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|    alt.c64    |    Putting Jack Tramiel on a big pedestal    |    4,524 messages    |
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|    Message 4,366 of 4,524    |
|    J.B. Nicholson to All    |
|    Games written to be speedy and fluid, li    |
|    21 May 20 06:35:48    |
      From: jbn@forestfield.org              Are there any C64 games that really take advantage of the C64 hardware       as well as demos do?              I'll try to explain what I'm getting at. Looking at some C64       longplays, I'm reminded that C64 games (like Power Drift) weren't as       smoothly moving as what I've seen in C64 demos.              I understand that Power Drift arcade hardware probably had hardware       which allowed for fast (if rough and blocky) scaling, shearing, and       rotation and the C64 didn't have this hardware. But there are C64       demos which scale, shear, and rotate graphics impressively quickly.       So I wondered if there are games that play as fluidly or come closer       to what the arcade games could do because these games do a better job       of using the C64 hardware akin to what a C64 demoscene demo does?              Thanks.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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