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|    alt.consciousness.near-death-exp    |    Discussions of cheating the grim reaper    |    2,497 messages    |
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|    Message 1,446 of 2,497    |
|    Paul Allen Panks to Paul Allen Panks    |
|    Re: Reversing the Past    |
|    10 Feb 04 16:28:24    |
      XPost: comp.sys.cbm       From: panks@sdf.lonestar.org              From June 29, 1996 comp.sys.cbm:              If anyone with a 128 is intereested, I'd be glad to send them a copy of a       text adventure (bug filled sort of) that i've already written (206 blocks       long in BASIC in 128 mode). It was an early effort of mine and I       abandoned it after too many errors showed up in the program (probably due       to my unstructured approach) ;) Where's Cleve Blakemore when you need his       structured programming skills? ;)              This next effort, I hope to get all the bugs fixed and have a running       text adventure that can be completed from start to finish. This could       take months, as the last effort alone (and bug filled) took almost 8.              Regards,              Paul Allen Panks              From Feb. 11, 1997:              I originally wrote a large text adventure in BASIC 7.0 on the Commodore       128 called "Westfront". It was very buggy, but had over 80 rooms and 80       nouns. I think I limited Verbs to about 30 or 31. Overall, with the data       and everything else, I had about 8,000 bytes of BASIC memory left after I       hit the 200 Block mark. I suspect if I had used the method above that I'm       now doing with "Westfront II" on the Commodore 64, I could have a huge       adventure with over 250 rooms.              Sincerely,              Paul Panks       dunric@yahoo.com              In comp.sys.cbm Paul Allen Panks |
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