From: Omixochitl2002@yahoo.com   
      
   3ngine wrote in   
   news:vpl7tv4ccs9fipka635fhc8uid1j73jvk0@4ax.com:   
      
   > On Mon, 08 Dec 2003 01:04:24 GMT, Ross Winn wrote:   
   >   
   > Okay, having thought about it a little more, I think that cyberpunk   
   > could be defined as literature that exists between Shirley's _Walkin'_   
   > and the rise of the Internet's popularity in the beginning of the   
   > 90's. I'd then focus it to works of lit that deal with AIs, tech   
   > augmentation, zaibatsus/megacorps, antiheroes (or fall and redemption   
   > of the hero, perhaps akin to the protagonists in gothic literature   
   > circa 19th century or hard-boiled detective fiction of the early   
   > 20th), and especially the concept of a pre-Internet Internet.   
   >   
   > Neuromancer trilogy -> cyberspace   
   > Islands in the Net -> VR goggles that connected to the rest of the   
   > company   
   > Snow Crash -> Metaverse   
   > City come a walkin' -> pre-computer link between incarnated Cities   
   >   
   > After '92, works by Gibson, Sterling, Cadigan, Stephenson become much   
   > more aware of the Net and incorporate it into their writing; this   
   > presents a marked difference between works before and after '92.   
   >   
   > Am I being too dogmatic here?   
      
   What about all the cyborgs and megacorps (which get emphasized a lot more   
   than the Net) in Kage Baker's _Company_ series (first published in 1997,   
   not yet finished)?   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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