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|    alt.cyberpunk    |    Ohh just weirdo cyber/steampunk chat    |    2,235 messages    |
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|    Message 1,333 of 2,235    |
|    Tapio Erola to Michael W. Ryder    |
|    Re: How much to pay for simstim rape?    |
|    03 Sep 04 10:12:57    |
   
   XPost: rec.games.frp.gurps, rec.games.frp.cyber   
   From: txr@rak061.oulu.fi   
      
   "Michael W. Ryder" writes:   
      
   > Ted Harvard wrote:   
   >   
   > > I GM a GURPS Cyberpunk campaign with a Clockwork   
   > > Orange/Neuromancer-style gang. I plan to have a sicko sarariman rig   
   > > the group with simstim units then pay them to gang rape a devotchka so   
   > > he can experience it vicariously. But how much should the perv pay   
   > > them for this and how much would the simstim rigs cost?   
   > > Also, what kind of defence would the girl have? Could she have mace   
   > > laced with nanotech or a cybernetic dentata for example?   
   >   
   > She could always be fixed up like the wife of the preacher in Jeter's   
   > Dr. Adder. That would definitely deter repeat offenders.   
      
   That *was* a variant of Vagina Dentata. Also, see "Venus Flytrap"   
   in THS: Deep Beyond (p. 122).   
      
   One could also combine this with Drug Factory or Venom advantages   
   from Compendium 1. (Also see Bio-Tech p. 51).   
      
   --   
   Tapio Erola (No mail to txr@rak061.oulu.fi please!)   
      
   "It is dangerous to be right when the government is wrong."   
    --Voltaire   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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