absolutly no reason at all and finally decided, 
wait a minute... why 
am I making this? So, I took what I had completed 
and I'm uploading 
it to whoever wants it... (no one WILL want it, bu 
it's like old 
clothes, why throw them away when you can give the 
to goodwill?) 
 SUB2.ZIP   07-16-1997   13k   Quake: -Clan Leader: Ryan Benjamin 
Full Clan name: Subversion 
Clan Email Address: Garyben@mindspring.com 
Clan Web Site: http://users.icanect.net/~garyb/ 
Name of Skin: sub2.pcx 
 SUPACAM.ZIP   07-18-1997   155k   Quake: - ########Supa cam######### 
this mod would not be possible with out rob allen. 
he made it i modified it. 
i left the center print chase cam2 by rob allen 
to show tribute to him. 
 TCQ09B.ZIP   07-20-1997   1863k   Quake: - Tremor: Classic Quake 
Public Beta v0.9b 
July 12, 1997 
 TRR.ZIP   08-06-1997   712k   Quake: - The Ruiner's Revulsion 
Playing - single (by GamesNet FDN) 
New - graphic 
This level took a great deal of work. 
That work mostly went towards keeping 
everything within the lines of Quake's 
limitations. i.e. how many entities and 
models could be placed. Other than that 
I did a lot of experimentations in the 
level. Most of which you may not notice. 
 TRUKCTF2.ZIP   08-06-1997   286k   Quake: - Assault Truck. (fixed) 
Capture The Flag Level. 
 TRY_THIS.ZIP   07-15-1997   156k   Quake: - A new, unnamed Quake partial conversion.. 
WHAT'S THE DEAL HERE? 
њ This is only an ultra-early preview of thi 
patch. Many, many design 
details and concepts need to be worked out, but I 
decided to make it 
availible just so some of you can get a feel for 
"my vision," as I call it. 
The original idea was to develop a mod for Quake 
which provides all of the 
 VAMPGIRL.ZIP   07-20-1997   19k   Quake: - Vampire Girl Skin: Chaos-Z & Dan Bickell 
Date: 7/12/97 E-Mail: chaos_z666@hotmail.com 
.This skin was created using paperdolls by Dan 
Bickell (Danbickell@loop.com) 
The Skin is of a Vampire Girl (Which I think 
personally kicks ass..) 
who is quite unique from other female textures 
currently available by dan (i think his work kicks 
ass, but he underestimates the optical illusions 
you can use while using a female skin on the 
 WACKY.ZIP   07-14-1996   12k   Quake: - Smiley's Wacky Rocket Package 
1. What is it? 
Tired of the same old rockets? Smiley's Wacky 
Rocket Package contains 2 modifed .mdl files 
for use of quake. One is a missile, and the other  
grenade. 
Missle-Named "The Screwed Up Missle" is a ball 
with...umm...its like, indescrible..just try 
it *hehehe* Also with a blood trail following it! 
Grenade-Named "The Marry Me Grenade" is a ring(big 
 WATERHAC.ZIP   07-20-1997   17k   Quake: - Waterhack is a utility that will allow 
non-GL Quake and/or QuakeWorld 
users to see through the water on levels vis'd wit 
transparent water. 
See www.primenet.com/~splat/waterhack.html for mor 
info. 
 ZAPDART1.ZIP   07-18-1997   126k   Quake: - Quake C addon : ZapDart v1.0 
Author : Jason Dunn 

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