e6bc54b3   
   XPost: comp.sys.cbm   
   From: etienne@xs4none.nl.invalid   
      
   In article   
   <4bb96981-f309-48f2-8d81-07772561e1be@l6g2000prm.googlegroups.com>,   
    christianlott1 wrote:   
      
   > On Dec 29, 4:20 pm, Etienne von Wettingfeld   
   > wrote:   
   > > In article ,   
   > > Anders Carlsson wrote:   
   > >   
   > > > Etienne von Wettingfeld writes:   
   > >   
   > > > > Most people deny being dunric, but what does that prove?   
   > >   
   > > > "Everyone's a Dunric", the modern follow-up to "Everyone's a Wally" ?   
   > >   
   > > I think it should be a text adventure (not written in BASIC though).   
   > > Find the missing floppies in your uncle's mansion and then try to   
   > > convince a bunch of NPCs to retrieve the data on it. Of course only   
   > > certain NPCs can help you with certain floppies and you have to figure   
   > > out which match.   
   >   
   > ouch. "paul panks' floppy disk reconstruction set"   
      
   I prefer to refer to him as Paul Pranks. I think it's also better to   
   market that name.   
      
   > venture if you will into the cavernous and ruthlessly relentless mind   
   > of commodore's most infamous outcast and basic text game guru paul   
   > allen panks ! rifle through old scratched and discarded, magneticly   
   > drained media, searching for the key - to the gates of heaven... or   
   > the gates of HELL!!!!!!!   
   >   
   > come now, innocent victims.. plunge your disk monitors into the empty,   
   > discharged wastes which once held the very foundations of civilized   
   > literary endevour - "apse front 2 4 2"!!, dying embers of the most   
   > epic of basic text adventure games for the C64!   
      
   To be honest I never liked text adventure games much. The idea is cool,   
   even more as you lay it out, but it always in turned in to a "guess what   
   you can type and then guessing what you should type" situations.   
      
   With Maniac Mansion your options where clear, but even that had some   
   stupid things like that key in the chandelier. Why not get on the sofa   
   and reach for it?   
      
   But text adventures... I remember the three of us playing Fahrenheit   
   451. One person did the typing while the other two kept shouting   
   suggestions. Type this, try that. We did finish The Dallas Quest though   
   by repeated bribing of the monkey.   
      
   I tried The Hobbit a few times, but always getting lost and killed in   
   the mountains. I got very far playing Twin Kingdom though. Well, I   
   think. I got inside the castle. Never got anywhere in Zork, always   
   getting stuck and killed by some creature or thirst.   
      
   Sign me up for Ultima V, much more fun.   
      
   > follow the track/sector links into the darkness of your soul!!!!!!!!   
      
   BAM!   
      
   --   
   Etienne von Wettingfeld [Mac OS X Leopard]   
   http://www.linkedin.com/in/etiennewettingfeld   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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