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   comp.lang.pascal.borland      Borland Pascal was actually pretty neat      2,978 messages   

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   Message 2,152 of 2,978   
   Marco van de Voort to Jason Burgon   
   Re: TP 6.0 Request.: SVGA BGI / Unit + G   
   27 Apr 06 07:25:48   
   
   From: marcov@stack.nl   
      
   On 2006-04-26, Jason Burgon  wrote:   
      
   > Using a 32-bit Pascal compiler such as FreePascal should theoretically give   
   > you access to all your memory, and you can store your images in one   
   > contiguous block of memory, but the same video restrictions apply in XP as   
   > with any other DOS or DPMI program.   
      
   If you use the win32 compiler, you don't have restrictions under NT.   
   It is advised to use the win32 compiler if possible.   
      
   Besides, it will give you access to SDL (easy), OpenGL, Direct3D etc, which   
   could be useful.   
      
   OP ask around on http://www.pascalgamedevelopment.com/forums/   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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