home bbs files messages ]

Forums before death by AOL, social media and spammers... "We can't have nice things"

   comp.lang.pascal.borland      Borland Pascal was actually pretty neat      2,978 messages   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]

   Message 2,963 of 2,978   
   Chax Plore to Noon   
   Re: Great Sound & Graphics units for Bor   
   07 Feb 25 07:43:20   
   
   From: nznmrqmrxr@qazk.bet   
      
   download/sourcecode/gx2jpeg.rar	GX2 patch 1.01 - It seems to me that   
   this URL is wrong - it is a copy of "JPEG extension" link.   
      
   Also at the bottom of website pages you have error:   
   "Warning: Undefined variable $forum_units in   
   /var/www/web909/htdocs/accounts/web909_1/html/language/en/sourcecode/gx2.htm   
   on line 128"   
      
   On 2025-02-03 16:17, Noon wrote:   
   > Hey everybody who's still here,   
   >   
   > I'd like to contribute a bit to breathe some life into this group.   
   >   
   > I've created SoundLib and GrafX in the 90s until early 2000s.   
   >   
   > Borland Pascal:   
   > SoundLib 2 and GX2 are both designed to work with Borland Pascal and   
   > Protected Mode.   
   >   
   > SoundLib 2 offers real time mixing alongside MOD playback (MOD, S3M, XM)   
   > on Sound Blaster cards and compatibles.   
   >   
   > GX2 offers Hi- and Truecolor imaging with advanced effects, filters,   
   > alphachannels and extensive format support (PNG, GIF, BMP, PCX, FLC/FLI   
   > and more).   
   >   
   > Turbo/Borland Pascal:   
   > GrafX 1.x has support for 8/15/16 bit VESA modes and relevant file   
   > formats, and is syntax-similar to Borland's Graph API.   
   >   
   > SoundLib 1.x offers playback and recording support for SoundBlaster   
   > cards and compatibles.   
   >   
   > All here:   
   > https://crossfire-designs.de/index.php?lang=en&what=sourcecode   
   >   
   > I might make new releases in the near term, as I've been actively   
   > working on improvements on it for some time.   
   >   
   > Notable possible changes:   
   > SoundLib 2 may add STM and 669 support, add Windows Sound System   
   > support, add ADPCM support.   
   > GX2 added support for RLE sprites, which are quicker to render, may add   
   > AVI playback support.   
   >   
   > If you're interested what they can do:   
   > https://crossfire-designs.de/index.php?lang=en&what=software   
   >   
   > Tetris II works with SoundLib 2, GX2, Tetris works with GrafX.   
   >   
   > Enjoy, and happy coding!   
      
      
   --   
      
   -----BEGIN PGP PUBLIC KEY FINGERPRINT-----   
   5745 807C 2B82 14D8 AB06 422C 8876 5DFC 2A51 778C   
   ------END PGP PUBLIC KEY FINGERPRINT------   
      
   --- SoupGate-DOS v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]


(c) 1994,  bbs@darkrealms.ca