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|    rec.arts.startrek.misc    |    General discussions of Star Trek    |    11,202 messages    |
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|    Message 10,895 of 11,202    |
|    Daniel to anim8rfsk@cox.net    |
|    Re: AI/LLM reviews of STNG - Night Terro    |
|    07 Sep 25 21:05:11    |
      [continued from previous message]              >>>>> pointing to its uneven execution.       >>>>> ([Wikipedia][3])       >>>>>       >>>>> * **Fan Commentary Reflects Division**       >>>>> Fans are torn: some find it a creepy and memorable horror outing,       >>>>> while others criticize the dream sequences and lack of narrative       >>>>> finesse.       >>>>> ([Jammer's Reviews][4], [IMDb][6], [Late to the Game Blog][5])       >>>>>       >>>>> ---       >>>>>       >>>>> ## Final Rating: **7 / 10**       >>>>>       >>>>> **Verdict:** *Night Terrors* is a bold, atmospheric experiment for       >>>>> *TNG*, doubling down on sleeper horror within a Star Trek context. Its       >>>>> strengths lie in unsettling visuals and psychological drea       â€”uncommon       >>>>> for the series. However, the undercooked dream imagery and narrative       >>>>> thinness dilute its effectiveness. At its best, it's a creepy       >>>>> standout; at its weakest, it’s a drawn-out oddity.       >>>>>       >>>>       >>>> Interesting, using a llm to review a 30+ year old episode, an era where       >>>> shows weren't serialized like they are today.       >>>>       >>>> how do you develop lore for a 40 minute episode?       >>>>       >>>>       >>>       >>> See “Datalore”       >>       >> What about it?       >>       >       > They developed lore in a 46 minute episode              Ok              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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