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   =?iso-8859-1?Q?[NEWS]_New_details_on_Net   
   24 Mar 21 18:18:57   
   
   From: YourName@YourISP.com   
      
   From ComingSoon.net ...   
      
      
       Derek Kolstad offers new details on Netflix's Splinter Cell anime   
       -----------------------------------------------------------------   
       Last summer saw the exciting announcement that Netflix had begun   
       development on an anime series adaptation of Ubisoft's hit   
       stealth shooter franchise Splinter Cell and now writer/executive   
       producer Derek Kolstad has opened up with details regarding the   
       highly-anticipated project.   
      
       In a new interview with Collider for the upcoming action thriller    
       Nobody, which he penned, Kolstad confirmed that the first season   
       will be eight episodes long and that he's in the process of   
       "finishing up" the bible for the season before sending it off and   
       diving head first into the writing process. While plot details   
       are currently unknown for the series, Kolstad confirmed that the   
       plan is to produce 16 episodes at the very least, which will all   
       run for 20 to 30 minutes as he enjoys the idea of the shorter   
       runtime.   
      
       "I like the idea of following two different timelines, and being   
       introduced to a character both upon inception and where he is   
       now... [because] it just leaves the audience wanting more,"   
       Kolstad said. "It'll be 12:40 at night and you're like, 'Ugh,   
       I kind of want to watch another one. Oh, 24 minutes? Cool.' I just   
       want to render it down to simplicity. And I know I'm a writer, and   
       I'm supposed to say, 'you should really read my dialogue,' but   
       I like the unspoken narrative. And [with] animation, it's   
       incredibly powerful when you can do a sequence of events and just   
       have music. And it's all character moments. And so Splinter Cell    
       has been a joy in that regard."   
      
       Though the streaming platform has yet to announce the animation   
       house behind the project, Kolstad promised that revelation would   
       be "coming soon" and praising the format as "fucking cool" as it   
       allows for more creative freedom in the look of the series   
       live-action doesn't offer.   
      
       "You send in a script and they make it," Kolstad said. "It isn't a   
       matter of casting this, this, this, or that. It's like, 'What do   
       you want to do, Derek?' 'I think this would be cool.' 'That would   
       be cool!' We start it. Now, it takes forever because it's   
       animation, but still, that kind of playtime is fun. They came to   
       me with the animatics going, 'Hey, this is what we want to do.'   
       I'm like, 'That's cool, let's play.'"   
      
       In talking about when audiences can expect to see the series, the    
       John Wick creator opined that a 2021 debut is likely out of the   
       question as "these things, from inception to execution" run   
       roughly 18 months to two years and while he says the first two   
       seasons will call for contained storylines, he revealed he is open   
       to develop more if made sense from a creative standpoint.   
      
       "Every season is going to be self-contained, outside of the   
       evolution of the main character," Kolstad said. "I like having one   
       big, bad, one overarching story and one background story, with the   
       A/B of it all, and yet, I look at everything I do - well, almost   
       everything - especially in film and TV, as the best Westerns. He   
       rides off into the sunset because he's going to do the same   
       fucking thing the next town over until he dies doing it. And with   
       these characters that we get to have fun with, you want to see   
       what their next step is. I remember back in the day, you see a   
       sequel for something, you're like, 'Ugh, really?' And then you see   
       it and you're like, 'Kind of think that's better than the last one.   
       They took a little bit of a U-turn.' And I think that kind of   
       stuff is fun."   
      
       Featuring the official endorsement of bestselling military and   
       espionage author Tom Clancy and inspired by Hideo Kojima's hit   
       Metal Gear series, the Splinter Cell franchise was spawned in 2002   
       with the game of the same name and received rave reviews from   
       critics and gamers alike and was a major commercial success for   
       Ubisoft. The stealth franchise, comprised of seven mainline titles   
       and seven tie-in novels, centers on former U.S. Navy SEAL Sam   
       Fisher as he is recruited by the NSA to work for the secretive   
       sub-division Third Echelon and the various operations.   
      
       A film adaptation of the flagship franchise has been in development   
       for 15 years now, with Tom Hardy (Venom) signing on for the central   
       role in 2012 and having been attached the project since, with   
       various writers and directors attached including Eric Warren Singer   
       (Top Gun: Maverick), Doug Liman (Edge of Tomorrow), Joseph Kahn   
       (Detention) and Frank John Hughes (Justified), though sources   
       report that project is considered to be inactive after three years   
       of no movement.   
      
       In addition to the John Wick franchise, Kolstad most recently   
       co-wrote the Quibi action-comedy Die Hart starring Kevin Hart and   
       John Travolta and contributed to the Disney+ Marvel Cinematic   
       Universe series Falcon and the Winter Soldier and was signed by   
       Square Enix to pen the long-in-development film adaptation of Just   
       Cause, which will be helmed by Stuber director Michael Dowse.   
      
      
      
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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