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  NOPV2719     NightOwl27 Games Quake add-ons  

 description   size   date   hits 
 1TM1.ZIP    Quake: Maze-A-Cide     67k     11-22-1997     0  
  Quake: - Maze-A-Cide
  Playing - single/deathmatch (by GamesNet FDN)
  This is a simple Deathmatch level, which WILL
  have Full One Player compatibility in the
  future. It's a big maze, full of hidden
  entrances, illusionary walls, etc. It's ALL
  been done in one texture, but future versions
  will include more detail. It's fully
  equipped, with two RL, on opposites sides of
  the map, and various other weapons. It only
 24COBRAS.ZIP    Quake: 'The First Cobra TF Map     1725k     12-26-1997     0  
  Quake: - 'The First Cobra TF Map
  A TeamFortress v2.65 Quake Map
 2AM.ZIP    Quake II: Title can your Editor do     166k     1-29-1998     0  
  Quake II: - Title can your Editor do
  this Filename 2am bsp Author Zied 2am
  Rieke Email Address riekez carleton
  edu Description designed for 2 player
  deathmatch a single big complex room
 2CASTLEZ.ZIP    Quake: This map designed for the     557k     1-31-1998     0  
  Quake: - This map designed for the
  TeamFortress v2 65 quakeC mod 12 12
  97Title 2 Castlez v5Filename 2castlez
  bspAuthor John Rogers aka Casebier MM
  Email Address johnjr parrett
  netDescription TeamFortress v2 65
 2CITYS_B.ZIP    Quake: 2CITYS bata     222k     12-26-1997     0  
  Quake: - 2CITYS bata
  2 citys, 1 in primitive 1 advanced.
  Use Transit to get to each city. Once
  inside base building get flag and take
  it to your flag to capture
 2FORT5.ZIP    Quake: 2fort5     397k     12-08-1997     0  
  Quake: - 2fort5
  The sixth revision of the popular 2forts map.
  Two teams battle it out for honour and glory!
 2HOUSE1B.ZIP    Quake: Map Information Date 12 15     497k     1-31-1998     0  
  Quake: - Map Information Date 12 15
  97Title 2 HouseFilename 2house b
  bspAuthor Alexander V Shaburov Kykh
  Quake Nick Email Address shaburov
  uralmash mplik ruDescription
  TeamFortress Quake Map Play
  Information Single Player
  NoCooperative No
 2MXF1.ZIP    Quake: This map designed for the     449k     1-31-1998     0  
  Quake: - This map designed for the
  TeamFortress v2 5 quakeC mod 1 23
  98Title Maximum Formulation v1
  0Filename 2mxf1 zipAuthor Jay Cain a k
  a ProggEmail Address progg mxf poboxes
  comDescription TeamFortress v2 5 Quake
  Map Play Information This map does not
  work properly without the TeamFortress
  QuakeC patch which can be downloaded
  from http www planetquake com
 2MXF1A.ZIP    Quake: Maximum Formulation v1.0a     449k     2-08-1998     0  
  Quake: - Maximum Formulation v1.0a
  Info: SP TF! +GFX (by GamesNet)
  TeamFortress v2.7 Quake Map
 2PARK2.ZIP    Quake: TeamFortress v2.6 Quake Map     208k     11-26-1997     0  
 2STATION.ZIP    Quake: Refueling Station (rel. 2)     210k     10-22-1998     0  
  Quake: - Refueling Station (rel. 2)
  Playing - single/deathmatch (by GamesNet FDN)
  Pretty medium size DeathMatch level for 2-4 player
  with good playability, base-architecture and color
  lightning. I have tested this with C.R.Bot & in
  my LAN and I found this very fun I can guarantee.
 2STRONG.ZIP    Quake: Strongholds     402k     11-22-1997     0  
  Quake: - Strongholds
  Playing - deathmatch (by GamesNet FDN)
  TeamFortress v2.6 Quake Map
 4BOATS.ZIP    Quake: 4 Boats     302k     2-08-1998     0  
  Quake: - 4 Boats
  Info: SP DM (by GamesNet)
  Deathmatch Quake Level The most
  notable feature here is a channel of
  water that wraps around the main area
  with 4 boats that cycle, distributing
  armor and weapons.
 4FIFFY5.ZIP    . ÛßÜ Ûßß Ü Û ßÛß ÜßÜ Û Û Üßß Û Û     623k     11-22-1997     0  
  .  ÛßÜ Ûßß  Ü  Û     ßÛß ÜßÜ Û Û Üßß Û Û
  .² ÛßÜ Ûßß Û Û Û      Û  Û Û Û Û Û Û ÛßÛ ²
  ±² ß ß ßßß  ß  ßßß    ß   ß   ß   ßß ß ß ²±
  ±²ÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßÛ²±
  ±²Û    Base!  A new level for Quake!    Û²±
  ±²ÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛ²±
  ±²ÛAn evil base on the Moon is planning Û²±
  ±²Û to take away Cable TV from everyone Û²±
  ±²Ûon Earth! Stop them from jamming the Û²±
  ±²Û signals, and may we all have cable! Û²±
 4PLAY.ZIP    Quake: Hello This map is made only by     173k     12-28-1997     0  
  Quake: - Hello This map is made only by
  me and it is only for deathmatch 4
  players unless you want to have a big
  ole telefrag match You start off in
  quadrants with the basic necessities for
  fraggin fun then yougo to the main
  teleporter and end up in the main zone
  in that zone you can teleport to each of
  the supply rooms tootles eddie kroz
  reeferbot aka nin981 javanet com kroz
 4TOWERS.ZIP    Quake: Four Towers,BETA     376k     12-08-1997     0  
  Quake: - Four Towers,BETA
  Playing - single (by GamesNet FDN)
  TeamFortress v2.5 Quake Map
  Two bases divided by four sniper towers.
  only one way to flag. Beware of trigger system
  near flag or you can be shot to pieces..
 AACYBER.ZIP    Quake: CYBERSHOW Enter inside     35k     1-31-1998     0  
  Quake: - CYBERSHOW Enter inside
  CYBERSHOW the CLAUSTROPHOBIC FULL
  ACTION DEATHMATCH Quake level FEATURES
  Start the most times with the SUPER
  NAILGUN Small industrial tunnels Dark
  stressing atmosphere Main texture made
  by myself HOW TO INSTALL Download and
  unzip AACYBER ZIP
 ACHEDRAG.ZIP    Quake: ACHE SERVER SIDE PATCH Dragon s     486k     12-28-1997     0  
  Quake: - ACHE SERVER SIDE PATCH Dragon s
  EditionAUTHOR Athos Konkoran KrynEMAIL
  do269851 wcupa eduCONTENTS just do a
  text search to go to the section you
  want INTRO the introduction PURPOSE
  purpose of this patch CREDIT giving
  credit to those whose code i either
  copied or modified or i was inspired by
  RULES a description of any general
  changes in a specific mode of play
 ACID2.ZIP    Quake: January 98Title Acid     326k     1-31-1998     0  
  Quake: - January 98Title Acid
  2Filename acid2 bspAuthor Equim Martin
  Alderson Email Address Equim aol
  comOther Levels by author Trinity
  single player Acid DM Photek released
  soon DMDescription Cool new version of
  my first quake DM map Acid which was
  made to be like DM2 This is more like
  what I wanted the original to be
 ACTALTRZ.ZIP    Quake: 24 1 98Title Escape from     1173k     1-31-1998     0  
  Quake: - 24 1 98Title Escape from
  ActaltrazFilename actaltrz bspAuthor
  Kevin ShanahanEmail Address shanahan
 ADMIN.ZIP    Quake: Admin     131k     12-03-1997     0  
  Quake: - Admin
  New - quake C (by GamesNet FDN)
 ADQUEDIT.ZIP    Quake: adquedit txtAdQuedit The Quake     235k     12-02-1997     0  
  Quake: - adquedit txtAdQuedit The Quake
  Workstationa quake editing utility
  frontend and environmentRelease Version
  1 25 2 05 97http goldrush com hicks
  adquedit hicks goldrush comAdQuedit The
  Quake Workstation is my addition to
  Quake editingdevelopment The main
  purpose of this program is to supply
  aneasy flexible and useable means to
  manipulate the many fileformats that
 AGAINST.ZIP    Quake: YesTeamFortress YesDifficulty     499k     1-31-1998     0  
  Quake: - YesTeamFortress YesDifficulty
  Settings NoNew Sounds NoNew Graphics
  NoNew Music NoDemos Replaced None
 AIRDM1.ZIP    Quake: AirDm1: Battle Field     237k     11-22-1997     0  
  Quake: - AirDm1: Battle Field
  Playing - deathmatch (by GamesNet FDN)
  If Iikka doesn't mind, I'll call this one AirDm1,
  the first official DM/Teamplay ONLY AirQuake map.
 AIRFOX.ZIP    Quake: foxy's airquake canyons     738k     12-26-1997     0  
  Quake: - foxy's airquake canyons
  Playing - single/deathmatch (by GamesNet FDN)
 AIRQ005.ZIP    Quake: AIRQUAKE test build 5 7 15 1997     516k     12-02-1997     0  
  Quake: - AIRQUAKE test build 5 7 15 1997
  by Iikka Ker nenikeranen raita oulu
  fihttp www student oulu fi ikeranen
  quake Help wanted See contributing
  section This will be a total conversion
  with players replaced by fighter planes
  and monsters replaced by something that
  can damage kill a plane Since thisalso
  means all the maps need to be done
  specifically for the patch itwill be a
 AIRTIME.ZIP    Quake: This is a handy patch I made     124k     12-02-1997     0  
  Quake: - This is a handy patch I made
  which tells you how much time you have
  leftuntil you will start to drown
  whenever you enter water slime or if
  youlast long enough lava John Kugelman
 ALDM2.ZIP    Quake: The Wishing Well     383k     12-08-1997     0  
  Quake: - The Wishing Well
  Playing - deathmatch (by GamesNet FDN)
  A collection of indoor rooms, centered
  around the main room with a "wishing
  well" that takes you to the quad.
 AMINE.ZIP    Quake: Ajin Mines     121k     1-29-1998     0  
  Quake: - Ajin Mines
  Playing - deathmatch (by GamesNet FDN)
  A small deathmatch level with three small battle
  areas and interconnecting hallways. My first real
  Quake 2 map.
 ANIME.ZIP    Quake II: Male Quake 2 skin by     5k     1-29-1998     0  
  Quake II: - Male Quake 2 skin by
  FeNRuS This is my first decent skin
  and it looks great in quake 2 with the
  blend ing and all of the other neat GL
  things going on I started it as an
  attemptat a generic male anime skin
  for quake 2 but it doesnt quite look
  like it Still it is a kewl skin
  nonetheless It looks a lot better than
  some of theskins I have seen out there
 ANKLBITE.ZIP    Quake: Anklebiter     287k     2-08-1998     0  
  Quake: - Anklebiter
  Info: SP DM (by GamesNet)
  Deathmatch Quake Level The most
  distinctive feature of this map is the
  big cross-shaped area that takes up
  the center of the main room. It has an
  opening that runs all the way around
  that is just about the right size to
  fire rockets at ankle-height. Another
  bonus feature is the Ball o' Death
 ARENA.ZIP    Quake: ARENA V1 0 for QUAKE by Id     21k     12-28-1997     0  
  Quake: - ARENA V1 0 for QUAKE by Id
  Softwareeverything by HellBilly6 aol
  comTHE PLOT plot quake You work for the
  army and right now they are basically at
  war withQuake and it s minions read the
  quake manual so you are a truck
  driverdelivering ammo and weapons and
  other necissary warfare stuff and you
  hearabout things called slipgates that
  transport stuff instantly from place
 ARENAW1.ZIP    Quake: Rocket Arena     122k     12-26-1997     0  
  Quake: - Rocket Arena
  mediumsized rocket arena map
 ARENDM1B.ZIP    Quake: Quake Reg'd 1.01 or higher     92k     11-22-1997     0  
  Quake: - Quake Reg'd 1.01 or higher
  Playing - single (by GamesNet FDN)
  A level cut from the orginal DM1 quake level
  designed for the hectic 1v1 DM variant
  called "Rocket Arena."
  NOT TESTED UNDER GLQUAKE
 ARGONAUT.ZIP    Quake: Argonaut     372k     11-21-1997     0  
  Quake: - Argonaut
  Playing - deathmatch (by GamesNet FDN)
  Deathmatch-only Quake map.
  This map was inspired by the awesome map work of
  Adriano "Escher" Lorenzini and Alex "Hobbit" Manil
  This level has been compiled for GLQuake and looks
  with r_wateralpha set to 0.5.
 AVATAR.ZIP    Quake: Avatar     563k     12-26-1997     0  
 BASE0.ZIP    Quake: Base Harkonen     255k     12-26-1997     0  
  Quake: - Base Harkonen
  Playing - deathmatch (by GamesNet FDN)
  New - graphic
 BASIN_Q2.ZIP    Quake: basin_q2     149k     12-28-1997     0  
  Quake: - basin_q2
  Playing - deathmatch (by GamesNet FDN)
  Deathmatch Quake2 map.
 BBINSANE.ZIP    Quake: Insane Laughter     253k     12-15-1997     0  
  Quake: - Insane Laughter
  Playing - deathmatch (by GamesNet FDN)
  Here is a map I put together in two days
  Specifically for deathmatch play, and it
  works very well with about 8 players.  It
  uses metal style textures (kinda) and light
  NEVER comes from just nowhere.  There is
  always a source (Light texture, sky, etc).
  I can't stand how some mappers just bung a
  HUGE light in the middle of the room and
 BFORT2.ZIP    Quake: BaseFort2     602k     11-22-1997     0  
  Quake: - BaseFort2
  New - graphic (by GamesNet FDN)
  TF v2.6 Quake Map Capture the flag style (2 teams)
 BFORT3.ZIP    Quake: BaseFort3     617k     11-22-1997     0  
  Quake: - BaseFort3
  New - graphic (by GamesNet FDN)
  TF v2.6 Quake Map Capture the flag style (2 teams)
 BIOFORGE.ZIP    Quake: The Biogenetic Forge A Quake     747k     1-31-1998     0  
  Quake: - The Biogenetic Forge A Quake
  Mission Pack 1 level filename bioforge
  bspversion 1 0 10 28 97author Cullen
  Wheelercontact e mail wheeler freeway
  nethomepage description Single player
  Quake Mission Pack 1 level beta
  testers Ty StallardOther level by
  author the Broken Waystation also for
  Quake Mission Pack 1
 BLAMMO12.ZIP    Quake: BLAMMO The Return of the     195k     1-31-1998     0  
  Quake: - BLAMMO The Return of the
  ShotgunVersion 1 2By Christopher
  Wisehttp www geocities com TimesSquare
  Lair 2242Email Christopher Wise eng
  monash edu auBlammo is a server only
  mod which features some simple changes
  deathmatch mode to server code to make
  Quake deathmatch more balanced In
  playing regular Quake deathmatch I
  find that getting a rocket launcher is
 BLEV-LEV.ZIP    Quake: 5th December 1997Author Steve     1665k     12-28-1997     0  
  Quake: - 5th December 1997Author Steve
  BlevinE mail sblevin bigfoot comWeb Page
  http www geocities com area51 corridor
  1678 treehouse htmor try http www
  geocities com area51 corridor 1678 and
  follow the nonsence Two original Quake
  Deathmatch levels WEEKS OF BLOODY WORK
  DEATHMATCH ONLY No monsters AT ALL
  Larger levels for lots of players and
  bots
 BLUERA.ZIP    Quake: Blue Rocket Arena     60k     12-08-1997     0  
  Quake: - Blue Rocket Arena
  Playing - deathmatch (by GamesNet FDN)
  New - graphic
  A Rocket Arena map, consisting of mostly bluish te
 BMP2MAP5.ZIP    Quake: bmp2map A conversion utility to     317k     12-02-1997     0  
  Quake: - bmp2map A conversion utility to
  quickly convert 256 color BMPs v 05 into
  Quake MAPs complete with texturing and
  entities Originally written to convert
  2D floor street plans into 3D maps
  Author Jack Perdue aka Silicon Slick si
  slick cy net net Date May 10th 1997 v 01
  June 13th 1997 v 02 July 5th 1997 v 03
  July 11th 1997 v 04 July 22nd 1997 v 05
 BMTEMPLE.ZIP    Quake: Quake I     560k     12-15-1997     0  
  Quake: - Quake I
  Playing - deathmatch (by GamesNet FDN)
  New - graphic
  This is medieval theme Temple-like level,
  architecture is pretty awesome; many arch doors,
  column halls and arch-shaped walls. I think
  this is really cool in DM!
 BOI-RC11.ZIP    Quake: bOi Script for Quake II     633k     1-29-1998     0  
 BOI-WS10.ZIP    Quake: bOi Weapon System for Quake II     381k     1-29-1998     0  
 BOONDM.ZIP    Quake: A Spoonful of Boon     213k     1-31-1998     0  
  Quake: - A Spoonful of Boon
  Getting bored to look after *good* and compact DM
  levels from 'Net, I was almost forced to do this. 
 BORG.ZIP    Quake: THE BORG 2 0Files PAK0 PAK     485k     12-28-1997     0  
  Quake: - THE BORG 2 0Files PAK0 PAK
  QUAKE CFG BORG TXTAuthors Justin Cheng
  aka Guardian Model Animations cheng318
  vol net Kenneth Scott aka The Dire
  Protofiend Kick ass skin mfarr ccinet ab
  ca Dylan Brooks aka Draco QC Map
  Draco9131 aol com Build Time Model 15
  hours Animations 30 hours
 BRAZILV.ZIP    Flying Corps 1.11v (brazilian datafiles,     1k     3-30-1998     0  
  Flying Corps 1.11v (brazilian datafiles,  requires
  1.11v installed)
 BRUTALSR.ZIP    Quake: Brutal Battle Server Patch     344k     12-08-1997     0  
  Quake: - Brutal Battle Server Patch
  New - quake C (by GamesNet FDN)
  The Borg is almost unstoppable.  Biologically enha
  two rapid fire pulse lasers
  replacing his normal arms, he is relentless in his
  onslaught.  Prepare to have him shake
  off all your effort and blow you away.  Do you hav
  takes to stop the Borg?
 BUNMOO.ZIP    Quake: Filename bunmoo bspFile size     113k     12-28-1997     0  
  Quake: - Filename bunmoo bspFile size
  315KbAuthor TikaEmail Address tika
  leland stanford eduDescription A medium
  to large rocket arena map set in a
  crater on the surface of the moon No low
  gravity though The map is open with an
  obelisk as a barricade in themiddle of
  the map and 2 viewing galleries for the
  observers The obelisk is blackand not
  lit up by explosions and appears to
 BWEATMAP.ZIP    Quake: Bweat N Stuff Rocket Arena     98k     12-28-1997     0  
  Quake: - Bweat N Stuff Rocket Arena
  Quake mapAuthor Epic 311E mail epic
  primenet comDescription This level ownz
  me
 C-DEAD.ZIP    Quake: Chamber of the Dead     187k     12-08-1997     0  
  Quake: - Chamber of the Dead
  Playing - single/deathmatch (by GamesNet FDN)
  This is a crappy DM map I came up with
  in my spare time one day.  Yeah, I
  know the name sounds corny, but ...
  Yeah, so it's pretty cool for 4-8 players
  and It is fairly action packed, so my
  friends told me to release it and here
  it is.  Like it!
 CANAL.ZIP    Quake: The Canal     638k     11-22-1997     0  
  Quake: - The Canal
  Playing - single (by GamesNet FDN)
  Single player level for normal Quake using default
 CANYON1.ZIP    Quake: CanYon 1.4     508k     12-08-1997     0  
  Quake: - CanYon 1.4
  New - graphic (by GamesNet FDN)
  General Layout: I basically used the layout
  of 2fort4 except it can barely be said it
  uses it for a model. Instead of a bridge and
  water there are huge rocks on a flat ground
  between bases. A suspention bridge hangs over
  the yard going not from one base to another
  but perpendicular and exactally in the middle
  of the base. The base walls are too high to
 CASEY.ZIP    Quake: Bunker Wars     156k     12-08-1997     0  
  Quake: - Bunker Wars
  Playing - deathmatch (by GamesNet FDN)
  A battlefield with 4 bunkers, 2 underground bases.
  .
 CAVES.ZIP    Quake II: Caves of Death for Quake     162k     2-08-1998     0  
  Quake II: - Caves of Death for Quake
  II
  Info: SP DM (by GamesNet)
  Caves is a cool level for 3-4 :
  player. It looks pritty cool : and
  brings a lot of fun : Check it out for
  yourself! :
 CHURCHX4.ZIP    Quake: The Church of Xen     366k     12-08-1997     0  
  Quake: - The Church of Xen
  Playing - deathmatch (by GamesNet FDN)
  This is a deathmatch level with no lame ass poweru
  Some inpiration was taken from Hexen2, and DM6 fro
  Quake.  Essentially it's small level designed for
  fast and frequent encounters.  Main purpose of thi
  level is for either FFA, or 1 on 1 matches...  Not
  play elements are implemented.
  I may be incorporating this level into a larger
  singleplayer level in the future...
 CISLAND.ZIP    Quake: This map designed for the     207k     1-31-1998     0  
  Quake: - This map designed for the
  TeamFortress v2 6 quakeC mod 7 07 97
  Title chaos island Filename cisland
  zip Author Chris Roadkill 2exo Email
  roadkill001 earthlink net
 CKADM1.ZIP    Quake: Outpost     244k     1-29-1998     0  
  Quake: - Outpost
  Playing - deathmatch (by GamesNet FDN)
  This is a totally original Deathmatch map for
  : Quake 2.
 CLOACA.ZIP    Quake: The Cloaca     163k     11-22-1997     0  
  Quake: - The Cloaca
  Playing - deathmatch (by GamesNet FDN)
  A dark n' nasty deathmatch locale, best with about
  four players.  Reaper bots work especially well if
  you need to bulk it up.
 CMDM1.ZIP    Quake: Color Me Dead     274k     1-29-1998     0  
  Quake: - Color Me Dead
  Playing - deathmatch (by GamesNet FDN)
  This is my Second Quake2 map.It's meant for
  : 2-4 players.
 CMDM2.ZIP    Quake II: Dark Grotto     170k     2-08-1998     0  
  Quake II: - Dark Grotto
  Info: SP DM (by GamesNet)
  This is my Third Quake2 map.It's meant
  for : 2-4 players.
 CMDM3.ZIP    Quake II: Fortress of Solitude     131k     2-08-1998     0  
  Quake II: - Fortress of Solitude
  Info: SP DM (by GamesNet)
  This is my Fourth Quake2 map.It's
  meant for : 1-on-1 play.
 CMDM4.ZIP    Quake II: Lava Plant     229k     2-08-1998     0  
  Quake II: - Lava Plant
  Info: SP DM (by GamesNet)
  This is my Fifth Quake2 map.It's meant
  for : 2-4 players.
 CODERFX.ZIP    Quake: Ooops Here is a better progs     104k     12-02-1997     0  
  Quake: - Ooops Here is a better progs
  dat file for CodeRed The problem was
  level one was just too damn easy there
  was some extra ammo nails that was
  sneaking it s way in Just copy this
  progs dat over the old one and you
  should be good to go If your a wuss and
  wanna make it easy on yourself then use
  the old one butyou ll be sorry in later
  stages when it get s real hard and your
 COLLOSUS.ZIP    Quake: QUAKE2 COLLOSUS SKIN RIKKI     2k     12-28-1997     0  
  Quake: - QUAKE2 COLLOSUS SKIN RIKKI
  KNIGHT 12 22 97Desciption Collosus from
  the comic book X Men Author Rikki
  KnightE Mail phukyumoto swbell
  netHomepage http home swbell net
  wiggerFiles collosus pcx collosus i pcx
  collous txtInstructions 1 copy the above
  files into quake2 baseq2 players male
  directory
 COMCENTR.ZIP    Quake II: Save the Command Center     271k     2-08-1998     0  
  Quake II: - Save the Command Center
  Info: SP +SND (by GamesNet)
  Kinda wierd movie, with full speech.
  Stroggs have captured the space
  station's command center, and its up
  to you to get it back  Starring  Me
  (steb) - all speech / level check out
  the contact TC - http:/
  contact.vortexq.com/
 COMF1TF.ZIP    Quake: Southern Comfort     857k     11-21-1997     0  
  Quake: - Southern Comfort
  TeamFortress v2.6 Map
 CONDUIT.ZIP    Quake: The Abandoned Conduit     493k     1-29-1998     0  
  Quake: - The Abandoned Conduit
  Dm map set in a water channeling facility.
 COOL.ZIP    Quake: Cool Area     44k     2-08-1998     0  
  Quake: - Cool Area
  Info: DM (by GamesNet)
  One big room with four stages.
 COOP08.ZIP    Quake: Quake 2 Coop/Deathmatch v0.8     413k     1-29-1998     0  
  Quake: - Quake 2 Coop/Deathmatch v0.8
  Playing - single/deathmatch (by GamesNet FDN)
  New - sound/graphic
  This mod allows both Coop and Deathmatch
  game play separately or together.
 COOP085.ZIP    Quake: Quake 2 Coop/Deathmatch v0.8     417k     1-29-1998     0  
  Quake: - Quake 2 Coop/Deathmatch v0.8
  Playing - single/deathmatch (by GamesNet FDN)
  New - sound/graphic
  This mod allows both Coop and Deathmatch
  game play separately or together.
 CROCKET2.ZIP    Quake: dark version of same crocket.bs     35k     11-26-1997     0  
  Quake: - dark version of same crocket.bsp (CroWMaN
  Fest)
  welcome to my second map.
  This is a deathmatch only map...you can only play 
  multiplayer environment.
  I built this map to see if I could. What do you kn
  I suggest using this map either against the reaper
  Or...using this map on a clanring server with clan
  (skirmish would work, but would be psycho) and ran
  spawning on.
 CRYOFAC1.ZIP    Quake: Quake 2     322k     1-29-1998     0  
  Quake: - Quake 2
  Playing - deathmatch (by GamesNet FDN)
  This is my first Quake II map...
  It will look significantly better in GL,
  but I've tested it in both software and GL.
 CTFFEUD.ZIP    Quake: CTF MAP     118k     12-03-1997     0  
  Quake: - CTF MAP
  This level is a wee bit like CTF Valley,
  my second level but you don't need to
  go along the valley but instead go down
  the valley. I took this idea from a cartoon
  show years ago where there are 2 families
  live in a house not far away from each other
  and the 2 families fought each other with
  guns. I suggest you try the CTf Valley
  first before you try this map.
 CTFM.ZIP    Quake: Capture The Flag Macros 1 0     2k     12-02-1997     0  
  Quake: - Capture The Flag Macros 1 0
  SCRIPT INFO Offensive Macros Defensive
  Macros Restore FILES autoexec cfg
  Startup FileCtf sc Main ScriptsCtfm txt
  Dud
 CTF_PAND.ZIP    Quake: Pandemonium, a custom Quake lev     490k     11-26-1997     0  
  Quake: - Pandemonium, a custom Quake level
  designed for Threewave CTF ---
 CUSTEK22.ZIP    Quake: custek22.bsp     551k     12-08-1997     0  
  Quake: - custek22.bsp
  TeamFortress Quake Map,
  : 2 Teams, 2 Flags, 2 Tired, 2 Type.
  : Destructable environment (+Det those grates!)
  : Some very nice hidey-holes.
  : DESIGNED WITH SPEED AND PLAYABILITY IN      MIND
 C_AND_QV.ZIP    Quake: Command and Quaker (Quake and C     1651k     11-22-1997     0  
  Quake: - Command and Quaker (Quake and Connquer)
  Playing - deathmatchsingle (by GamesNet FDN)
  New - quake C/mdl
 DAGGER.ZIP    Quake II: These are to be put into     16k     1-29-1998     0  
  Quake II: - These are to be put into
  QuakeII skin pak file
 DAHOOD2.ZIP    Quake: Da Hood (2)     541k     1-31-1998     0  
  Quake: - Da Hood (2)
  Playing - deathmatch (by GamesNet FDN)
  TeamFortress v2.5 Quake Map
  Check out the TeamFortress homepage at:
  http://www.planetquake.com/teamfortress/
 DDM113.ZIP    Quake: then you would have a differenc     132k     12-19-1997     0  
  Quake: - then you would have a difference in total
  between DDM and the
 DDTM.ZIP    Quake II: new level     25k     1-25-1998     0  
 DEADWRLD.ZIP    Quake II: Dead To The World     391k     2-08-1998     0  
  Quake II: - Dead To The World
  Info: SP SP DM (by GamesNet)
  Quake2 single player and deathmatch
  level. Fits about 4 people.
 DEATHIS.ZIP    Quake: Death Is Not Worth Trying     457k     1-29-1998     0  
  Quake: - Death Is Not Worth Trying
  Playing - single (by GamesNet FDN)
  A full Quake 2 map for Single Play Only.
 DEFEND1.ZIP    Quake: Section 1     436k     11-26-1997     0  
 DEFUGEDM.ZIP    Quake: Quake     620k     11-22-1997     0  
  Quake: - Quake
  Playing - deathmatch (by GamesNet FDN)
  Final map I submitted for the 3DR prey map positio
  Story provided by 3DR (see below)
  Deathmatch only!
 DEMO10.ZIP    Quake: Yes     112k     12-28-1997     0  
  Quake: - Yes
  Playing - deathmatch (by GamesNet FDN)
 DESOUT.ZIP    Quake: Desolate Outpost     560k     12-08-1997     0  
  Quake: - Desolate Outpost
  Playing - single (by GamesNet FDN)
  A small, base-style, single-player map
 DET.ZIP    Quake: Detention center/det.bsp     738k     1-29-1998     0  
  Quake: - Detention center/det.bsp
  A large Dm map. Features a large center room and s
  smaller
  ones around it.
 DIRK103.ZIP    Quake: Dirken Client/Server Pack     391k     2-08-1998     0  
  Quake: - Dirken Client/Server Pack
  Info: +MDL (by GamesNet)
  of the Modification
 DM6MOD.ZIP    Quake: The Death Shrine     309k     12-15-1997     0  
  Quake: - The Death Shrine
  Playing - single/deathmatch (by GamesNet FDN)
  Sort of a map thingy, with items in it, and
  10 DM starts whatever they are!... Hmmm
 DMA8.ZIP    Quake: Excessus     347k     12-08-1997     0  
  Quake: - Excessus
  Playing - deathmatch (by GamesNet FDN)
 DMARENA1.ZIP    Quake: Arena a Quake deathmatch     385k     1-31-1998     0  
  Quake: - Arena a Quake deathmatch
  mapAuthor Kevin O Connor thgreatoz
  geocities com Editor used
  WorldCraftBuild time about 4 hours but
  who s counting Deathmatch But of
  course Single Play I guess but there
  are no monsters so you d be basically
  just running around admiring the
  scenery Comments I just got bored with
  the existing ID deathmatch maps one
 DMBG1.ZIP    Quake II: DeathMatch BattleGround 1     240k     2-08-1998     0  
  Quake II: - DeathMatch BattleGround 1
  Info: SP DM (by GamesNet)
  A medium sized level, suitable for 2-8
  players. This is my first Quake 2
  level, and I spent quite a bit of time
  trying get it to look and play good.
  Hope you enjoy it!
 DMCP092B.ZIP    Quake II: Death Messages Configuration     320k     12-28-1997     0  
  Quake II: - Death Messages Configuration
  ProgramSimple to use just unzip the exe
  run it from anywhere First thing it will
  ask for is the location of your quake2
  directory Next step is selecting the
  game directory where you installed the
  DM patch DLL Final step is to edit the
  default messages choose your options and
  save All done It creates its own INI
  file for storing the location of your
 DMI101B.ZIP    Quake: Deathmatch Inc. v.1.0.1 Beta     133k     1-31-1998     0  
  Quake: - Deathmatch Inc. v.1.0.1 Beta
  Playing - coop/deathmatch (by GamesNet FDN)
  A Small Office Leve with tons of weapons and
  hiding places.  Great for team play.  1st in
  a series of 10
 DMTRENCH.ZIP    Quake: Trenches of Death     786k     1-29-1998     0  
  Quake: - Trenches of Death
  Playing - single/deathmatch (by GamesNet FDN)
  Deathmatch level for Quake 2.
  It's basically a battle field with trenches
  and towers for some good deathmatches. Every
  now and then you might need to go down to the
  underground fortresses for some health and
  other powerups. I've used the last room of
  base1.map for the underground fortresses.
 DM_CRYPT.ZIP    Quake: The crypt     953k     12-15-1997     0  
  Quake: - The crypt
  Playing - single/coop/deathmatch (by GamesNet FDN)
  A FULL sized quake level, containing a few of my o
  ideas, plus ones I nicked from elsewhere. It conta
  set of weapons, a shambler, An exit arch (like in 
  levels) which I made myself (I'm including a .MAP 
  it on) and a few extra stuff like "exploding" wall
  Credits to   : Id, of course.
  My friends, for play testing it... well, maybe not
  Half of them couldn't be bothered looking at it, a
 DOCK5A.ZIP    Quake: dock 5     643k     11-22-1997     0  
  Quake: - dock 5
  Playing - deathmatch (by GamesNet FDN)
  New - graphic
  glvised deathmatch with space
 DOGFUN13.ZIP    Quake: Fun With DOGZ V1 3 Given to you     456k     12-02-1997     0  
  Quake: - Fun With DOGZ V1 3 Given to you
  by Total Kill Inc Date of release 23 06
  1997Commanet Not nowFirst Place this
  patch in a directory like c games quake
  dogfunand place all files in this dir
  then type from the quake dir quake game
  dogfunGo Get em boy v1 3
 DOOM2_Q2.ZIP    Quake: Doom2 Map01 Entryway     1142k     1-29-1998     0  
  Quake: - Doom2 Map01 - Entryway
  Playing - single/coop/deathmatch (by GamesNet FDN)
  New - graphic
  Doom 2 Map01 - Entryway *fully featured*
  Single player (skill settings) and Deathmatch
  Full Doom2 textures converted to the Quake2 pallet
  New sky environment
  Accurate 1-1 scaling of brushes
 DOWN.ZIP    Quake: Down boy, down     289k     12-15-1997     0  
  Quake: - Down boy, down
  Playing - deathmatch (by GamesNet FDN)
  New - graphic
  Quake deathmatch level
 DRAGONS.ZIP    Quake: Dragons     919k     12-08-1997     0  
  Quake: - Dragons
  New - quake C/sound/mdl/quake C (by GamesNet FDN)
 DRAWBASE.ZIP    Quake: Quake 2 Registered Version     80k     12-28-1997     0  
  Quake: - Quake 2 Registered Version
  The Draw bridge from the quake2 level base2.
 DRGNFYR.ZIP    Quake: Dragon Fyre     561k     1-31-1998     0  
  Quake: - Dragon Fyre
  New - sound (by GamesNet FDN)
  TeamFortress v2.6 Quake Map
 DRKFORGE.ZIP    Quake: NOTE Other than my exloding     624k     12-02-1997     0  
  Quake: - NOTE Other than my exloding
  Ammunition this is a simple bugfix
  DRKFORGE PAK should be named PAK0 PAK
  Sorry Author Daos daos nym alias net
  Welcome to Darkforge a patch for Quake
  May also be a conversion one day
  Darkforge adds a number of features to
  Quake The major features are 6 Character
  Classes Magic spells Grappling Hook
  Chasecam LaserTargeter Toughened Grunts
 DUKE17.ZIP    Quake: duke     327k     2-11-1998     0  
 DWEAPNS1.ZIP    Quake: api_version 2 to #define game     176k     1-29-1998     0  
 DWEAPNS2.ZIP    Quake II: Weapons of Destruction for     178k     1-29-1998     0  
  Quake II: - Weapons of Destruction for
  Quake2 Version 2 Author Matt Wright a
  k a PunKAuthor Email punk93 mymail
  netDate 1 26 98Page http detoronics
  net punk981 Editors used LCC freeware
  c compiler Credits QdeveLS at http www
  planetquake com qdevels for being a
  great page for QuakeII DLL resources
  If you don t know where to start in
  makingQuake II mods visit this place
 DWR-MKSK.ZIP    Quake II: QUAKE2 SKINS MORTAL KOMBAT     316k     1-29-1998     0  
  Quake II: - QUAKE2 SKINS MORTAL KOMBAT
  SKINS 17 01 1998Author DoWnR Ruben RuC
  Jaime for the Sub Zero Original E Mail
  DoWnR mygale org ruc azstarnet com for
  RuC HomePage http www myagle org downr
  http www ping be downr ICQ 982556Files
  dwr mkskins txt noobsaibot pcx
  noobsaibot i pcx reptile pcx reptile i
  pcx
 EDEN.ZIP    Quake II: Title Midnight in the     294k     1-29-1998     0  
  Quake II: - Title Midnight in the
  Garden of Eden Filename eden bsp
  Author Zied 2am Rieke Email Address
  riekez carleton edu Description
  designed for 2 player deathmatch
  naturalistic canyons and caves low
 EMPSRC85.ZIP    Quake: Title Empires TC v0 85 Source     139k     12-28-1997     0  
  Quake: - Title Empires TC v0 85 Source
  Filename EMPSC085 ZIPVersion 0 85Date 12
  12 97Author Ken Madlener aka KenzerEmail
  madlener pi netHome Page none yet check
  the Empires homepage www mcs com vharvey
  empires Credits
 EQ2_SP1.ZIP    Quake: Untitled (eq2_sp1)     466k     12-28-1997     0  
  Quake: - Untitled (eq2_sp1)
  Single-Player Quake 2 Map.
  100% Quake 2 native (not a conversion of a Quake 1
  Not as large as Quake 2's hubs, but not just a tes
 EXAMPLE8.ZIP    Quake II: Example8 Func     42k     1-29-1998     0  
  Quake II: - Example8 Func
  areaportalThis is a handy r speeds
  fighter that is customarily placed
  inside doors separating two or more
  distinct regions of a map When in
  example8 bsp stay where you start type
  r speeds 1 without the quotes at the
  console and shoot the button directly
  ahead of you The doors will open and
  the r speedswill suddenly shoot up to
 F5FB1.ZIP    Quake: Frags for Flags 5 (Beta 1)     218k     11-22-1997     0  
  Quake: - Frags for Flags 5 (Beta 1)
  Playing - single (by GamesNet FDN)
  This map is made for Team Fortress version 2.5 and
  can't be used for normal play. This map is a new
  version of the crapy F4F.map that I made ages ago
  and it contains some of its unique qualities
  E.g. Water tower and Z bridge.
  This is only beta version an is not finished, it i
  a demonstration of the "aqutecture" that will be i
  the finished product.
 F5FB2.ZIP    Quake: Frags for Flags 5 (Beta 2)     211k     11-22-1997     0  
  Quake: - Frags for Flags 5 (Beta 2)
  Playing - single (by GamesNet FDN)
  This map is made for Team Fortress version 2.6 and
  can't be used for normal play. This map is a new
  version of the crapy F4F.map that I made ages ago
  and it contains some of its unique qualities
  E.g. Water tower and Z bridge.
  This is only beta version an is not finished, it i
  a demonstration of the "aqutecture" that will be i
  the finished map.
 FAIR.ZIP    Quake: Fair Deathmatch v1 0by FA Tex     126k     12-02-1997     0  
  Quake: - Fair Deathmatch v1 0by FA Tex
  Murph irctex hotmail com Ever respawn in
  a level and get instantly killed by some
  jerk with thelightning gun Well now it
  won t happen anymore You
  automaticallyhave all weapons and
  unlimited ammo for each This patch
  alsoincludes my previous patch NoSpike
  since I think this also makesit more
  fair in DM Some people think this makes
 FATAL2.ZIP    Quake II: Fatality 2     499k     2-08-1998     0  
  Quake II: - Fatality 2
  Info: SP DM (by GamesNet)
  The Second in the "Fatality" DM
  series. : A rather large basement type
  map with : plenty of catwalks and
  ledges for : interesting gameplay.
 FATALITY.ZIP    Quake: Fatality 1     204k     12-28-1997     0  
  Quake: - Fatality 1
  Playing - deathmatch (by GamesNet FDN)
  The first in my series of "Fatality"
  : DM maps.  Fatality 1 should be ok for
  : 1 on 1's.
 FATALOP.ZIP    Quake II: Fatal Opportunity     381k     2-08-1998     0  
  Quake II: - Fatal Opportunity
  Info: SP (by GamesNet)
  A Quake 2 map for Single Play Only.
 FEMARMR1.ZIP    Quake II: FemArmor Mk1skin for the     87k     1-29-1998     0  
  Quake II: - FemArmor Mk1skin for the
  Quake2 female playerby Dan
  Bickelldanbickell loop comTools used
  Paintshop Pro 4Photoshop 4NPherno s
  Skin Tool v0 65based on original Q2
  skins by Adrian Carmack You can use it
  or modify it as you please please just
  don t take credit for it or sell it
 FEMNV1.ZIP    Quake II: QUAKE2 SKIN Fem Nazi 12 28     37k     12-28-1997     0  
  Quake II: - QUAKE2 SKIN Fem Nazi 12 28
  97Author Rod SerlingE Mail deathbringer
  writeme comHomepage None Files femn1 pcx
  femn2 pcx femn3 pcx and the icons for it
  Instructions Just unzip all these files
  to your quake2 baseq2 players female
  directoryDescription I ve seen a lot of
  female skins but none to my liking
 FF7Q10B1.ZIP    Quake: FINAL FANTASY VII QUAKE TC HELP     279k     12-02-1997     0  
  Quake: - FINAL FANTASY VII QUAKE TC HELP
  BETA 1TO PLAY WITH THE CHASECAM MOD
  PRESS b WHILE IN THE GAME NOTICE THIS
  FILE SHOULD GO WITH THE ORIGINAL ZIP AT
  ALL TIMES THIS ZIP SHOULD INCLUDE THE
  FOLLOWING THINGS pak0 pakff7quake
  batff7help txtconfig cfg
 FIREMAN2.ZIP    Quake II: Auteur Dullier Rudy aka     1k     12-28-1997     0  
  Quake II: - Auteur Dullier Rudy aka
  Shutting down Produit Quake 2 Fireman
  Skin v2Date de compilation 21 12 97Nom
  du fichier zip Fireman2 zipFichiers
  contenus File Id diz Fireman2 pcx
  Fireman2 i pcxM thode de distribution
  Freeware InternetBugs Connus Gloops un
  ptit oubli pas de change dans la palette
  de la mini photo ce
 FIRST.ZIP    Quake: First heaven after hell     796k     12-08-1997     0  
  Quake: - First heaven after hell
  Playing - single (by GamesNet FDN)
  -=  First heaven after hell  =-
  This is a great level (as usuall from JeÐa).
  It's a base built level from scratch but then
  i put in some brick textures and it all ended
  in some kinda shiti mess.
  This is my first level made with QuArK and i
  thank Armin for this great level editor.
  Like you can see there's som bugs i need to
 FLAVOURS.ZIP    Quake II: Create a directory off your     108k     12-28-1997     0  
  Quake II: - Create a directory off your
  quake2 directory md flavourstart quake2
  like this quake2 exe set game flavourMy
  simple mods for grapple bind any key to
  cmd hook for teleporter bind any key to
  cmd teleportset press to set location
  which is persistant so if you die its
  still set It resets on level change
  obviously and any key to cmd teleportgo
  which will take you back to the location
 FMDM3.ZIP    Quake: FMDM3     623k     1-29-1998     0  
  Quake: - FMDM3
  Playing - single/coop/deathmatch (by GamesNet FDN)
  Deathmatch map for 8-16 players
 FOON.ZIP    Quake: From out of nowhere Text August     481k     12-03-1997     0  
  Quake: - From out of nowhere Text August
  5 1997Note you will need QUAKE version 1
  01 or higher to play this map Some
  infoFiles included are Foon BSP Foon TXT
  MAP Title From out of nowhereMAP Author
  J F GustafssonE Mail address soulcrusher
  swipnet seA little description A pretty
  small sp and dm level with not so many
  monsters But don t let that fool you It
  is not so easy to
 FORTRESS.ZIP    Quake: The Fortress,BETA     268k     12-08-1997     0  
  Quake: - The Fortress,BETA
  Playing - single (by GamesNet FDN)
  TeamFortress v2.5 Quake Map
  Red team is invaders, blue team is defenders
 FS103A.ZIP    Quake: Upgrading from a previous     80k     12-03-1997     0  
  Quake: - Upgrading from a previous
  version of FragstatsFragstats v1 03a is
  a maintenance release There are no major
  changes in features just a couple of bug
  fixes and performance enhancments To
  upgrade from v1 03 1 Install as before 2
  Delete the last dat file You will find
  this by default in the QW logs directory
  unless you changed the default location
  or name Check the fragstats txt file for
 FVF4.ZIP    Quake: Future vs Fantasy Documentation     2943k     12-28-1997     0  
  Quake: - Future vs Fantasy Documentation
  v 4 0 Quake ConversionFreeform
  Interactivehttp www freeformint comFvF
  Web Pagehttp fvf warzone comThe Freeform
  Interactive TeamCreator Programmer
  Richard Cheung Hap hap freeformint
  comGraphic Designer Ecker Joerg Fritz
  fritz freeformint comGraphic Designer
  Maurizio Majelli MJM mjm freeformint com
 G2PIX.ZIP    Quake: G2 Pix     548k     2-08-1998     0  
  Quake: - G2 Pix
  Info: TF! SP (by GamesNet)
  This is a voting map with pictures :)
  enjoy!
 GAMESPY_.ZIP    Quake II: S t a y i n g W e a p o n     6k     1-29-1998     0  
  Quake II: - S t a y i n g W e a p o n
  s G a m e s p y T a bOne of the most
  annoying things in Quake 2 deathmatch
  is in myopinion not the fact that
  there are no id deathmatch levels yet
  orthat there are still some bugs It is
  the fact that Q2 servers default to
  staying weapons off While this was o k
  for DOOM with its 4 player limit it
  gets frustrating rather fast when
 GANG.ZIP    Quake: Gang mapby Seth StevensA map     711k     12-28-1997     0  
  Quake: - Gang mapby Seth StevensA map
  made for quake etc bsp etc timesbsp 2min
  27 seclight 62 secvis level4 2157e mail
  me at Plasmaex rocketmail comsend your
  comments complaints to the address above
 GDDQRAD3.ZIP    Quake II: This is a new version of     79k     12-28-1997     0  
  Quake II: - This is a new version of
  qrad3 of the id bsp utilities This
  replaces gddqrad3 101 zipThis is the
  included readme QRAD3Revision 1 01The
  following options have been added to
  qrad3 exe fasttrace Runs a faster trace
  algorithm Used to do this automatically
  in my previous verseion not id s
  original version but I suspect there
  might be a bug causing problems in some
 GENCL22.ZIP    Quake: GeNCLTP1: Lost bases     2792k     1-31-1998     0  
  Quake: - GeNCLTP1: Lost bases
  Playing - deathmatch (by GamesNet FDN)
  This level was made for 4-14 player
  Genclasses Teamplay
 GENCLDM1.ZIP    Quake: GeNCLDM1: Shadows of blood     654k     1-31-1998     0  
  Quake: - GeNCLDM1: Shadows of blood
  This level was made for 4-12 player
  Genclasses Deathmatch
 GENCLDM2.ZIP    Quake: GeNCLDM2: Tower     285k     1-31-1998     0  
  Quake: - GeNCLDM2: Tower
  This level was made for 2-14 player
  Genclasses Deathmatch
 GENCLDM5.ZIP    Quake: GeNCldm5 Tarantula     593k     1-31-1998     0  
  Quake: - GeNCldm5 - Tarantula
  Playing - deathmatch (by GamesNet FDN)
  This is my second Quake DM level
  and was made for 4-12 players.
  This map was written for GeNClasses,
  although you can play it with normal
  Quake, too.
 GL4FIFY1.ZIP    Quake: Demise A new level for GLQuake     483k     12-28-1997     0  
  Quake: - Demise A new level for GLQuake
  Looks like the Quake Baddies built an
  underground base code named Simplistica
  Stop the baddies FULL SUPPORT Single
  Multi AND
 GL4FIFY2.ZIP    Quake: Fortress A new level for     456k     12-28-1997     0  
  Quake: - Fortress A new level for
  GLQuake A medium sized level based
  somewhat in medevial archetecture A
  GREAT level with automatic demo FULL
  SUPPORT Single Multi AND Deathmatch up
  to SIXTEEN PLAYERS Skill levels
  SUPPORTED GET THIS RECOMENDED Pentium
  100 16MB RAM Read the READ BAT file
  first E mail Georgef551 aol com
 GL4FIFY3.ZIP    Quake: Damnation A new level for     539k     12-28-1997     0  
  Quake: - Damnation A new level for
  GLQuake A Tomb somewhere in the desert
  is a place of evil activities The place
  is FULL of traps so keep an open eye out
  as you explore them READ READ BAT FIRST
  IMPORTANT E mail Georgef551 aol com http
  members aol com georgef551
 GL4FIFY4.ZIP    Quake: Antichrist A new level for     598k     12-28-1997     0  
  Quake: - Antichrist A new level for
  GLQuake Chthon the Antichrist terrorizes
  God Worshipers It is up to you to fight
  him and dodge his fireballs to save the
  world from his rule Visit REoL TOUGH on
  the web ttp members aol com georgef551
 GL4FIFY5.ZIP    Quake: REoL TOUGH Base For glquake A     624k     12-28-1997     0  
  Quake: - REoL TOUGH Base For glquake A
  new level for Quake An evil base on the
  Moon is planning to take away Cable TV
  from everyone on Earth Stop them from
  jamming the signals and may we all have
  cable Visit REoL TOUGH on the web http
  members aol com georgef551
 GL4FIFY6.ZIP    Quake: REoL TOUGH O Negative for     538k     12-28-1997     0  
  Quake: - REoL TOUGH O Negative for
  glquake A new level for Quake The
  monsters in Base didn t do the job but
  this time anotherbreed of Space Mutants
  are taking over and they are not to
  betaken lightly at all There s a few
  surprises along the way andif you find
  secrets you ll probably need their
  contents NOTE No secrets required to
  solve level Visit REoL TOUGH on the web
 GREENRA.ZIP    Quake: GreenSleeves[RA]     134k     12-08-1997     0  
  Quake: - GreenSleeves[RA]
  Playing - deathmatch (by GamesNet FDN)
  Rocket Arena level for Quake
 GRENFORT.ZIP    Quake: Grenade Fort     197k     1-29-1998     0  
  Quake: - Grenade Fort
  Playing - single (by GamesNet FDN)
  New - graphic
  Like Grenade launchers? Like dark places? Like
  machine guns? Like strobe lights? You'll probably
  like this map.
 GUNFU030.ZIP    Quake II: Name of Mod Gun Fu for Quake     396k     12-28-1997     0  
  Quake II: - Name of Mod Gun Fu for Quake
  II File Name gunfu030 zipVersion 0
  30Date December 26 1997 Happy boxing day
  or something Author FuSchnickE mail
  amichaelsen hotmail comWeb Site none
  yetAUTHOR INFOI m a beginner at coding
  for Quake 2 I never coded for Q1 but I
  have beenusing C for a while now so the
  transition was easy I like making
 H20.ZIP    Quake: h20     281k     12-08-1997     0  
  Quake: - h20
  Playing - deathmatch (by GamesNet FDN)
  A clan batttle map?
 HELLSW.ZIP    Quake: Title Hell SwOrd Filename     190k     12-02-1997     0  
  Quake: - Title Hell SwOrd Filename
  hellsw zipVersion 1 0Date 8 07 97Author
  Chris HaggqvistQuake Name DAE ONOther QC
  mods RuCkUS 1 0 CarnagE 0 1 beta Riot
  GunZ 1 0 Chemikal Weps soon
 HH10A.ZIP    Quake: H E A D H U N T E R S 1 0a     53k     12-02-1997     0  
  Quake: - H E A D H U N T E R S 1 0a
  Headhunters Client Side Pak V1 0 V1 0a
  Bug FixBug fixes Flaming Head Model
  having wrong colors fixed Better
  documentation Batch files for easier get
  up n goTo install Unzip int your Quake
  directory using d
 HH10B.ZIP    Quake: H E A D H U N T E R S 1 0b     60k     12-02-1997     0  
  Quake: - H E A D H U N T E R S 1 0b
  Headhunters Client Side Pak V1 0bBug
  fixes Flaming Head Model having wrong
  colors fixed Better documentation Batch
  files for easier get up n go Headhunters
  QSpy Custom Tab Wrong format in QSpy Map
  Data txt Altar heartbeat sound smoothed
  out looping problem fixed To install
  Unzip into your Quake directory using
  dTo use the custom Qspy tab Launch
 HHOPE.ZIP    Quake: Quake2 reg     638k     1-29-1998     0  
  Quake: - Quake2 reg
  Playing - single/deathmatch (by GamesNet FDN)
  SPQ2/DM level
 HUB.ZIP    Quake: The Hub     1058k     12-15-1997     0  
  Quake: - The Hub
  Playing - single/coop/deathmatch (by GamesNet FDN)
  New - graphic
  Full Quake map.
 HVRGRL.ZIP    Quake II: QUAKE2 SKIN HVRGRL ZIP 01     77k     1-29-1998     0  
  Quake II: - QUAKE2 SKIN HVRGRL ZIP 01
  25 98Author kreg Mortis mosier Project
  Leader The Down TC http www hexenworld
  com thedown mortis hexenworld comE
  Mail kreg lcc netFiles hvrgrl pcx
  hvrgrl i pcx hvrgrl gif hvrgrl txt
  Instructions Just unzip all these
  files to your quake2 baseq2 players
  female directory Important I am not
  responsible if you stuff this up your
 HVSMC.ZIP    Quake: Hatfield vs. McCoy     675k     1-31-1998     0  
  Quake: - Hatfield vs. McCoy
  New - model (by GamesNet FDN)
  This is an unorthedox moonshine stealin flag captu
  of whoopass with a pollkat eg. skunk hidden in the
  around where the vaults are.
  Ok your moonshine bottle is in there base. you can
  it over there. Just fight your way in and get it!
  Then run like a scalded dawg fer yer teleperter. T
  yer base. The other teams won't work for you.
  The teleperter will spit you out in the area of th
 ICEMAN.ZIP    Quake II: Iceman X men Quake 2     18k     12-28-1997     0  
  Quake II: - Iceman X men Quake 2
  Skinsjust put this skin in your baseq2
  players male directory
 IKDM1.ZIP    Quake: Fingers' 1st Quake2 Deathmatch     183k     12-28-1997     0  
  Quake: - Fingers' 1st Quake2 Deathmatch level
  Playing - deathmatch (by GamesNet FDN)
  Not very ambitious DM level. Simply enough, my
  first ever Quake2 level after all. Should be OK
  for like 2-4 players DM. Mostly experiments in
  making Quake2-like appearance, each room has a
  slightly different colour scheme etc... But I'm
  anyway pretty satisfied with it, and it shows
  some potential ;)  (Oh well, don't let this text
  make you think this level's crap... Go to my home
 IKDM2.ZIP    Quake II: Fingers' 2nd Quake2     248k     2-08-1998     0  
  Quake II: - Fingers' 2nd Quake2
  Deathmatch level
  Info: DM SP DM (by GamesNet)
  Yet another deathmatch "experiment". I
  think it should play okay with 2-6
  players. Not quite tested yet though.
 IMP100.ZIP    Quake: Imp 4 Quake     451k     12-08-1997     0  
  Quake: - Imp 4 Quake
  Playing - single (by GamesNet FDN)
  New - quake C
  TeamFortress v2.65 Quake Map
 INTOBJ.ZIP    Quake: The Interesting Object WarBy     591k     1-31-1998     0  
  Quake: - The Interesting Object WarBy
  Airswing of Clan TDA Where to find me
  to prove I actully exist P airswing
  thepla netIRC mpx sydney oz org
  quakeFirst Team Fortress Map Yay How
  it works The object to steal is in the
  vat of slime located in the rear of
  their base There is a envirosuit next
  to the walkway so you can take a dip
  without the added extras of pain
 ITMST0_7.ZIP    Quake: ITMASTIO     5031k     1-31-1998     0  
  Quake: - ITMASTIO
  New - quake C/sound/mdl/quake C (by GamesNet FDN)
 JAC2.ZIP    Quake II: This is an updated jac i     1k     1-29-1998     0  
  Quake II: - This is an updated jac i
  pcx icon for Quake II
 JAWRAW2.ZIP    Quake: JawRaw, Version 2.0     796k     1-31-1998     0  
 JBOND.ZIP    Quake: James Bond TC     342k     12-08-1997     0  
  Quake: - James Bond TC
  Playing - single (by GamesNet FDN)
  New - sound/model
  Just some junk I made and decided to call a
  TC. NOTE: I do not have permission to use all
  the models I in this TC. They are all free,
  but not for use in a TC. I will remove them,
  or get permission before the final version.
 JFTF3.ZIP    Quake: JFTF3:Mutiny     401k     12-03-1997     0  
  Quake: - JFTF3:Mutiny
  Team Fortress Map set on a starship.
 JNDM4.ZIP    Quake: The Shelter     279k     12-08-1997     0  
  Quake: - The Shelter
  Playing - deathmatch (by GamesNet FDN)
  1-on-1 Quake Deathmatch Level.
  Same map as "shelter.bsp" exept that one ammo box
  has been removed to make entity list shorter.
  Entity list must shorter because demo recorded in
  the original "shelter.bsp" would not run. This is 
  fault, it's a Quake bug.
 JSFORT.ZIP    Quake: This map designed for the     604k     12-28-1997     0  
  Quake: - This map designed for the
  TeamFortress v2 6 quakeC mod 12 21 97
  Title Storming the Castle Filename
  jsfort bsp Author j sera Email jsera
  arthur sera com Description TeamFortress
  v2 6 Quake MapThis map does not work
  properly without the TeamFortress QuakeC
  patch which can be downloaded from http
  www planetquake com teamfortressor from
  ftp cdrom com
 JUDGE-DR.ZIP    Quake II: QUAKE2 SKIN Judge Dredd 1     9k     1-29-1998     0  
  Quake II: - QUAKE2 SKIN Judge Dredd 1
  25 98Author Rolf Inge Holden E Mail
  finge bigfoot comFiles Judge Dredd pcx
  Judge Dredd i pcx Judge Dredd txt
  Instructions Unzip the two files to
  your quake2 baseq2 players male
  directoryDescription Judge Dredd from
  the movie with Stallone starring as
  Judge Dredd Comment The skin is
  already owned by a clan It s my very
 KASPLAT2.ZIP    Quake: Shades Of War     136k     12-08-1997     0  
  Quake: - Shades Of War
  Playing - single/deathmatch (by GamesNet FDN)
  This is a small Deathmatch map. There is a single-
  start
  and all the items are there, but no monsters. It's
  visually
  on DM2 and plays like DM4. There only 4 starting p
  more players than that would be overkill. I made t
  with
  one-on-one play in mind. I think it would be great
 KRAKENDM.ZIP    Quake: Pathways of Peril     211k     1-29-1998     0  
  Quake: - Pathways of Peril
  Playing - deathmatch (by GamesNet FDN)
  A mad imperial overlord has had his
  militia men set up a death duel arena
  with carefully placed weapons and
  traps for the combatants to use. You
  must survive to prove your worth to
  the evil leader, after that you can
  think about escaping.
 KRONIC.ZIP    Quake: Kronic Karnage     572k     1-29-1998     0  
  Quake: - Kronic Karnage
  Playing - single/deathmatch (by GamesNet FDN)
  You have been dropped into a Strogg
  stronghold and you must fight your
  way out of the base, through the
  cave with a watery pool,  up the mine
  shafts, back into the base, and endure
  a lung busting swim to the exit . If
  you dare return to the base instead of
  exiting you will encounter more angry
 KRUNCH.ZIP    Quake II: Kranslik the Uncharted     251k     2-08-1998     0  
  Quake II: - Kranslik the Uncharted
  Info: SP CO DM SP (by GamesNet)
  This level is designed for 4-8 players
  . Hope you enjoy it.
 LAUNCHER.ZIP    Quake: Quake Map Launcher Utility     17k     12-28-1997     0  
  Quake: - Quake Map Launcher Utility
  Version 1 0 Copyright c November 1997
  Thank you for using my Quake Map
  Launcher Utility henceforth referredto
  as Launcher I wrote Launcher because I
  was tired of having to load maps via
  Quake sconsole and felt that there had
  to be a better way I thus took up the
  task of writing a utility that would
  allow users to select a Quake mapand
 LBAY1.ZIP    Quake: The Loading Bay     182k     1-31-1998     0  
  Quake: - The Loading Bay
  This is the second in my series of Rocket Arena
  It is a Base style map set in a large open loading
  It has a loading claw that may be mobilised, but t
  have to wait.
  Like Chamber1 I will be releasing the map file so 
  people can use
  these as a basis to make there own rocket arenas.
  One thing that may be changed is that it is posibl
  onto the claw
 LEIBMAN1.ZIP    Quake: Sinister     170k     1-31-1998     0  
  Quake: - Sinister
  New - sound (by GamesNet FDN)
 LEIBMAN2.ZIP    Quake: Palace     254k     1-31-1998     0  
 LEVELBAS.ZIP    Quake: This suggested HTML     1k     12-28-1997     0  
  Quake: - This suggested HTML
  documentation base file was designed
  with
 LGM1.ZIP    Quake: LGM1     104k     1-29-1998     0  
  Quake: - LGM1
  This map will hopefully be one of the first "big" 
  the tf2 community but unfortunately
  will be realeased at a late date after the tf2 pat
  released. in this map there are basically
  3 main levels the upperground, underground and the
  which will be somewhat in between the
  two. The underground will contain the main power r
  I have yet to design, the sewerage room,
  one respawning room, one "loadup" room, and also a
 LOATHING.ZIP    Quake: Loathing     30k     1-31-1998     0  
  Quake: - Loathing
  Playing - deathmatch (by GamesNet FDN)
  A fairly small deathmatch level (16 player starts)
  It is an arena (sorry but I like these) with
  hopefully a few new quirks
 LOONEY.ZIP    Quake: The Looney Bin     477k     1-29-1998     0  
  Quake: - The Looney Bin
  Playing - single/deathmatch (by GamesNet FDN)
  A verticle DM level
 LOSTTEC.ZIP    Quake: The Lost Tech Center     1102k     12-15-1997     0  
  Quake: - The Lost Tech Center
  Playing - single/coop/deathmatch (by GamesNet FDN)
  New - graphic
  Full Quake map.
  This level is designed for both single play
  and deathmatch play.  I've FINALLY finished this
  level! After many posts on the DMM mailing list
  about people wanting to play tech-based levels, I
  decided to create one.
  I think you'll find that The Lost Tech Center is
 MANIAC45.ZIP    Quake: Maniac gunz v4 5 Given to you     601k     12-02-1997     0  
  Quake: - Maniac gunz v4 5 Given to you
  by Total Kill Inc Date of release 23 06
  1997Comments This patch is really
  starting to get BIG I d love to play a
  netgame sometime using THIS That is when
  the worst bugs are worked out Because
  there are so many weapons and other add
  on s from just about all the patches I
  got it s obvious that their bugs maybe a
  few more maybe a few less are also in
 MANYGUNS.ZIP    Quake: Title MANY GUNS Filename     325k     12-02-1997     0  
  Quake: - Title MANY GUNS Filename
  MANYGUNS ZIPVersion 1 0bDate 12 7
  97Author Alexandre CarvalhoTime
  ofprograming debugging a week more or
  less but not 24h day that would give
  168h
 MARINE.ZIP    QUAKEW2.ZIP     201k     2-11-1998     0  
 MEDLAB.ZIP    Quake: Med Labs     596k     12-03-1997     0  
  Quake: - Med Labs
  Playing - single/deathmatch (by GamesNet FDN)
  This is my single player quake level ever!
  It is also first Quake level I ever started workin
  on but I finished another one, Den's Haus the day
  before.
 MEMORY.ZIP    Quake: The Memory Remains     71k     1-29-1998     0  
  Quake: - The Memory Remains
  Playing - single (by GamesNet FDN)
  Just a small map set to the Memory Remains video
 MEXX.ZIP    Quake: The Entrance & The Sanctum     693k     12-08-1997     0  
  Quake: - The Entrance & The Sanctum
  Playing - single/coop/deathmatch (by GamesNet FDN)
  Two full Quake maps.
 MIB1.ZIP    Quake: MIB and Alien reaper bot skins     11k     12-02-1997     0  
  Quake: - MIB and Alien reaper bot skins
  Well I saw Men In Black last weekend and
  just had to make a couple of skins for
  it The first MIB1 bmp is an okay skin
  but really could lookbetter It s just a
  guy in a black suit with the sunglasses
  His gun glows which I did on purpose
  just because the guns in the movie were
  so wild The next skin cyclop bmp is a
  cyclops alien with the same gun This one
 MQC.ZIP    Quake: My Quake Control 1 0 SCRIPT     2k     12-02-1997     0  
  Quake: - My Quake Control 1 0 SCRIPT
  INFO Xray Vision Mode Crosshair On Off
  Macros Restore FILES autoexec cfg
  Startup FileMqc sc Main Scripts
 MRT.ZIP    Quake II: QUAKE2 SKIN Mister T 1 21     26k     1-29-1998     0  
  Quake II: - QUAKE2 SKIN Mister T 1 21
  98Author Ted ChauviereE Mail chauvier
  utdallas eduFiles MrT pcx MrT i pcx
  MrT txt Instructions Just unzip all
  these files to your quake2 baseq2
  players male directory Important I am
  not responsible if you stuff this up
  your actions are your own and I take
  no responsability Other I ve only seen
  one Mr T skin floating around and it
 MTNLAB.ZIP    Quake II: Mountain Laboratory     259k     2-11-1998     0  
  Quake II: - Mountain Laboratory
  Info: SP DM (by GamesNet)
  A small DM level set in an abandoned
  lab. Includes observation walkways, a
  glass elevator, precise jumps, and the
  ever-present "I can see you but can't
  hurt you" feeling.
 MUSKRAT2.ZIP    Quake: Muskrat Love 2     356k     12-08-1997     0  
  Quake: - Muskrat Love 2
  TeamFortress Quake Map
 M_PALACE.ZIP    Quake: Quake     432k     12-08-1997     0  
  Quake: - Quake
  Playing - single (by GamesNet FDN)
  A claustrophobic single-player map
 M_SHIELD.ZIP    Quake: Soldier v1.01     147k     12-28-1997     0  
  Quake: - Soldier v1.01
  Playing - single (by GamesNet FDN)
  This is basically the same as soldier enhancement
  but with additional shields for all three types
  of soldiers, enforcer, berserker, and gunner.
  These Stroggs are generally too weak.  With
  shielding, they are now tougher.  If you don't
  have the soldier enhancement mod, you can get
  it at Inside3D.  Look for December 25th news in
  the archive.
 NAPALM.ZIP    Quake: Napalm     35k     12-08-1997     0  
  Quake: - Napalm
  New - quake C/quake C (by GamesNet FDN)
 NEOLVL03.ZIP    Quake: Neophobia     377k     12-08-1997     0  
  Quake: - Neophobia
  Playing - deathmatch (by GamesNet FDN)
  A level inspired a bit by Necropolis and House Of
  Chton. Medium size DM. The r_speeds values are a
  bit high, but not so high that they make the level
  unplayable.
 NEWTHUND.ZIP    Quake: Quake     15k     12-08-1997     0  
  Quake: - Quake
  New - graphic (by GamesNet FDN)
  It's just a new thunderbolt model that kinda
  looks like the one in turok.
 NEXXXUS.ZIP    Quake II: NeXxXuS Quake II     231k     1-29-1998     0  
  Quake II: - NeXxXuS Quake II
  DeathMatch Level P 1997 by TripleX
  mrbrain cs tu berlin de
 NOMOVE.ZIP    Quake: No Moving Parts     248k     12-08-1997     0  
  Quake: - No Moving Parts
  Playing - deathmatch (by GamesNet FDN)
  Er... A level. For Quake.
 NUDECHIK.ZIP    Quake II: NudeChikskin for the     54k     1-29-1998     0  
  Quake II: - NudeChikskin for the
  Quake2 female playerby Dan
  Bickelldanbickell loop comTools used
  Paintshop Pro 4Photoshop 4NPherno s
  Skin Tool v0 65based on original Q2
  skins by Adrian Carmack You can use it
  or modify it as you please please just
  don t take credit for it or sell it
 NUDECHK2.ZIP    Quake II: NudeChik 2skin for the     57k     1-29-1998     0  
  Quake II: - NudeChik 2skin for the
  Quake2 female playerby Dan
  Bickelldanbickell loop comTools used
  Paintshop Pro 4Photoshop 4NPherno s
  Skin Tool v0 65based on original Q2
  skins by Adrian Carmack You can use it
  or modify it as you please please just
  don t take credit for it or sell it
 NUKESCRI.ZIP    Quake II: Title Nukelear DualScript     5k     1-29-1998     0  
  Quake II: - Title Nukelear DualScript
  Version 1 5 Date 1 26 98 Contat
  Nukelear hotmail comInstall Unzip the
  files into your quake2 baseq2
  directory Backup your autoexec cfg if
  you have one Run Quake2 enjoy New in 1
  5 Added CTF support for Vanilla CTF
  one of the nicer CTF games requires no
  d l Goto http home earthlink net
  nukelear q2 index html for more
 NULLGLAS.ZIP    Quake: NULL Glass TeamFortress Map     551k     2-08-1998     0  
  Quake: - NULL Glass - TeamFortress Map
  for Quake
  Info: SP TF! (by GamesNet)
  A two team TF map. This map plays like
  2fort4 in that it is a capture the
  flag level. This is a large map, but
  not a complicated map. HERE ARE THE
  REASONS U WILL WANT TO USE THIS MAP:
  Have u ever wanted to know what the
  hell is going on in the other guys
 OBIDM1.ZIP    Quake: Greetings from South AfricaSome     165k     12-02-1997     0  
  Quake: - Greetings from South AfricaSome
  infoFiles included are OBIDM1 BSP OBIDM1
  TXT this text file MAP Title Let s play
  some QUAKEMAP Author Obi WanE Mail
  address erich softconn co zaA little
  description This is my very first MAP I
  ever made for Quake I thought it made a
  pretty good DM MAP a real frag fest so
  ENJOY
 OBIDM2.ZIP    Quake: Greetings from South AfricaSome     475k     12-02-1997     0  
  Quake: - Greetings from South AfricaSome
  infoFiles included are OBIDM2 BSP OBIDM2
  TXT this text file MAP Title Mother
  Goose Land don t ask MAP Author Obi WanE
  Mail address erich softconn co zaA
  little description What can I say It s
  DM
 OBIDM3.ZIP    Quake: Greetings from South AfricaSome     235k     12-02-1997     0  
  Quake: - Greetings from South AfricaSome
  infoFiles included are OBIDM3 BSP OBIDM3
  TXT this text file MAP Title The VideMAP
  Author Obi WanE Mail address erich
  softconn co zaA little description Who
  can find the Pentagram Power first
 OHCTF.ZIP    Quake: The Old Houses: CTF Version of     311k     1-31-1998     0  
  Quake: - The Old Houses: CTF Version of The Old Ho
  Quake I Capture The Flag level converted from star
  level of episode, which never got ready. :( Two hu
  opposite of each other. Small, ideal for 2 vs. 2 o
  up to 4 vs. 4 players. Works (at least :) with Thr
  Wave CTF version 4.2.
 OMENV11.ZIP    Quake: Joost you can also wipe out     536k     12-02-1997     0  
  Quake: - Joost you can also wipe out
  omenmace zip and omenprogs zip those
  werepatches for the Omen Demo and no
  longer needed This file is just a patch
  for Omenv1 to bring it up to 1 1Thanx
  OMEN Version 1 1 Patch Fixes Adds new
  scorebar and menu graphicsAdds better
  animation for SatanInstallation Copy
  Omenv11 zip into your omen dir and
  pkunzip d It will write over the
 ORGAN.ZIP    Quake: Organised Chaos     252k     2-08-1998     0  
  Quake: - Organised Chaos
  Info: SP DM (by GamesNet)
  Deathmatch arena. One main area where
  most fraggin' is done few smaller
  areas are pretty hectic. Two secrets,
  one u can tell be using the light
  source comeout from under the door.
  The other secret requires u to have
  your own light source. Cut down on
  secrets this map. Plenty of fraggin'
 OUTPOST2.ZIP    Quake: The Outpost v2.0     746k     2-08-1998     0  
  Quake: - The Outpost v2.0
  Info: SP CO (by GamesNet)
  TeamFortress v2.65 Quake Map
 P100.ZIP    Quake: A P100's Renge     406k     2-08-1998     0  
  Quake: - A P100's Renge
  Info: SP (by GamesNet)
  A CTF map which was relesed with the
  Thunderwalker 4.0 CTF patch.
 PALACE.ZIP    Quake: This map designed for the     247k     12-02-1997     0  
  Quake: - This map designed for the
  TeamFortress v2 6 quakeC mod The
  Palaceby GrenathorThis is my first try
  at making a map for Team Fortress so
  there may besome bugs I m looking for a
  server to play this map cuz I tested
  itwith one player only and I really don
  t know what it s gonna look likewhen 25
  people will be in it Email me if you put
  this map on your server Grenathor
 PALCNV12.ZIP    Quake: Palette Converter 1 2 Copyright     14k     12-02-1997     0  
  Quake: - Palette Converter 1 2 Copyright
  C UAC 1997 Written by Torben Giesselmann
  Version 1 2 of the Palette Converter
  will now convert between any of the
  following palette formats Quake palette
  LMP Paint Shop Pro palette PAL
 PB10B1.ZIP    Quake: Paintball beta build 12 by     2339k     12-02-1997     0  
  Quake: - Paintball beta build 12 by
  Quake InnovationsEmail Gary Griggs qteam
  stomped comWebsite http qteam stomped
  comNOTE This is beta software and
  contains a few known bugs and unfinished
  work However it is far enough along
  where it very playable We hope youenjoy
  it Please report any bugs to us
  immediately so we can fix them beforethe
  final release I Overview Congratulations
 PEEJDM1.ZIP    Quake: The Funky Place     158k     1-31-1998     0  
  Quake: - The Funky Place
  Blue/metal/brick style map, three rooms linked
  by many different routes.
  All weapons, 2 RL's, RA, and no artifacts.
 PLAT.ZIP    Quake: Path of Burning Flesh A Quake     78k     12-02-1997     0  
  Quake: - Path of Burning Flesh A Quake
  Deathmatch BSP by Paul HindtSingle
  Player NoCoop NoDM YesRecommended of
  players 2 4Notes This map is really
  small but it s got a lot of cool
  platformsto walk around on I will
  probably improve the architecure more in
  further developments I have made some
  other BSP s but they all suckcompared to
  this one Build Time
 PMASTER.ZIP    Quake: name of the patch directory, i.     7k     1-31-1998     0  
 PRO_DMR.ZIP    Quake: pro_deathmatch     242k     1-31-1998     0  
  Quake: - pro_deathmatch
  Playing - deathmatch (by GamesNet FDN)
  For you to decide
 PRUN3214.ZIP    Quake: The accompanying zip prun3214     17k     12-02-1997     0  
  Quake: - The accompanying zip prun3214
  zip contains a Shareware Quake Patch
  Runner The author David Lenk me assures
  that the contents of these two files are
  virus free I think that this set should
  be placed into the frontends section or
  mabye the utils section but I have no
  descretion Thanks for taking your time
  to review these files David Lenk s Quake
  Patch Runner Prun32 Copyright 1997 PLT
 PRWRSLDE.ZIP    Quake: Prower's Slide Map     116k     12-08-1997     0  
  Quake: - Prower's Slide Map
  Playing - single (by GamesNet FDN)
  Basically it justs tests my ability and the funnes
  Slide
 PRXMIN10.ZIP    Quake: Quake 2 Weapons patch Proximity     167k     12-28-1997     0  
  Quake: - Quake 2 Weapons patch Proximity
  minesIntel Win32 DLL docs source
  included Paul Donovanpaul cholo demon co
  ukDec 19 1997
 PULSE42.ZIP    Quake: Acknowldgements Jonathan     252k     1-31-1998     0  
  Quake: - Acknowldgements Jonathan
  Wright help and some great patches
  Good luck at Ion Storm nelno
  resurrection comMatt Wright help utils
  and some other great patches Punk93
  mymail netMagnus Blikstad The original
  cool pulse rifle Even though his
  models and sound are no longer used I
  would not have got this far without
  his patch shockman brutality comAndy
 Q2DIR02.ZIP    Quake II: Q2DIR v0 2 2 new commands     32k     1-29-1998     0  
  Quake II: - Q2DIR v0 2 2 new commands
  for the quake 2 console demodir lists
  all demos mapdir listsall maps you
  have installed New in 0 2 No more
  limited number of files Shows
  filesizes
 Q2DM7A.ZIP    Quake II: Smashedophobia     534k     2-08-1998     0  
  Quake II: - Smashedophobia
  Info: SP DM (by GamesNet)
  Based on the "lost level of id" DM7 -
  "Acrophobia". This is a Quake 2
  version of DM7 and not strictly a
  straight conversion.
 Q2LT1.ZIP    Quake: The Little Tower     199k     1-29-1998     0  
  Quake: - The Little Tower
  Playing - deathmatch (by GamesNet FDN)
  A small deathmatch area with 4/3 Rooms
  : Quake teleporters, lifts
  : I did the level in a warehouse/base theme.
  : Please let me know what you think
 Q2MINIIN.ZIP    Quake 2 mini driver. Should improve     92k     2-05-1998     0  
  Quake 2 mini driver. Should improve
  frame rates.
 Q2PERLAP.ZIP    Quake: 86.dll, and type 'cmd japh' at     25k     1-29-1998     0  
  Quake: - 86.dll, and type 'cmd japh' at the consol
  'Just Another
 Q2RANGEF.ZIP    Quake II: If you re a big bad space     22k     1-29-1998     0  
  Quake II: - If you re a big bad space
  marine you ought to have a rangefinder
  inyour HUD right Here s a quick and
  easy patch to add one Thanks toDecker
  for the Statusbar tutorial that this
  patch borrows heavily from First we ll
  define the rangefinder s entry in the
  stats array Editq shared h and add the
  following at about line 803 s indicate
  linesadded define STAT FRAGS 14 define
 Q2TOWAD.ZIP    Quake: Q2toWad     30k     1-29-1998     0  
  Quake: - Q2toWad
  Utility to extract Quake2 wal textures
  from a pak into a specfied number of wad2
  files.
  * Includes the ability to convert to a new
  palette, like for Quake or Hexen2
  * Can include Quake2 dir names in textures
  so that most any editor can compile the
  level for Quake2
  * Works on any standard Quake2 pak files
 Q2_306.ZIP    Quake II 3.06     147k     12-15-1997     0  
 QDETH2.ZIP    Quake: QDeth2 (QuickDeth)     495k     12-15-1997     0  
  Quake: - QDeth2 (QuickDeth)
  New - graphic (by GamesNet FDN)
 QFIG.ZIP    Quake: Welcome to QFig The Quake     375k     12-02-1997     0  
  Quake: - Welcome to QFig The Quake
  Configuration Editor For the REAL scoop
  on QFig latest news and startling
  pictures of the Force Clan come to http
  www mindspring com forceclan qfighttp
  www mindspring com forceclanUsing the
  program should be pretty self
  explanatory All you need to do is run
  the single executable I tried to make it
  as idiot proof as possible so that
 QICONS2.ZIP    Quake: Quake Icons by eXodusIcons in     24k     12-28-1997     0  
  Quake: - Quake Icons by eXodusIcons in
  this file include Quake Quake2 Half Life
  and Unreal More available soon 1
  Installation2 UsageInstallationPlace the
  quake dll file in your WINDOWS SYSTEM
  directory UsageRight click on an
  application or an application shortcut
  Then hit the Shortcut tab and choose
  Change Icon Where it says X WINDOWS
  SYSTEM SHELL32 DLL X being the drive
 QMENU10.ZIP    Quake II: Quake 2 Menuing System Mod     247k     1-29-1998     0  
  Quake II: - Quake 2 Menuing System Mod
  v1 0 for Quake2 1 24 98Note This is
  our inital release of our easy to use
  menuing system for Quake 2 mod authors
  Features Extremely easy to us
  Unlimited number of
  menusDescriptionQMENU is a menuing
  systme for Quake 2 Mod authors It
  allows youto quickly and painlessly
  implement graphical menus like those
 QNOID.ZIP    Quake: 'Arkanoid'. It is a very loose     553k     12-08-1997     0  
 QON_096.ZIP    Quake: QuakeOn Windows 95 NT Front End     1981k     12-02-1997     0  
  Quake: - QuakeOn Windows 95 NT Front End
  for Quake http quakeon stomped com
  Version 0 96 Beta by Brian Kelly a k a
  Fragbert fragbert stomped com Additional
  Support by Greg Bronzert
 QON_096P.ZIP    Quake: QuakeOn Windows 95 NT Front End     165k     12-02-1997     0  
  Quake: - QuakeOn Windows 95 NT Front End
  for Quake http quakeon stomped com
  Version 0 96 Beta by Brian Kelly a k a
  Fragbert fragbert stomped com Additional
  Support by Greg Bronzert
 QPED21.ZIP    QPed v2.10 Program to create new and     241k     2-06-1998     0  
  QPed v2.10 - Program to create new and
  editing existing .pak files for id
  software's Quake
 QRANKB03.ZIP    Quake II: QRANK Quake 2 Automated     141k     1-29-1998     0  
  Quake II: - QRANK Quake 2 Automated
  Ranking Mod v0 003 for Quake2Note This
  MOD is currently undergoing beta
  Please view the QRANK TXT and QRANK
  DOC files DescriptionQRANK is an
  automated ranking system for Quake 2
  Now server ownerscan offer players
  detailed ranking ladders like those
  found on TEN Mpathand Heat QRANK uses
  the ELO formula for determining player
 QSB.ZIP    Quake II: Quake II Scene Builder pre     436k     1-29-1998     0  
  Quake II: - Quake II Scene Builder pre
  release version January 18 1998 Quake
  II Scene Builder QSB is a program that
  allows you to view themodels monsters
  and other objects that appear in the
  game Quake 2from id Software Features
  Load from md2 or pak files
  Automatically loads related textures
  Animation User controlled lighting
  effects Save to bitmap files
 QSIGNII.ZIP    Quake: Nice quake symbol design that i     43k     12-02-1997     0  
  Quake: - Nice quake symbol design that i
  drew up Use it for whatever just dont
  take credit Cheers Kirk Williamsmanic
  mobsters comlunatic iaccess com au
 QT12-UPG.ZIP    Quake: Qtracker v1 2Written by Ronald     1675k     12-28-1997     0  
  Quake: - Qtracker v1 2Written by Ronald
  E Mercer the DM Ohio rmercer1 mindspring
  comHomepage http qtracker stomped
  comDocumentation http qtracker stomped
  com helpCopyright C 1997 Ronald E
 QUADS_SP.ZIP    Quake: QuAdS single player level image     1007k     12-28-1997     0  
  Quake: - QuAdS single player level image
  packThis file contains 400x300 images of
  many of the best availablesingle player
  Quake levels released after the last
  image pack quadsspq zip They are
  intended to be used with QuAdS
  levelpreview image feature Unzip this
  file into your id1 maps directory You
  can of courseremove images for levels
  you don t have but I recommend you totry
 QUAK2DUK.ZIP    Quake: by NOAM SCHER israel 1997 TIME     378k     12-28-1997     0  
  Quake: - by NOAM SCHER israel 1997 TIME
  BUILD about 4 hours NEW STUFF sound to
  you more then 8 sounds and to some
  monsteres 2 sounds MENU SOUNDS yes there
  are 3 new menu sounds 2 for single
  player and 1 new for the multyplayer
  option NEW LEVEL yes but only a test
  mini level HOW TO USE THIS just make a
  new directory inside quake directory
  called for example dukesnd and unzip the
 QUAK2_01.ZIP    QUAKE II DEMO SECRETS     2k     12-02-1997     0  
 QUAKVIEW.ZIP    Quake: Quake Map Viewer Alpha Version     38k     12-03-1997     0  
  Quake: - Quake Map Viewer Alpha Version
  5th June 1997 Quake and the Quake logo
  are trademark and copyright id software
  This is a Quake map viewer that was
  written using OpenGL It was designed for
  the 3dfx using opengl32 dll from GLQuake
  but will run under any OpenGL
  implementation NOTE Hardware
  acceleration is strongly recommended The
  demo usestexture mapping and billinear
 QUASS.ZIP    Quake: Quass: The Gauss Cannon     462k     12-03-1997     0  
  Quake: - Quass: The Gauss Cannon
  New weapon for Quake.
  Replaces Nailgun (who uses that weapon, anyway?)
  Fires depleted-uranium shells at super-shotgun rat
  Each shell does 100 points of damage, uses 5 cells
  move at rocket speed.
 QWADMIN.ZIP    Quake: qwadminremotely control a     11k     12-02-1997     0  
  Quake: - qwadminremotely control a
  quakeworld server from win95 nt
  Installation First you need MFC dlls You
  can get them here http activex microsoft
  com controls vc mfc42 cabJust copy
  qwadmin exe somewhere and you are all
  set Send comments bugs to pierre andre
  cote gel ulaval ca
 RCTF1UPD.ZIP    Quake: Fortress Base (CtF) updated v     622k     1-31-1998     0  
  Quake: - Fortress Base (CtF) - updated version
  3wave CtF level. Style selection is a
  little unholy, but it fits together
  nicely.. The size/layout should
  favour 10-20 player games.
 REAPER2.ZIP    Quake: Level Name Reaper 2 Wholesale     146k     12-02-1997     0  
  Quake: - Level Name Reaper 2 Wholesale
  Death DestructionFile Name Reaper2
  zipEditors Used QED for the map and
  AdQedit for some texture work keep
  watching the skies Type of level Single
  player nope not this time Deathmatch
  heaps of start points and weapons Also a
  lot of the start points are teleport
  destinations and a lot of destinations
  are shared time to get telefragged Notes
 REFV1KB3.ZIP    Quake II (Rendition Verite driver, beta     158k     12-20-1997     0  
 REMAINS.ZIP    Quake: Beneath The Remains     259k     12-08-1997     0  
  Quake: - Beneath The Remains
  Playing - single/deathmatch (by GamesNet FDN)
  This is a medium-small sized Deathmatch map. There
  single-player start and all the items are there, b
  no monsters. I made this map with "The Place of Tw
  (dm1) in mind. Its' style is mostly the same as th
  It has what I think is a "dungeon"-type atmosphere
  is
  only one secret area and it shouldn't be to hard t
  Stuff I didn't put in include: green armor, lighti
 RONZO1Q2.ZIP    Quake II: Ronzo1Q2     585k     2-08-1998     0  
  Quake II: - Ronzo1Q2
  Info: SP DM (by GamesNet)
  Quake2 maps for Deathmatch Play Only.
 RORITOR.ZIP    Quake: RORITOR     996k     12-08-1997     0  
  Quake: - RORITOR
  Playing - single (by GamesNet FDN)
  Based on the feature film "Brain Candy" which
  I Production Designed. This level is
  based on a mutated "Happy Drug".
 ROSIE.ZIP    Quake II: Rosieskin for the Quake2     81k     1-29-1998     0  
  Quake II: - Rosieskin for the Quake2
  female playerby Dan Bickelldanbickell
  loop comTools used Paintshop Pro
  4Photoshop 4NPherno s Skin Tool v0
  65based on original Q2 skins by Adrian
  Carmack and a photo of my girlfriend
  Rosie Ain t that sweet You can use it
  or modify it as you please please just
  don t take credit for it or sell it
 ROTATE.ZIP    Quake: Quake2     215k     1-29-1998     0  
  Quake: - Quake2
  Playing - deathmatch (by GamesNet FDN)
  Rotate is a smaller dm with some interesting space
  Best with 4-10 players
 SCAR.ZIP    Quake: Here is version 2 skin for the     16k     12-02-1997     0  
  Quake: - Here is version 2 skin for the
  Warzog Clan Created by Marc Ares on
  November 19 1997 viceroy compusmart ab
  ca
 SECONDW.ZIP    Quake II: Config file for secondary     1k     1-29-1998     0  
  Quake II: - Config file for secondary
  weapons by Tristian Tub Barrett
 SECRETBA.ZIP    Quake: DeathMarcher's Domain: The Secr     427k     12-08-1997     0  
  Quake: - DeathMarcher's Domain: The Secret Base
  This was a new level from scratch, it took me waay
  long to make it, after I was half done with it, I 
  my mind
  and redesigned it.  It's mainly a DeathMatch level
  with a few
  monsters in it, in case you want to check it out f
  There
  are two actual secrets, but there are more, if you
  them.
 SEXDRSTF.ZIP    Quake: Sexdroid Stuff     121k     12-08-1997     0  
  Quake: - Sexdroid Stuff
  New stuff for the Quake plug in monster SexDroid,
  includes new sounds and several new skins.
 SFORT.ZIP    Quake: This map is designed for the     219k     1-31-1998     0  
  Quake: - This map is designed for the
  TeamFortress QuakeC patch Title Small
  FortsFilename sfort bspAuthor Tony
  CabeAlias MagmaEmail Address bcabe
  mindspring comDescription This is a
  fairly small map that may get crowded
  and turn into chaos with 16 people It
  s simple in design with a fair amount
  of water occupying the
 SGHUNT1.ZIP    Quake: Stargate SG-1 Hunted     185k     1-31-1998     0  
  Quake: - Stargate SG-1 Hunted
  New - graphic (by GamesNet FDN)
  THis Level was inspired by the Showtime Series
  "Stargate Sg-1" particularly the episode "THor's
  Hammer".  THe Blue team(team 1)are the asgards
  (viking gods) who try and protect the human(team 3
  and get him to the Stargate.  And the Red team (te
  is the Goa'ulds(egyptian gods), who try to kill th
  human.  ANd the Yellow Team is the Human(team 3, 1
  player) and he runs like hell trying to get to the
 SGODDM1.ZIP    Quake: lay-wise the map is modelled af     183k     12-08-1997     0  
  Quake: - lay-wise the map is modelled after DM4, s
  expect
  Playing - single (by GamesNet FDN)
  A small metal/base style deathmatch level
  designed for 2-3 players.
 SHAMBLEI.ZIP    Quake II: Name Dann ThombsHomepage     1k     1-29-1998     0  
  Quake II: - Name Dann ThombsHomepage
  http www frag com halflife e mail
  dannman frag com Shamblein This is a
  skin for the shambler plug in model
  taken from the Shambler skin All
  graphics are from id
 SHAMSNOR.ZIP    Quake II: Name Dann ThombsHomepage     1k     1-29-1998     0  
  Quake II: - Name Dann ThombsHomepage
  http www frag com halflife e mail
  dannman frag com Shamsnork This is a
  skin for the snork taken from the
  Shambler skin All graphics are from id
 SHIPQUAK.ZIP    Quake: ShipQuake V0 1B Made By Your     219k     12-28-1997     0  
  Quake: - ShipQuake V0 1B Made By Your
  Imagination What is Shipquake ShipQuake
  is Quake with SHIPSCooperative Naah no
  maps for it DeathMatch YES SinglePlayer
  Just for testingNew Sounds Not for this
  versionNew Graphics SureThere are 3
  classes of ships
 SINFUL.ZIP    Quake II: Hey folks Well I locked     26k     1-29-1998     0  
  Quake II: - Hey folks Well I locked
  myself in my room today and pounded
  out my first skin for the Morbo model
  I really love workin with the Morbo
  model took me awhile to get this one
  done but it was alota fun doin it Ok
  so whenever i do a skin its based on
  some kind of inspiration this one was
  based on a dream i had last night ok
  so why was a green cyborg mutant in my
 SK_FORTS.ZIP    Quake: lay on this map is great Have a     513k     12-08-1997     0  
  Quake: - lay on this map is great Have a good tim
  enjoy the map. This is
  New - model (by GamesNet FDN)
 SLABRYNT.ZIP    Quake II: Slabrynth: The     189k     2-08-1998     0  
  Quake II: - Slabrynth: The
  Replimutilation
  Info: SP DM (by GamesNet)
  Slabrynth is a multi-tiered arena that
  the aliens use for their war games.
  Being that you already disposed of the
  alien contingent that was there, you
  are waiting for the next contingent to
  arrive. In the mean time you prepare
  for their arrival by practicing on
 SNEEVO.ZIP    Quake: Here is version 1 skin for the     16k     12-02-1997     0  
  Quake: - Here is version 1 skin for the
  Warzog Clan Created by Marc Ares on
  November 19 1997 viceroy compusmart ab
  ca
 SP1.ZIP    Quake: Staging Point     616k     12-08-1997     0  
  Quake: - Staging Point
  Playing - single (by GamesNet FDN)
  New - graphic
  This level is slated for use in the upcoming Quake
  Total Conversion project, after new QuakeC and mod
  added
  ...This level, along with Ohzarm (ohzarm.bsp) are 
  "regular"
  quake varieties of the levels that
  I plan on using in the TC...I feel that these leve
 SPBOTDM1.ZIP    Quake II: SPBOTDM1     91k     2-08-1998     0  
  Quake II: - SPBOTDM1
  Info: SP (by GamesNet)
  This is the first dm level designed
  around bots to my knowledge. It takes
  on the form of a warehouse more or
  less.
 SPEED1.ZIP    Quake: This map designed for the     876k     12-28-1997     0  
  Quake: - This map designed for the
  TeamFortress v2 6 quakeC mod 12 2
  97Title SPEEDWAY a map for Scouts
  Filename speed1 bsp speed1 zip Author
  Matt Armstrong HellFace Email Address
  armstron flash netDescription
  TeamFortress v2 65 Quake MapTeam
  Fortress http www planetquake com
  teamfortress Play Information This map
  does not work properly without the
 SPIDEYSK.ZIP    Quake II: 18th Jan 1998Your Name     28k     1-29-1998     0  
  Quake II: - 18th Jan 1998Your Name
  JaruzelEmail Address Jaruzel dircon co
  ukWeb Site address if any http www
  ghost co uk yes thats it my own server
  Your Player Name Jaruzel More a LAN
  player than an Internet Player Your
  Clan Name If any Black Friars BLKF
  Very brief description Spiderman
  Spiderman He can do what a Spider Can
  Well I did Spidey for Quakeworld and
 SPISPOPD.ZIP    Quake: S P I S P O P D Smashing     512k     12-02-1997     0  
  Quake: - S P I S P O P D Smashing
  Pumpkins Into Small Pieces of Putrid
  Debris c 1997 by Dave Wallin SPISPOPD is
  The Quake Mod of the Century Some
  Magazine It brings new meaning to the
  term quake Patch John BlascockDisclaimer
  This patch in now way promotes sensless
  vandalism killingyourself killing your
  friends or eating pumpkin pie Legal
  stuff This Patch may not be included on
 SPLASH09.ZIP    Quake: Splash v0 9Name Splashes v0     127k     12-02-1997     0  
  Quake: - Splash v0 9Name Splashes v0
  9Type QCAuthor s KidEmail nandt erols
  comBuild Time about 2 3 hoursEditors
  used QC EditType of ModSingle Player not
  reallyDeathmatch YES
 SQUAD_DS.ZIP    Quake II: 260198Squad DSH War     125k     1-29-1998     0  
  Quake II: - 260198Squad DSH War
  Colorsmale Lillebror dsh04 pcx dsh04 i
  pcxWIN95 background Squad DSH jpg
  Skins made by JanJ These skins may be
  used as base if you wish JanJICQ
  7362766E mail home grendel vip
  cybercity dk
 STARSHP2.ZIP    Quake: STARSHIP 2     1725k     12-08-1997     0  
  Quake: - STARSHIP 2
  Playing - single (by GamesNet FDN)
  New - sound
  Quake Single Player level
 STATD2A.ZIP    Quake: statd2a (revision)     195k     12-08-1997     0  
  Quake: - statd2a (revision)
  Playing - deathmatch (by GamesNet FDN)
  deathmatch!!! sorta like dm2 style of textures
 STICKY02.ZIP    Quake II: Sticky Proximity Bombs     140k     1-29-1998     0  
 STING01.ZIP    Quake: Quake2 Stinger Missile Mod v0.1     112k     1-29-1998     0  
  Quake: - Quake2 Stinger Missile Mod v0.1 (sting)
  Playing - single/deathmatch (by GamesNet FDN)
  Adds a homing missile with some extra personality.
 STORM7.ZIP    Quake: storm7     240k     1-31-1998     0  
  Quake: - storm7
  A two team version of Storm1
 STORMIT.ZIP    Quake: Storm The Castle     542k     2-08-1998     0  
  Quake: - Storm The Castle
  Info: SP DM (by GamesNet)
  Deathmatch Quake Level This is a
  multi-level castle that features a
  good mix of small dueling areas and
  big open spaces. It flows best with 5+
  players.
 STROGGDM.ZIP    Quake: StroggDM2: House of Glass     476k     12-28-1997     0  
  Quake: - StroggDM2: House of Glass
  Playing - deathmatch (by GamesNet FDN)
  Q2 DM map with plenty of transparent brushes
 SUPERSNO.ZIP    Quake II: QUAKE2 SKIN SuperSnork pcx     8k     1-29-1998     0  
  Quake II: - QUAKE2 SKIN SuperSnork pcx
  Jan 20 1998Author SuperPhattyE Mail
  super phatty usa netFiles SuperSnork
  pcx SuperSnork i pcx supersnork txt
  Instructions Just unzip all these
  files to your quake2 baseq2 players
  snork directory Important I am not
  responsible if you stuff this up your
  actions are your own and I take no
  responsability Other This is ver 2 of
 SWCTF10.ZIP    Quake: Star Wars CTF by Maxime     2022k     12-02-1997     0  
  Quake: - Star Wars CTF by Maxime
  Asselin1 Unzip all these files in a
  StarWars directory under your Quake
  directory 2 Connect to a Star Wars CTF
  server or run the Star Wars CTF server
  The maps1 Diplomatic Mission Leia s
  corvette is captured 2 Detention Block
  Luke Han Ben R2 and C3PO enter the Death
  Star to save Leia 3 Central Core Our
  heroes escape the Death Star in the
 SWSKINS1.ZIP    Quake: Star Wars Skin Set 1by Dan     391k     12-02-1997     0  
  Quake: - Star Wars Skin Set 1by Dan
  BickellThis is a set of Quake player
  skins depicting some of the original
  Star Wars characters Han Solo Chewbacca
  C3 PO Stormtrooper 4 LOM Boba Fett
 S_TECH1.ZIP    Quake: s_tech1     84k     12-08-1997     0  
  Quake: - s_tech1
  Playing - deathmatch (by GamesNet FDN)
  Deathmatch Quake map.
  Three floors plus water in a single
  room. Two elevators and one stair.
 T3FARENA.ZIP    Quake: Tiny Team TF Arena     487k     12-08-1997     0  
  Quake: - Tiny Team TF -- Arena
  Tiny Team TF level
 TEMPLE_M.ZIP    Quake: Temple of MurBSP Temple mClass     214k     12-02-1997     0  
  Quake: - Temple of MurBSP Temple mClass
  DM level for 2 6 playersQBsp 69
  secsLight 162 secsVIS 346 secsIf you
  copy this level to your friends net etc
  Please keep the txt with it
  FalconnaEMAIL pekka hurme dlc fi
 TFARENA.ZIP    Quake: This map designed for the     144k     1-31-1998     0  
  Quake: - This map designed for the
  TeamFortress v2 6 quakeC mod Title
  Team Fortress Arena Filename tfarena
  zip Author Glorfindel Email jfraser
  geocities com Description TeamFortress
  v2 6 Quake MapSection 2 This map does
  not work properly without the
  TeamFortress QuakeC patch which can be
  downloaded from http www planetquake
  com teamfortressor from ftp cdrom com
 TFL4.ZIP    Quake: The Final Level     996k     12-08-1997     0  
  Quake: - The Final Level
  Playing - single (by GamesNet FDN)
  Large base-style map
 TF_COOLS.ZIP    Quake: These are Skins for Team     374k     12-02-1997     0  
  Quake: - These are Skins for Team
  fortress First of I would like to thank
  all the orginal artists who made the
  skinsthat I chopped edited cut pasted
  and drew over to create these skins
  Where possible I left the skins as much
  unchanged as possible otherthan drawing
  them a bit neater and cleaner I ve also
  avoided changingthe look of the classes
  too much from the orginal skins theme
 TIMMCFG2.ZIP    Quake: TimmConFiG v2.05     8k     1-31-1998     0  
  Quake: - TimmConFiG v2.05
  One of the most user friendly cfg's out there.
 TOWER.ZIP    Quake: small deathmatch level by     160k     1-31-1998     0  
  Quake: - small deathmatch level by
  Paul Edwardsmail at bobdfish geocities
  com for the source oranything else
 TRENCHES.ZIP    Quake: Trenches of Death     761k     1-29-1998     0  
  Quake: - Trenches of Death
  Playing - single/deathmatch (by GamesNet FDN)
  Deathmatch level for Quake 2.
  It's basically a battle field with trenches
  and towers for some good deathmatches. Every
  now and then you might need to go down to the
  underground fortresses for some health and
  other powerups. I've used the last room of
  base1.map for the underground fortresses.
 TTEMPLE.ZIP    Quake: ttemple.bsp The technological     513k     1-29-1998     0  
  Quake: - ttemple.bsp / The technological temple of
  Yeah!
  Dm level which should provide you with lots
  of different pleaasures!
 TWISTDM.ZIP    Quake: Twisted Terror     226k     2-08-1998     0  
  Quake: - Twisted Terror
  Info: SP DM +GFX (by GamesNet)
  Deathmatch arena. Three main areas.
  Plenty of secrets. Most require the
  rocket jump or even a QRJ. Did'nt
  really try to put pretty textures and
  runes on the walls. I'll do that on
  another map later on. Anyway your here
  to deathmatch not to look at the
  scenery. Lighting is rather good I
 UMBRIEL.ZIP    Quake: UMBRIEL STATION: Reactor Core     274k     12-28-1997     0  
  Quake: - UMBRIEL STATION: Reactor Core
  Playing - deathmatch (by GamesNet FDN)
  Umbriel, frozen moon of
  Uranus, was abandoned by
  Terran space forces four
  years ago. A virulent
  plague had wiped out most
  of the colony, causing a
  hurried evacuation. Much
  was left behind...
 URSP100.ZIP    Quake: Maddes' Ultimate Regular     390k     2-08-1998     0  
  Quake: - Maddes' Ultimate Regular
  Scourge Patch
  Info: DM DM +MDL (by GamesNet)
  URSP100.*
 VERTIGO.ZIP    Quake: Ziggurat Vertigo for Quake 2     484k     1-29-1998     0  
  Quake: - Ziggurat Vertigo for Quake 2
  Playing - deathmatch (by GamesNet FDN)
  Pretty much a straight copy of E1M8 from
  Quake 1.  I left out one of the original
  secret areas (under the lava) and added
  a new one (you find it).
 VILLAGE.ZIP    Quake: Village     137k     12-28-1997     0  
  Quake: - Village
  Deathmatch level for Quake 2.
 VOTE1.ZIP    Quake: Vote A Map for Team Fortress 2     173k     12-02-1997     0  
  Quake: - Vote A Map for Team Fortress 2
  6By Sgt ThundercokVersion 1Other maps
  The Well The Rock Spaz BallUsed
  Worldcraft EntEd Paint shop Pro TextPad
  MipDipLevel 4 vis full vis jek19 idt
  netFIRST Put vote1 bsp in your fortress
  maps folder This is a voting map that
  runs between levels Players shoot the
  doors of the map they want to play
  Eventually a door will open Run in and
 VOTE40.ZIP    Quake: Vote 40 Doors A Map for Team     301k     12-28-1997     0  
  Quake: - Vote 40 Doors A Map for Team
  Fortress 2 6By Sgt ThundercokVote40
  zipVersion 1Other maps The Well The Rock
  Spaz Ball Vote1Used Worldcraft EntEd
  Paint shop Pro TextPad MipDip
  RemipdlxLevel 4 vis full vis jek19 idt
  netNOTES FOR VOTE40 I have allowed 4
  teams and all classes for vote40 but
  have included different
 VULCAN.ZIP    Quake: Vulcan (The Tensar Project heh     260k     1-31-1998     0  
  Quake: - Vulcan (The Tensar Project heh heh)
  Pure racing
  Loosely based on a (rather large) figure of 8
  Lava themed with some multiplayer crossovers
  (If anyone wants it converting to racingdm, let me
 WEDGE10.ZIP    Quake: Wedge Skin v1 0This is a pcx     22k     12-02-1997     0  
  Quake: - Wedge Skin v1 0This is a pcx
  file to be used mainly for quake
  deathmatch It is Wedge Antilles or
  another rebel x wing pilot from Star
  Wars Included in this file should be
  wedge pcx for player mdl wedge txt this
  text file h wedge pcx the gibbed head of
  the texture Artwork done by Jeff
  Lulewicz of Clan Womprat E mail jeff
  mhtc net Clan womprat s website http www
 WEIGHTY.ZIP    Quake: Weightfulness     203k     2-08-1998     0  
  Quake: - Weightfulness
  Info: SP DM (by GamesNet)
  Deathmatch Scourge of Armagon Level
  This is basically an arena type level
  with arches that you pass through to
  change your gravity. You MUST have
  Scourge of Armagon or it won't run.
 WINQBSP3.ZIP    Quake II: WinQBSP3 v0 90     89k     1-29-1998     0  
  Quake II: - WinQBSP3 v0 90
  NotesWinQBSP3 is a level compiler for
  Quake 2 used the same was asQBSP3 by
  id Software What makes WinQBSP3
  different is it has a Windows GUI the
  ability to logoutput to a file and
  many more featuresDocumentation is
  provided as HTML in the zip Lee Smith1
  24 98
 WJGDM1.ZIP    Quake: . Weapons include hyperblaster     74k     1-29-1998     0  
  Quake: - .  Weapons include hyperblaster, rocket l
  and 2 machine
  Playing - deathmatch (by GamesNet FDN)
  Fairly small deathmatch level suitable for 1 on 1
 WODDM.ZIP    Quake: World Of Darkness     303k     2-08-1998     0  
  Quake: - World Of Darkness
  Info: SP DM (by GamesNet)
  Deathmatch arena. 4 main area's with a
  circular idea as that seems to make
  the best levels for one on one. Goes
  to dm2 after your fragin fest. Also
  various stuff that makes recognisable
  sounds as to where people are. 2 rooms
  that require a button to be shot to
  open the door. (Easy to find i tell
 WOTN101.ZIP    Quake: Name of Mod War Of The     357k     1-31-1998     0  
  Quake: - Name of Mod War Of The
  NationsFile Name wotnbeta zipVersion
  Client Side Public Beta 1 01 Date
  January 23 1998E mail mattp3d ten
  netWeb Site www geocities com
  siliconvalley way 5304 index htmlThe
  site is a bit deranged AUTHOR INFO
 WQMODV8.ZIP    Quake: The wacky quake modfilename     2499k     12-02-1997     0  
  Quake: - The wacky quake modfilename
  wqmodv 8 zipVersion 80Date October 13
  1997 Author Cole HabbleyE mail jhabbley
  mc net Type of modQuakeC yes from the
  execellent grappling hook not by me
  Sound yesmdl files yes based mostly on
  quakes original models
 WRUSH.ZIP    Quake: Weenie Rush v1.2b )ohnny Ringo     123k     12-15-1997     0  
  Quake: - Weenie Rush v1.2b )ohnny Ringo
  TeamFortress v2.6 Quake Map
 W_TECH1.ZIP    Quake: w_tech1     88k     12-08-1997     0  
  Quake: - w_tech1
  Playing - deathmatch (by GamesNet FDN)
  Deathmatch Quake map.
 W_TECH2.ZIP    Quake: w_tech2     121k     12-08-1997     0  
  Quake: - w_tech2
  Playing - deathmatch (by GamesNet FDN)
  Deathmatch Quake map.
  Four floors high. Two of the floors
  are made of bars. Many slopes connect
  the floors.
 XMASQK15.ZIP    Christmas Quake update v1.5     1029k     12-25-1997     0  
  Christmas Quake update v1.5
  Adds Christmas Musik and fixes a few bugs.
 XOMIS.ZIP    Quake: xomis     402k     2-08-1998     0  
  Quake: - xomis
  Info: SP DM (by GamesNet)
  For you to decide
 ZAHGURIM.ZIP    Quake: ZAHGURIM S CONFIG v1 0 by     3k     12-02-1997     0  
  Quake: - ZAHGURIM S CONFIG v1 0 by
  Andrew Doro and Nick DoroThis config has
  several cool features Freelook locked on
  A crosshair toggle Sniper mode zoom in
  and crosshair combined X ray mode Night
  Vision Cheat Toggle this toggles cheats
  on and off depending on whether or not
  you want to cheat
 ZANY.ZIP    Quake: Here s some zany new skins for     54k     12-02-1997     0  
  Quake: - Here s some zany new skins for
  quake Enjoy All skins courtesy of The
  Mighty Matt Shults Sanford2 pcx Fred
  Sanford from the popular 70 s
  sitcomDestro pcx The chrome headed GI
  Joe villainApollo pcx Apollo Creed from
  the Rocky seriesE Mail Dviertel io com
 ZERVSDM6.ZIP    Quake: Zerstorer meets DM6     405k     2-08-1998     0  
  Quake: - Zerstorer meets DM6
  Info: SP DM (by GamesNet)
  A deathmatch map inspired from dm6 and
  the zerstorer pc.
 ZTN2DM1.ZIP    Quake: Painkiller     165k     1-29-1998     0  
  Quake: - Painkiller
  Playing - deathmatch (by GamesNet FDN)
  Quake II deathmatch level
  suited for 1-on-1 play

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