XPost: rec.food.cooking, can.politics, alt.california.illegals   
   From: zed@is.dead   
      
   On Wed, 18 Feb 2026 20:59:42 +0000   
   onion@anon.invalid (Mr Ön!on) wrote:   
      
   > Mars Sellus wrote:   
   >    
   > > On Wed, 18 Feb 2026 19:51:02 +0000   
   > > onion@anon.invalid (Mr Ön!on) wrote:   
   > >    
   > > > Mars Sellus wrote:   
   > > >    
   > > > > jojo wrote:    
   > [...]   
   > > > > > the only issue with simulation theory is infinities. but i   
   > > > > > think someone had a way out of it, i forgot the reasoning.   
   > > > > >    
   > > > >    
   > > > > it may be parallel or stacked dimensions and retro-adjusted   
   > > > > timeline breaks...   
   > > > >    
   > > >    
   > > > It's layers of the Onion, all the way down and all the way up.   
   > > >    
   > >    
   > > Agreed.   
   > >    
   > > layered but not very interactive.   
   > >    
   >    
   > It's interactive in the sense that we play with and torture our own   
   > sims in Sim City one layer down. In the next layer up that is   
   > running our own simulation, the operator (god) tortures us for his   
   > own amusement. It's just the same for him, he has his own 'god' in   
   > the layer up one from him.   
      
   Yep.   
      
   > The problem with this scenario is that in the infinitude of layers of   
   > sim there will eventually be a superior level where there is a janitor   
   > who unplugs the computer on his level so that he can plug in his   
   > floor-polisher. It's not unlike the hospital cleaner who unplugs   
   > somebody's life support so that she can plug in her vacuum-cleaner.   
      
      
   lol   
      
   Flynn!   
      
   https://youtu.be/ej6GlAT-zNc?list=RDej6GlAT-zNc   
       
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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