Just a sample of the full collection
[ NightOwl27 ] Games add-ons:
| $WORD11.ZIP | 01-04-1998 | 5k | The $word in the $tone v1.0
Lord II IGM Authors: MeRcEr (Michael Naeseth), and E-Mail: mercer281@aol.com Pull out the $word from the $tone, discover the lost treasure of Stone Brook. But remember, you only get one pull per day so make it a good one.... |
| 30MUS.ZIP | 02-11-1998 | 231k | DOOM X: - 30 Mus Wad
Info: SP CO DM +MUS (by GamesNet) Description: |
| 4SEATS.ZIP | 01-31-1998 | 37k | DOOM II
Playing - deathmatch (by GamesNet FDN) |
| AC101_11.ZIP | 01-24-1998 | 505k | Advanced Civilization 1.01 to 1.1 |
| B10BFS6.ZIP | 03-18-1998 | 97k | FS95 Martin B-10B Bomber, 1935
The first of the "modern-day" all-metal monoplane bombers, featured such innovations as internal bomb storage, retractable landing gear, a rotating gun turret, and enclosed cockpits. It was as fast as most of the fighters of its day. FS95 version converted from B10B-V2.ZIP. FSFS design by Tom Miller, FS95 Conversion by Charles Parmelee |
| BATTLE12.ZIP | 01-07-1998 | 150k | The Battlefield v1.2
Lord II IGM Author: Codax Dragon E-Mail: codax_dragon@juno.com Bodies are heaped upon each other. How can people do this to each other? Take sides w/ Power the Evil Dragon, Shara, Phoenix, Codax and some of your other friends from Dragon's Den Utld Igms. Add the 1 igm with the most movement of any Lord II IGM (over 30min)! |
| BFALLS.ZIP | 01-31-1998 | 40k | DOOM II: - DOOM ][
Playing - coop/deathmatch (by GamesNet FDN) |
| BFGFAQ21.ZIP | 01-31-1998 | 24k | DOOM X: - The BFG FAQ Version 2 1 This
is a 67K Frequently AskedQuestions file that details thebehavior of the BFG9000 weaponin the game Doom and its sequels Required reading for all Doomdeathmatch players |
| BGW113S.ZIP | 11-06-1997 | 356k | Battleground III: Waterloo 1.12 to 1.13
. (US-release) |
| CAPTAINN.ZIP | 01-31-1998 | 1416k | Doom II: - PIC of Kevin from the cover of a Captai
book, copyright 1990 Based on the hit TV series of the same name! |
| CAPTURED.ZIP | 01-31-1998 | 45k | Doom II: - DOOM II
Playing - single/deathmatch (by GamesNet FDN) |
| CCINTRO2.ZIP | 01-31-1998 | 45k | DOOM II
Playing - single/coop/deathmatch (by GamesNet FDN) New - graphic |
| CHSDEMO3.ZIP | 02-11-1998 | 2632k | DOOM X: - Chaos Upon Earth (Formerly
known as Terrorism) Info: SP CO +SND +GFX (by GamesNet) just kick ass (really I didn't have time yet for a description) |
| CIRCLE2.ZIP | 01-31-1998 | 26k | Doom II: - DOOM II
Playing - single/coop/deathmatch (by GamesNet FDN) |
| D1REV0AG.ZIP | 01-31-1998 | 349k | DOOM X: - The Doom WAD Reviewsby Colin
PhippsThese are a set of reviews for single play of all the new levels for Doom 1 on ftp cdrom com beginning with the numbers 0 9 or with the letter A I am aiming to review all the levels on ftp cdrom com I have released those that I have done so far mainly so people can comment and perhaps reveal any problems with the reviews The |
| DA_CROSS.ZIP | 01-31-1998 | 45k | DOOM II
Playing - deathmatch (by GamesNet FDN) |
| DEPATCH1.ZIP | 12-15-1997 | 606k | Dark Earth (patch #1) |
| DEPTHS.ZIP | 02-11-1998 | 51k | DOOM X: - Depths of Hell
Info: SP CO DM (by GamesNet) I believe this level is up to the standard of iD. It is a very smooth, enjoyable and challenging single player level. |
| DFROTTCD.ZIP | 02-23-1998 | 608k | This is a patch for Rise of the Triad v1.3
CD-ROM that will add Dopefish to some of the multi-player games. This is for the 1.3 CD only (no other versions will work). See the enclosed readme.txt file. This patch is totally not supported. :) |
| DMAP.ZIP | 12-03-1997 | 43k | DOOM II: - Doom Map
Playing - single/coop/deathmatch (by GamesNet FDN) Mimics Level 2 on Doom and Doom2. Meant to be a beginning of a series. Deathmatch/ netgames only stuff is included. |
| DOOMCODE.ZIP | 12-03-1997 | 19k | DOOM X: - 10 15 97 NOTE This file
replaces older versions previouslyavailable on cdrom com Cheat codes for the Doom Doom II games for the IBM PC AppleMacintosh Sony PlayStation Sega Saturn Nintendo 64 AtariJaguar Panasonic 3DO Super Nintendo and Sega Genesis 32X1 148 lines of ASCII No page breaks Maximum text width is79 characters Hard carriage returns |
| DOOMEXIT.ZIP | 01-31-1998 | 9k | DOOM II: - PC Doom, PC Ultimate Doom, PC Doom II:
This place of brick and rock is silent, shadowed. Your footsteps echo softly as you walk slowly towa a pair of angled doors. Readying yourself for action, you reach for the switch ..... |
| DSKPKD10.ZIP | 12-03-1997 | 4k | DOOM X: - This is DiskPack Doom2 Level 1
From the Diskmaster Previous Wad DISKPK01 wad DiskPack Hexen L01 2nd Edition Wad Info WARNING Please be careful so that you DO NOT shoot you re twin or you will die by voodoo YES I said your twin I managed to make a statue that can be hurt BE CAREFUL too many enemies will be there I suggest Coop SingPlayer Not set for Deathmatch |
| DUEL.ZIP | 02-11-1998 | 79k | DOOM X: - The Duel (DUEL.WAD)
Info: DM SP CO DM +MUS +DMO DM (by GamesNet) It should be used for 2 players deathmatch |
| DUNGEON2.ZIP | 01-31-1998 | 88k | Doom II: - Dungeons
Playing - single (by GamesNet FDN) New - graphic/music 1 level WAD. Quite a lot of attention given to the appearence of the levels |
| D_MURE.ZIP | 02-11-1998 | 149k | DOOM X: - d_mure (coy)
Info: SP CO DM (by GamesNet) Open playing field, fast action, we suggest playing to fifty for one on one and make a rule not to open the exit to the end, this gives the person behind the chance to try and keep you from ending it. You can usually get a few frags back if you play your cards right. |
| EAFAQ.ZIP | 02-08-1998 | 11k | Frequently Asked Questions Technical
Problems Gameplay Questions General Questions General Help for Extreme Assault in MS-DOS General Help for Extreme Assault in Windows 95 |
| ESCAPED.ZIP | 01-31-1998 | 64k | DOOM II
Playing - single/coop/deathmatch (by GamesNet FDN) |
| FATREND.ZIP | 11-06-1997 | 536k | Fatal Racing (Rendition)
Rendition-Patch |
| FINSTAND.ZIP | 01-31-1998 | 11k | DOOM II
Playing - deathmatch (by GamesNet FDN) |
| FIRE.ZIP | 12-03-1997 | 47k | DOOM X: - Doom2 Single PlayerTitle
Filename Fire WADAuthor Doug MerrillEmail Address opulent goodnet comMisc Author Info Description Single map that plays out in sections Play Information Episode and Level MAP01Single Player Yes |
| FLT01_03.ZIP | 01-24-1998 | 2266k | Flight Unlimited II 1.01 to 1.03 |
| FLT02_03.ZIP | 01-24-1998 | 413k | Flight Unlimited II 1.02 to 1.03 |
| FMM25B.ZIP | 01-31-1998 | 179k | DOOM X: - |
| FS98PSAM.ZIP | 03-19-1998 | 541k | Instructions for the installation and
management of panels, scenery and adventures. Word 7.0 Doc file. By Martin Berr. |
| GAUNTLT2.ZIP | 01-31-1998 | 117k | DOOM II: - The Gauntlet
Playing - single/coop/deathmatch (by GamesNet FDN) This is my first level, so it probably sucks. But, at least I tried to make it tough to get through, tried to use SOME architecture. The basic layout i much castle like, and some of the traps are real e spot, but they all seem to work well. :) |
| GLOIRE.ZIP | 02-11-1998 | 67k | DOOM X: - Shadow of the Blue Flag
Info: SP CO DM +GFX (by GamesNet) You have been sent to a strange planet where all flags are blue. You will encounter alien forces in an old castle and and old town square. |
| GOLDENEY.ZIP | 01-31-1998 | 172k | DOOM X: - The Goldeneye 007 N64 Music
wad for Doom2 Only 7 musics are replaced When more come theywill be added If there s a older version and a new onebigger than old one overwrite the old version modified to sound better in MUS formathere they are in order 1 Dam 2 Facility 3 Runway4 1st bunker |
| GRNDCOOL.ZIP | 01-31-1998 | 54k | DOOM 2
Playing - single/coop (by GamesNet FDN) |
| HAFWADS.ZIP | 02-11-1998 | 71k | DOOM X: - COMMAND.WAD, PARTS.WAD,
ANKLBITE.WAD, WARHOUSE.WAD Info: DM SP CO DM (by GamesNet) A set of 4 deathmatch levels. I have played these extensively in the past, but I never got around to packaging them up and posting them anywhere. I don't play Doom II any more, but I thought I'd toss these out for anyone who might be interested. |
| HAFWADS2.ZIP | 02-11-1998 | 89k | DOOM X: - SPOTLITE.WAD, RIVER.WAD,
DALI.WAD, CHEESE.WAD Info: SP CO DM (by GamesNet) A set of 4 deathmatch levels, sort of the sequel to Hafwads. These are levels that were partway built when I started playing Quake and quit Doom II editing. They are all close to complete, but are of varying quality level. Frankly, I don't know how good |
| HELLISH.ZIP | 01-31-1998 | 51k | DOOM II
Playing - single (by GamesNet FDN) This level requires strategi. It dosen't have unli supply of ammo, so think before you shoot !!! |
| HELLZONE.ZIP | 12-03-1997 | 4k | DOOM X: - hellzone wad v 1 0
DEATHMATCHAutor Robbie J Blake A K A GunnyE mail gunny hotmail com or nuked hotmail comSingle Yes If you wish to view the level DeathMatch YES This is what the level is for DeathMatch Numbers 2 4 there are over 30 DeathMatch startsUpdate Only the first level that is why it is so small What is it This wad it an arena type level it is a BIG |
| HERET10.ZIP | 11-20-1997 | 329k | HERETICS
by GILBERT K. CHESTERSON --------------------------------------- On-line literature, FREEWARE --------------------------------------- Supports any BBS that runs DORINFOx.DEF |
| ICHOR.ZIP | 12-03-1997 | 1622k | HERETIC: - Blood of the Gods - Carnage Galore II |
| INDIANAP.ZIP | 01-25-1998 | 14k | Indianapolis Arcade - Faq V 0.05 |
| JOOKEY.ZIP | 01-31-1998 | 147k | DOOM X: - Jookey Stuff for Doom2 By
Giang PhanThis patch is realy cool and has cool stuff below The BFG9000 When you shoot four direction up down left right When youwalk and see a enemy they just die I call this cheating The Rocket Launcher When you shoot this deadly unlimited power gun yourrocket blows up and stays active for a long time Dont get too close to thisblast |
| JOOKEY2.ZIP | 01-31-1998 | 2k | DOOM X: - Jookey 2 By Giang Phan maker
of Jookey DOOM patches I m back and better I have created my 2nd Jookey patch It took me 15 mins To install this cool patch youll need the original Jookey zip that can be foundin CDROM COM You only need dehacked for this one This one have the same thingas in Jookey but better If you have any ideas or would like to |
| KMETL_6.ZIP | 02-11-1998 | 96k | DOOM X: - Kmetl Series
Info: SP CO DM +MUS (by GamesNet) Kmetl_6 carries on the Kmetl Series. |
| LEPRECHN.ZIP | 12-03-1997 | 386k | DOOM X: - DOOM2 Leprechaun patch v1
2replace the plain ole boringmarines with teeny weeny Leprechauns It s the BESTgraphics sound patch evermade for doom Don t miss thisopportunity to have a reallaugh Visit the officialLeprechaun doom web site at HTTP student ulb ac be |
| MAIDEN.ZIP | 02-11-1998 | 137k | DOOM X: - Iron Maiden music for
DOOM][ Info: SP CO DM +GFX +MUS (by GamesNet) As the title says, its Iron Maiden music for DOOM][ |
| MASTERC.ZIP | 12-03-1997 | 3k | DOOM II: - Master DEH Compilation
THE BEST PATCH! Inlcudes a good flamethrower, a re |
| MAUDDIB.ZIP | 02-11-1998 | 54k | DOOM X: - Maud'dib
Info: SP CO DM (by GamesNet) A Very unique DeathMatch Level for DOOM2. |
| MAYHEM.ZIP | 01-31-1998 | 39k | DOOM 2
Playing - coop/deathmatch (by GamesNet FDN) |
| MP5.ZIP | 01-31-1998 | 45k | DOOM X: - This is the MP5 submachine
gunCompiled by shambler66 aol comOriginal credits for author of HOSTAGE2 ZIP whomade the d5ktype D5K to install |
| NCC1701.ZIP | 12-03-1997 | 1276k | DOOM X: - filename Ncc1701 wad Date
September 12 1997Author Ryan Polczer Info Episode and level DOOM2 Map01 02Single player YesCo op YesDeathmatch YesNew Graphics YesNew Sounds YesSkill levels Yes |
| NEWBOXE.ZIP | 12-03-1997 | 24k | NEWBOXE for DOOM ][ Deathmatch
Playing - deathmatch (by GamesNet FDN) New - graphic/music This level is based on my previous BOXE level. |
| NITESKY.ZIP | 02-11-1998 | 446k | DOOM X: - NITESKY1.WAD > "Night Sky
for Doom I" Info: SP CO DM +GFX (by GamesNet) A new 360 nighttime sky that ROCKS for all of id Software's games and for Team Eternal's "Eternal Doom ". I figured that most "id-holics" have most, if not all of id Software's games, so I packaged them all in one ZIP file rather than separately |
| OUT.ZIP | 12-03-1997 | 35k | DOOM X: - OUT with a BANG Here it is
Another awesomedeathmatch wad in the great tradition of Unsafe Haven This is the first wad you ve seen from me in a LONG time but it definitely rocks by Blazer |
| PIRATES.ZIP | 01-31-1998 | 295k | Pirates Doom
New - sound (by GamesNet FDN) Pirate Sounds for Doom2!! |
| REALHELL.ZIP | 01-31-1998 | 33k | DOOM II: - DOOM ][
Playing - coop/deathmatch (by GamesNet FDN) New - graphic |
| REFINERY.ZIP | 01-31-1998 | 44k | DOOM II
Playing - coop/deathmatch (by GamesNet FDN) |
| RLMCHAOS.ZIP | 01-31-1998 | 1590k | DOOM II: - Doom2
Playing - single/coop/deathmatch (by GamesNet FDN) |
| ROCK1.ZIP | 12-03-1997 | 15k | DOOM X: - The Art of the Rocket Level
1First in a series of small fast paced4 player Deathmatch WADs Includes |
| ROOM2F.ZIP | 12-03-1997 | 29k | DOOM X: - Doom2 Single PlayerTitle
Filename Room2f WADAuthor David MerrillEmail Address davidbm goodnet comMisc Author Info Description Great cross fire start to this Doom 1 styled level The Duke3d Master s first Doom2 |
| SHOT1.ZIP | 12-03-1997 | 26k | DOOM X: - The Art Of The Shotgun Level
1Small fast and thrilling Similarto the popular Art Of The Rocket levels by Blazer |
| SHOT2.ZIP | 12-03-1997 | 28k | DOOM X: - The Art Of The Shotgun Level
2Insane deathmatch action Younever knew Doom could be this 3 D by Blazer |
| SHOT3.ZIP | 12-03-1997 | 28k | DOOM X: - The Art Of The Shotgun Level
3The final chapter in the awesomeArt Of The Shotgun Triology Wild 4way deathmatch or intense1 on 1 action The best SHOTWADyet by Blazer |
| SIGHTS.ZIP | 01-31-1998 | 175k | DOOM I: - SIGHTS.WAD
Playing - single (by GamesNet FDN) Level 1 - Ernst #227 - Ever wonder what a store in Hell would be like? Here's one version. Just enough sargeants to make your shop- ping experience interesting, with a few imps thrown in to slicken the floor. Don't forget the chips and beer for the beach. (You might experience a small amount of |
| SSATC.ZIP | 12-03-1997 | 1615k | DOOM X: - account Unzip these in your
Doom2 directory Author Kyle SmithEmail Address kasmith csupomona eduMisc Author Info I m a 18 year old guy going to Cal Poly Pomona and majoring in Architecture Other Files by Author I have 2 others for Doom 2 but they suck Look for Arisythil |
| TELE1.ZIP | 12-03-1997 | 10k | DOOM X: - The Art Of No WeaponsSee for
yourself The ultimatein crazed but surprisinglystrategic mutliplayer deathmatch by Blazer |
| THECRAZE.ZIP | 01-31-1998 | 27k | DOOM II
Playing - coop/deathmatch (by GamesNet FDN) New - music |
| THE_BOX.ZIP | 12-03-1997 | 124k | DOOM II: - THE BOX for DOOM ][ Deathmatch
Playing - deathmatch (by GamesNet FDN) New - sound I tried to design a level with a 'dynamic' in the architecture, and design it like Quake. |
| THISSUXX.ZIP | 02-11-1998 | 59k | DOOM X: - This SUXX!
Info: SP CO DM +MUS (by GamesNet) In the midst of all the awesome, creative wads appearing in the Action Games Forum and on the Internet, comes "The WORST 32 Level Wad E V E R C R E A T E D for Doom II". Built, designed, and playtested by Team SUXX. Don't say we didn't warn ya! |
| TMSF2.ZIP | 02-11-1998 | 36k | DOOM X: - Time Shift 2: Garden of
dead-Light Info: SP CO DM (by GamesNet) The second map in the Time Shift DM series. This uses the regiestered HacX TC for Doom 2. |
| TQMAP03.ZIP | 01-31-1998 | 19k | DOOM II: - DOOM ][
Playing - deathmatch (by GamesNet FDN) A level designed 100% especially for 2 - 4 player deathmatch. 2 player is intense, 3 player.... hurts and 4 player it a TOTAL frag fest. Have fun! |
| ULTRADM.ZIP | 01-31-1998 | 22k | DOOM II: - DOOM II
Playing - single (by GamesNet FDN) |
| UNIDOOM.ZIP | 01-31-1998 | 125k | DOOM I
Playing - single/coop/deathmatch (by GamesNet FDN) New - sound/graphic This is a very small part of the Universitaet-Gesamthochschule Siegen. It is my first DOOM-Level and took a lot of time to build it. |
| UP.ZIP | 11-16-1997 | 30k | DOOM X: - UP Classic Deathmatch
excitement fortournament and casual play Found ONLY on Alter EGO by Chuck Blazer |
| VOIDSHP2.ZIP | 01-31-1998 | 174k | DOOM II: - Voidship2 v2.2
Playing - single/coop/deathmatch (by GamesNet FDN) New - graphic In the ruins of Deimos base, the mop-up crew found plans for a ship that will cross the void between the galaxies. This ship will enable the Hell-Spawn to spread their evil across the entire universe! The engineers at UAC have been able to beef up a teleporter enough to send ONE marine into |
| WASTEDIS.ZIP | 01-31-1998 | 14k | Doom II: - DOOM II
Playing - deathmatch (by GamesNet FDN) |
| WEB.ZIP | 12-03-1997 | 36k | DOOM X: - Doom2 Single PlayerTitle
Filename Web WADAuthors Derek MerrillEmail Address derekm goodnet comDescription A thematic level that uses the arachnotrons as denizens Go for the infighting Play Information Episode and Level MAP01 |
| WG.ZIP | 01-31-1998 | 93k | DOOM X: - WUIVEND GRAS DOOM2 LEVELSby
Arjan Driessen mailto grassnet dds nl ZIP contains WG WAD WG TXTWG WAD PWAD contains 2 maps replacing map 1 2 no sprites lumps tex sounds or music added only the maps most suitable for normal play modes level 1 supports deathmatch built with EDMAP123 Background info Personally i prefer playing level 1 in normal play mode |
(c) 1994, bbs@darkrealms.ca