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|    Message 90,049 of 90,437    |
|    Street to All    |
|    Mage: The Ascension (Full Text File) (3/    |
|    15 Feb 25 01:24:15    |
      [continued from previous message]              eyes on any of their dice then they botch. This is a dangerous       situation.                     Spheres                     Spheres in Mage: The Ascension are the way Mages effect reality. They       represent different kinds of magic, which Mages use to perceive and       reshape the world.                     Understanding                     Power: Wisdom / ESP              Knowledge: Realization - Unveiling the inner knowledge within.              Description: The Power of Understanding manifests as inspiration and       insight, granting effortless access to answers and discoveries beyond       conventional understanding. It endows the practitioner with the gift of       foreknowledge. The key to unlocking this power lies in the realization       that all knowledge already resides within oneself.                     1) Elevated Mental Attributes              2) Predicting Outcomes              3) Seeing the Past              4) Seeing the Future              5) Stopping Time                     Feeling              Power: Empathy / Telepathy              Knowledge: Association - Recognizing the interconnectedness of all       things.              Description: The Power of Feeling enables one to empathize and       understand others deeply, perceiving their thoughts and emotions without       the need for words. It stems from the profound insight into Association,       the intrinsic link that binds all living beings together.                     1) Reading Mindstates              2) Bonus to Social Attributes              3) Mental Shield              4) Reading Thoughts              5) Mental Link                     Production              Power: Attraction / Creation              Knowledge: Synchronicity - Uniting the threads of existence.              Description: The Power of Production empowers a wizard to draw       situations and desires into their reality. This ability stems from a       profound understanding of Synchronicity, the cosmic principle that       everything is interconnected and influences each other. It acknowledges       that the power to attract lies within, awaiting manifestation.                     1) Sensing Opportunity              2) Arranging situations              3) Attracting Wealth              4) Produce Small Objects              5) Win Lotteries & Elections                     Influence              Power: Charisma / Hypnotism              Knowledge: Possession - Will shaping the realm of the mind.              Description: The Power of Influence grants a wizard the power to       captivate others. Known as Possession, it allows one to enchant and       charm, eliciting positive perceptions or even gaining control over       anothers thoughts and actions. The essence of this mastery lies in the       understanding that ones will can wield dominion over the minds of       others.                     1) Sensing Willpower              2) Social Influence              3) Hypnotic Suggestion              4) Mind Control              5) Altering Identities                     Penetration              Power: Escape / Intangibility              Knowledge: Spiritualism - Perceiving the world as a realm of spirit.              Description: The Power of Penetration delves into the realm of       Spiritualism. It unveils the truth that the world is fundamentally       composed of spirit, allowing a wizard to transcend physical boundaries       and become intangible. Chains and locks lose their hold, dissolving       effortlessly under the wizards touch.                     1) Find Exits              2) Open Locks              3) Escape From Restraints              4) Escape From Prisons              5) Becoming Intangible                     Control              Power: Energy / Telekinesis              Knowledge: Evocation - Harnessing the forces of the spiritual realm.              Description: The Power of Control enables a wizard to command powerful       forces. Through evocation, the practitioner can manipulate energy and       bend it to their will. This understanding arises from recognizing that       spiritual entities are themselves embodiments of force and possess the       capacity to shape and impact the physical world.                     1) Quick Reactions              2) Bonus to Physical Abilities              3) Influencing Physical Outcomes              4) Moving Objects              5) Controlling Natural Forces                     Restoration              Power: Renewal / Healing              Knowledge: Forgiveness - Liberating from suffering caused by       transgressions.              Description: The Power of Restoration holds the gift of healing. It       grants the ability to alleviate pain, cure diseases, and bring renewal       to the afflicted. This power emerges from the understanding of       Forgiveness, recognizing that suffering often stems from transgressions.       By embracing forgiveness, a wizard becomes a conduit for healing and       restoration.                     1) Sense illness              2) Relieve Pain              3) Protection from Disease              4) Heal Sickness / Damage              5) Resurrection                     Vanishing              Power: Stealth / Invisibility              Knowledge: Misdirection - Manipulating attention and perception.              Description: The Power of Vanishing encompasses the art of Misdirection.       It allows a wizard to control focus and attention, rendering themselves       unseen and secrets concealed. Meticulous study and practice grant the       ability to achieve complete invisibility as the wizard manipulates       perception and directs attention elsewhere.                     1) Detect Lies              2) See in The Dark              3) Stealth              4) Disguise              5) Invisibility                     Travel              Power: Direction / Teleportation              Knowledge: Unity - Dissolving the illusion of separation.              Description: The Power of Travel operates on the understanding that all       separation is illusory. By harnessing this power, a wizard can navigate       without traditional directions and locate objects or places that are       lost or hidden. A skilled practitioner can transcend distance, stepping       from one location to any desired destination.                     1) Locate Lost Objects              2) Find Directions              3) See at a Distance              4) Teleport Objects              5) Make a Portal                     Transformation              Power: Developing / Shapeshifting              Knowledge: Personification - Authoring ones own identity.              Description: The Power of Transformation allows a wizard to assume the       form and essence of another being, whether it be an abstract concept, an       animal, or even a deity. The essence of this mastery lies in the       understanding that one has the power to create and define their own       identity, refusing to be shaped by external forces. The power of       transformation can also be used to improve who you already are.                     1) Sense Others Attributes              2) Bonus to Attributes              3) Developing Attributes              4) Shapeshifting              5) Transmutation                     Destruction              Power: Curses / Annihilation              Knowledge: Pragmatism - Dissolving the constructs of right and wrong.              Description: The Power of Destruction holds immense power that should be       wielded with caution. It encompasses the ability to curse, annihilate,       and disrupt the natural order. However, the utilization of this power       draws one away from their true path and blurs the distinction between       right and wrong.                     1) Sense Black Magic              2) Protection from Curses              3) Curse Enemies              4) Cause Physical Damage              5) Kill & Destroy                     Revelation              Power: Visions / Rapture              Knowledge: Above as Below - The symbiotic connection between gods,       angels, and humanity.              Description: The Power of Revelation unveils profound visions and grants       enlightenment to the practitioner. It is rooted in the understanding of       the symbiotic connection between gods, angels, and humanity. By tapping       into this power, a wizard gains access to celestial knowledge,       perceiving the intricate tapestry that binds all realms and entities       together.                     1) Sense Spirits              2) Speak with Spirits              3) Banish Spirits              4) Summon Spirits              5) Spirit Travel                     Paradox & Quiet                     The official rules say Paradox is caused by Vulgar magic. In these       alternative rules Paradox happens when a Mage fails at casting their       spells. When a Mage fails a magic roll they gain a Paradox point. A       botched roll will then releases that Paradox in the form of a Quiet       (Insanity).              If a Mage has a Paradox level of 1-3, the Quiet happens in one of three       ways:              Hallucinations, Fixations, or Depression              If they have a Paradox level of 4-6, the Quiet happens in three more       ways:                     [continued in next message]              --- SoupGate-DOS v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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