From: corey@tsgc.dyndns.org.remove-jsb-this   
      
    To: "" <-(nospam)-sysop@worldgroup.no-ip.com-(nospam)   
    Re: Re: Worldlink Source code   
    By: "" <-(nospam)-sysop@worldgroup.no-ip.com-(nospam)-> to   
   alt.bbs.majorbbs,comp.bbs.majorbbs on Mon Nov 10 2003 04:42 am   
      
    > Actually I found the info for the new WorldLink so thanks anyhow... For   
    > anyone else whos looking for it the new server address for worldlink is   
    > "worldlink.worldgroupware.com". You'll have to add that manually in your   
    > worldlink scheduler and remove the default hub.wl.org.   
    >   
    > Ciao   
    >   
    > Rob   
    > __________________________________________________________________   
    >   
    > WG/MBBS Module & C/S Developers Group   
    > _________________________________________________________________   
    >   
    > "" <-(nospam)-sysop@worldgroup.no-ip.com-(nospam)-> wrote in   
    > message news:4Wkrb.185682$7B1.173946@news04.bloor.is.net.cable.rogers.com...   
    > >   
    > > Howdy Y'all,   
    > >   
    > > First...   
    > >   
    > > Does anyone know if WorldLink is still running? It doesn't seem to be.   
    > (at   
    > > least not at the old address anyhow).   
    > >   
    > > Second, if it's not running anymore... I happen to have the source code   
    > to   
    > > the WorldLink server module (never released but I have it from when I   
    > worked   
    > > with gcomm.) This is the source and .dll that gcomm and worldgroupware   
    > used   
    > > to run on the worldlink server to run the worldlink network. If their not   
    > > going to run it, perhaps a couple of us hobby driven BBSers/SysOps can.   
    > > Anyone running WGx.xx with Worldlink enable wanna try and test it with me.   
    > > I suppose I can setup the server and module and test it from another   
    > machine   
    > > here but I think it would probably be better to connect a couple offsite   
    > > servers for the test. From the testers perspective all you'd need to do   
    > is   
    > > add one of my pre-determined addresses to you wlink module server settings   
    > > and connect, test, etc.   
    > >   
    > > Anyhow just a thought. I missed the option of WorldLink on my hobby   
    > system   
    > > and thought Id see if it was still around or what first I suppose.   
    > >   
    > > P.S. Please be patient if you respond here, some times a few days go   
    > > between when I check mail and news.   
    > >   
    > > Regards.   
    > >   
    > > Rob.   
    > > to email send to SysOp @ the sever below (sorry for hassle but I get   
    > 'nuff   
    > > spam already)   
    > > worldgroup . no-ip . com   
    > >   
    > > __________________________________________________________________   
    > >   
    > > WG/MBBS Module & C/S Developers Group   
    > > _________________________________________________________________   
    > >   
    > >   
    >   
    >   
    >   
    > --- Synchronet 3.11a-Win32 NewsLink 1.67   
      
   I wish I had the all the worldlink stuff and source code.   
   we could make private chat networks, it might build worldgroup up to have   
   this option. it would be sort of like the old system link up other bbses   
   had at on time. but I would maybe mod it so other wl servers could connect too.   
   this way if you had a system that was adult or pirate or something you could   
   ban them. course then they could start thier own too. but this way there would   
   be many systems instead of just 1 heart system.   
      
   Corey+   
      
      
   Sent from, St Benedict Catholic Church - Las Vegas, Nv   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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