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   rec.arts.startrek.misc      General discussions of Star Trek      11,202 messages   

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   Message 9,547 of 11,202   
   ANIM8Rfsk to kwicker1b_nospam@comcast.net   
   Re: Life Imitates 'Star Trek'   
   26 Oct 05 19:29:00   
   
   XPost: rec.arts.sf.tv, rec.arts.tv   
   From: ANIM8Rfsk@cox.net   
      
   in article 2tCdnajNi8KyZcLeRVn-jw@comcast.com, Ken from Chicago at   
   kwicker1b_nospam@comcast.net wrote on 10/26/05 2:42 PM:   
      
   >   
   > "David Johnston"  wrote in message   
   > news:435f7d93.1847677@news.telusplanet.net...   
   >> On Wed, 26 Oct 2005 17:02:21 -0000, pv+usenet@pobox.com (Paul Vader)   
   >> wrote:   
   >>   
   >>> ANIM8Rfsk  writes:   
   >>>>> Star Trek communicators are magic. Deal with it. *   
   >>>>   
   >>>> First I want an example of communicators talking through a planet.   
   >>>   
   >>> The enterprise is in orbit. Therefore, for much of the time, it has no   
   >>> line   
   >>> of sight to the landing party. The planet's in the way.   
   >>>   
   >>> Unless the enterprise always uses geosyncronous orbits anyway. I suppose   
   >>> that's a possible fanwank. *   
   >>   
   >> Why wouldn't they be in a geosynch orbit?  The only reason I can think   
   >> of is, that they are in orbit around a planet with a lot of space   
   >> traffic so they need to take an available orbit instead of a good one.   
      
   They aren't in a geosync orbit because geosync is well beyond the range of   
   the transporter.   
   >>   
   >> Even then they have the kind of power budget that lets them just hover   
   >> in position.   
      
   That's what they do.   
      
      But since we know they can't normally beam through   
   >> planets, and since we know they can normally beam up from every   
   >> landing party at a moment's notice, I don't think there's a good   
   >> reason to automatically assume that communicators work through   
   >> planets.   
      
   There's none, unless there's an example I can't think of.   
   >   
   > Kinda like parking a car right in front of a hous--unless it's a crowded   
   > street and then having to park further away.   
   >   
   > -- Ken from Chicago   
   >   
   >   
      
   --   
      
   You Can't Stop the Signal   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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