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   alt.cyberpunk      Ohh just weirdo cyber/steampunk chat      2,235 messages   

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   Message 1,921 of 2,235   
   Johnny Fusion =11811= to Sourcerer   
   Re: Four Years On...   
   29 Jan 10 05:35:18   
   
   From: jfusion@xs4all.nl   
      
   Sourcerer  wrote:   
   : Johnny Fusion =11811=  wrote:   
   :> Sourcerer  wrote:   
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   :>    
   :> :    
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   :> Who knows maybe when we get to the point of using our wetware to   
   :> directly interface with data in full duplex (inplants and trodes are   
   :> what I consder half-duplex communication) it may look more like   
   :> Gibson's idea. Geometries and the like. But I have a feeling that it   
   :> will be more simulation and less abstract reality.   
   :   
   : The Gibson Cyberspace isn't a simulation -- well, it's been awhile since   
   : I've read them -- but it is a representation of, and an interface to,   
   : let's say 'the first life' or RL as we used to say. Both the matrix (I   
   : always mean the Gibson Cyberspace by 'matrix'-I lost interest in The   
   : Matrix, the movie, when Morpheus began babbling; I'd had enough of that   
   : on usenet by then, and so have nothing to say about it)...both the   
   : matrix and the metaverse were immersive.   
   :   
   : Wasn't it the 'immersiveness' of cyberspace whether the matrix or the   
   : metaverse that attracted us? Immersiveness is doable -- the good stuff   
   : is used by militaries for example; I don't know about the wetware   
   : connection, but I'd guess "probably" on some level of r&d. One reason to   
   : look back to the recent past is to see what has been discarded as   
   : undoable, though probably unprofitable is more accurate. Not just   
   : technologies directly, but business plans based on technologies that   
   : were only implicit, but not developed. The dot com bubble is a trove of   
   : the discarded.   
      
   I am not sure if it is the immersiveness that attracted me to gibsonspace   
   and the metaverse, but more the direct interaction with data and processes   
   of the digital domain.  As an old school hacker and zen programmer   
   programming was a way to "commune" with the computer. Especially in   
   assembly language programming the connection I had to the machine, the   
   processor and the memory could be described as "intimate".   
      
   I don't think its the immersiveness its the intimacy, where the division   
   between self and the technology becomes blurred. With implants, with   
   direct neural connection, we don't just blur the line, we erase it.   
      
   It almost is not like interfaces enable us to connect to the technology,   
   but are a prophylatic seperating us from the bits we want to directly   
   interact with. Immersiveness is another tool to get us there. By engaging   
   the senses we use the natural biological inputs of eyes and ears and for   
   some daring souls, touch. All sensation happens in the mind and   
   immersiveness is a way to communicate more fully to that mind.   
      
      
      
      
   : Reading your reply to Poly...Steampunk is of interest, but my approach   
   : has been via the hauntological which tends to plop me down in the   
   : Gernsback continuum rather than Victoriana.   
      
   Steam may have been a reaction to Cyber. Not sure.  Its funny that my   
   involvement with that subculture came via the virtual world a "cyber"   
   technology.  But my brand of Steampunk is more Diamond Age and less HG   
   Wells. A lot of the stuff carries over including the love of gadgets and   
   goggles.   
      
   :   
   : The Rancho I don't think of as vr. I don't know how to characterize it.   
   : It is not based on anything. There was no collaboration and no   
   : discussion about it I'm aware of. At the time it began, I only knew mpa   
   : in RL, nesta and Poly in email. Most of the Rancheros were unknown to me   
   : and I think to those above, such as Sebastian, Starknight. None of us   
   : knew who would write Rancho or what they would write. Besides the   
   : articles in the Rancho archive, there are probably as many articles with   
   : Rancho commentary in discussion posts.  So, close to a thousand articles   
   : altogether, I'd guess. I sometimes come across articles I have no memory   
   : of having read before, such as Jenancy's Apocalypso Diner which seems to   
   : intersect the Rancho...I think I can find Jenancy...hmm.   
      
   I dunno if rancho is Virtual Reality (yet Oh Poly, join .mpa and I in   
   Second Life, build it!) but it definatly is SHARED reality.   
      
      
   :   
   : Poly says you could write Rancho if you could see it. Omar couldn't see   
   : it and became fussed because so many posters "flocked" to those "silly   
   : fictions".  Even dick@aol wrote Rancho 8-) sigh.   
      
   I don't think I wrote much Rancho at all. Though I did "appear" in other's   
   posts.  But yeah I participated.  I think I had a room on the second   
   floor.. can I have it back?  Better yet can I move into the attic?   
      
   : How and why did so many people with no association except they posted to   
   : altcp see the same thing? Dunno.   
      
   shared reality through text.  But really that was so 20th Century.  Shared   
   reality in this century is built of prims.   
      
    -- johnny   
      
      
   --   
       ///   ///  ///\\\ ///   ///             Johnny Fusion   
   ***  ||    ||  \\\///  ||    ||  ***           =11811=   
   ***  ||    ||  ///\\\  ||    ||  ***        
       ####  #### \\\/// ####  ####     http://www.xs4all.nl/~jfusion   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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