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|    alt.c64    |    Putting Jack Tramiel on a big pedestal    |    4,524 messages    |
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|    Message 2,767 of 4,524    |
|    Commodorus to All    |
|    The C64 killed the ATARI 800 (1/2)    |
|    06 Jan 06 08:12:40    |
      XPost: comp.sys.atari.8bit, comp.sys.cbm       From: kingcommodorus@mastersofcommodore.org              X-No-Archive:yes              Face it, the ATARI 800 XL and XE machines were a failure and the C64 killed       these systems.              Let me tell you WHY the 800 failed and why the C64 is so much better:              Sprites :              The ATARI 800 has 8 mediocre sprites. 4 1-colored players, only 8 lores       pixels wide and 4 missiles, only 2 pixels wide.              This is ridiculous compared to the 8 HiRes sprites of the C64 which are       24*21 pixels in HiRes or 12*21 in Multicolor.              C64 wins              C64 : 1 ATARI : 0              Graphics :              The ATARI has 256 colors - but where? All the colors look the same and admit       it, the ATARI doesn't even have a decent red. The colors of the ATARI 8 Bits       are blurry, ridiculous and not as sharp as the C64's colors.              In HiRes, the A8 can only use 2 colors.The C64 can use all 16. The A8 can       use       artifacting, but the colors look like old PC CGA colors.Ugly.And this       doesn't       work on PAL machines, all they get is a monochrome screen.              Most games on the ATARI are just 4 color games. Because the ATARI can't       display more than 4 colors in multicolor mode. You say Display List       interrupts?       They are ridiculous. Only a few ugly "copperlist" effects can be found in       games       or demos. Take a look at the C64s FLI pictures. They blow the ATARI away.              ATARI's 256 color mode - ridiculous, the resolution is only 80*96 and these       pictures look bad.              Colorview? Flickers badly.              All those Polish picture formats? Flicker like hell.              The C64's FLI modes kick ass and the ATARI can't do anything similar.              Scrolling? C64 does scroll in HiRes, much smoother than the ATARI.With       good programming, the C64 beats the ATARI.              C64 wins              C64 : 2 ATARI : 0              Sound :              Not much to say. Listen to all those SID songs in the High Voltage SID       Collection and compare them to the lame POKEY sounds in the       SAP Archive.              There is not a single song on the ATARI that can compete with the       C64.Forget it.Check games like International Karate, Warhawk       and Thrust; the C64 music in all those games is far better than       the POKEY music.              Oh, the ATARI has Softsynth. But admit it, Softsynth does take       most of the CPU time.It's like a soundtracker player. You       can't even display any decent graphics while using it.       The C64 can do something like that, too, but with only a fraction       of the CPU-time the ATARI needs.              SID is in an entirely different league. POKEY can only be       compared with the AY soundchip, but not with the SID.              C64 : 3 ATARI: 0              Compatibility/DOS :              The ATARI had always compatibility issues. How many different ATARI       8 Bit machines are there? Some with 16K like 400 or 600 XL, some       with 48K like the 800 and some with 64K like the 800 XL and the       128K 130 XE.              They have at least 2 different versions of the OS. Some old programs       won't work on the XL/XE machines. XL/XE programs won't work       on the old 48K machines with the old OS.              They didn't really improve th XL/XE machines. No better       graphics, still the same 1-colored 4 players and 4 missiles       and the extra 16K RAM are almost impossible to find.              ATARI has many different floppies and 4 densities, single, medium,       double and quad. This is confusing.              Also confusing are the dozens of DOS versions. Even worse than on       MS DOS machines.              The C64 did never have this compatibility issues. Programs worked       on every C64. No 16K machines, no 48K machines, only THE C64.              And the C64 didn't have such a lame DOS. It has its disk operating       system and it works.You don't have to search for the correct DOS,       you have only one density and everything works on every C64.              This made the ATARI too complicated. Software companies had       to mess around with 16K,48K and 64K machines , two OS       versions and at least 3 densities of disks.              Too complicated, that means too expensive, so companies decided       to make programs for the C64, which is far easier to use.              And don't let us talk about cassette recorders. The ATARI       cassette recorders are slow.Very slow. They can play music       while loading, but who needs that? The C64 can load       very fast from tapes, while loading with the ATARI takes       ages.              C64 wins              C64: 4 ATARI: 0              BASIC :              The C64 BASIC isn't very good, any C64 user has to       admit that.              BUT, it forced us to learn POKEs and learning POKEs is       the first step to learn Assembler, machine language.              I'd say the bad BASIC of the C64 forced many programmers       to learn machine language and that was good.       We don't have too many lame BASIC programs on the C64.              The ATARI 800 BASIC isn't really good, but good enough       for a large amount of pretty lame BASIC programs.              I'd give the ATARI 1 point for the BASIC, but my opinion       is that BASIC doesn't matter at all. Good games are written in       machine language.              C64: 4 ATARI: 1              Software/Games :              Many ATARI users keep telling us that the ATARI had       "incredibly" strong games in the early 80s such as       Ballblazer or Koronis Rift. Yes, this may be the truth,       because the ATARI was a machine of the 70s and       the early 80s.              After 1985, all the ATARI got was mostly lame ports       or even more lame budget games. This is because       the ATARI's hardware is 70s technology, it       cannot compete with a C64, it's more on the       level of a VC20.              The ATARI simply wasn't capable of the       80s arcade games which required many       sprites, colorful sprites.              Look at most of the games that do exist for both       systems. Only some of the early games were       better on the ATARI, because the programmers       had to learn how to code the superior C64 first.              No game that was released after 1985 is better       on the ATARI 800.              Alternate Reality? Not really a great game. The       ATARI does use some ugly color-bars, the       C64 version is better.              Ghostbusters - the ATARI version looks       inferior and lacks most of the speech.              International Karate - the music on the ATARI       is far worse.              Rampage - ridiculous 1-color sprites on the ATARI,       this is a joke when compared to the C64 version.              Arkanoid - ugly graphics, ugly colors, cannot be       compared to the C64 version.              Mercenary - wireframe graphics, it's basically       the same on both systems              Druid - ugly, blocky sprites on the ATARI,       cannot be compated to the C64 version              There are not many games to compare, because most       software houses abandoned the ATARI 8 Bit after       1985, the right decision in my opinion. The hardware       was just to "70s"-style, too weak for the games of       the 80s that required sprites and many colors.              C64 wins with its thousands of games              C64 : 5 ATARI: 1              Result :              The C64 totally beats the ATARI machines. The ATARI       machines are absolutely inferior and they can only       be compared with systems like the VC20 or the Apple II.              The C64 was one of the main reasons, the ATARI 800       machines died. The C64, with its modern, superior       technology, killed the ATARI systems and the       software developers abandoned this old 70s system.              This is the reason, the C64 dominated the 80s and the       8 Bit era. It was cheap, powerful and easy to              [continued in next message]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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