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|    alt.music.makers.soloact    |    The fun of being a one-man-band    |    1,456 messages    |
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|    Message 298 of 1,456    |
|    Ouisie to JimD    |
|    Re: real issue    |
|    24 Oct 16 10:54:12    |
      From: someone@anywheret.net              "JimD" wrote in message news:201610241059089841-email@nowherecom...              > This timing thing has me thinking about robots. Or baseball swings.       > Swinging a baseball bat, and hitting the ball is delicate timing. It's       > something you have to do a bit to learn, yet we can. Some people are       > better at it. In any case, it all happens very fast and by some       > specialized part of the brain. We don't " think " about hitting a ball, we       > just do it. It takes quick eye / hand / arm coordination, all done without       > conscious awareness.              I'd say we're aware, just not concentrating on each tiny detail but rather       on the 'big picture', which is complete with a good "follow through".              > Robot. Currently those can barely walk. To get that ability, designers       > need to break walking down to fundamental pieces ( steps ... ha ) and       > program the machine. That's how I see these timing issues. To play a       > nice rhythm part, a human player learns when to strum and how fast to       > cross the strings in the same why we learn to swinfg a bat or ride a bike.       > It's a largely unconscous process.              It's very conscious...but the focus of that consciousness is on the effect       of all the factors combined rather than one at a time.              > To program a sequence to do this you have to actually KNOW what's going       > on. Like teaching a robot to walk. I have to actually know the timing       > issues, be able to say exactly when a note sounds, how early or late       > compared to the " beat ".              Computers can't think. They can only simulate the process as well as a       machine is able...and they can't truly process data like a living creature       does...because the psychology, which involves so very many factors,       including spiritual ones, are simply not possible to exactly duplicate with       a computer, only simulate.              > It's fun tho. I'm learning a lot.                     Jim.              Just so long as the Nonliving is ever substituted for the Living!              Ouisie              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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