From: lukas.mariman@NOSPAMgmail.com   
      
   "Alfie [UK]" schreef in bericht   
   news:u346u459k3h24kn6oh97j17dushjkt6vkj@4ax.com...   
   > On 07 Apr 2009 21:54:09 GMT, "POD {Ò¿Ó}"   
   > wrote:   
   >   
   >>...the more it falls apart..   
   >>   
   >>The Death Star - Why build a full planet space station? Why would you   
   >>need it that big? How many planets now have no metal reserves? Also   
   >>from the very end of EPIII you see it getting built, some of those   
   >>structural girders must be a mile wide, how did they bend them? Also,   
   >>when you have a station that big, surely you'd have more than 6 fighter   
   >>ships to go and wipe out the attacking rebels? So why not just take an   
   >>existing moon and build the weapon into it? And also, what makes it   
   >>move? And if they are not set-up for attacks by single manned fighters,   
   >>why does that trench have guns lining it every 50 meters?, and if you   
   >>want to send a torpedo down a tube that goes straight down, why would   
   >>you fly down a trench that pins you in with guns and gets you picked off   
   >>by tie fighters, when all you need to do is fly straight at it from   
   >>above and shoot right down the hole, and why is it that after the first   
   >>run that causes massive explosions as it "packs in on the surface", do   
   >>we see it pristine and brand spanking new when Luke shoots it, with his   
   >>magic direction changing torpedoes? if inside, it is all laid out in   
   >>decks, then why does the surface have buildings on it that makes it look   
   >>as if gravity would cause it to have people walking right around the   
   >>surface? Which one is it? Also, what did it take to build the first one?   
   >>18 years?, now come the second one was 75% built after 6 years?   
   >   
   > The Death Star is the size of a small moon, and is a mobile battle   
   > station designed primarily to induce fear/terror (shock and awe on a   
   > massive scale!). The size was a factor of the weapon system as the   
   > core needed to be huge to support the hyper-matter generator for the   
   > superlaser, as the generator distorts space around it there was a huge   
   > buffer zone of empty space between the core and the upper habitable   
   > layers.   
   > [rest snipped]   
      
   Wow! Thanks for going through the effort of posting all that! Perhaps sadly,   
   I was vaguely aware of a lot of these SW factoids. ;-)   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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