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   alt.os.development      Operating system development chatter      4,255 messages   

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   Message 2,589 of 4,255   
   James Harris to All   
   TUI interface   
   14 Jul 21 14:56:31   
   
   From: james.harris.1@gmail.com   
      
   Is there already a good standard way to interface with a textual   
   display? What I'm looking for is a pre-defined set of calls which I can   
   just implement rather than having to design from scratch.   
      
   For example,   
      
   * calls to manage display windows   
   * calls to manage widgets which go in those windows   
   * options, for example what to do when a line of text would extend past   
   the right-hand side of the available space (wrap or not), how to render   
   a window's borders, what controls a window should have, how elements   
   should be placed within windows, etc   
      
   AISI there are naturally:   
      
   Windows which are populated with various widgets   
      
   Widgets of various types, each having its own behaviour, which are   
   placed in windows.   
      
   To implement a terminal perhaps a widget could provide a scrollable view   
   into a text buffer with an input field at the bottom. Not sure.   
      
   Ideally, the calls would work whether they were interacting with a TUI   
   or a GUI so I guess I could follow a GUI standard. But I suspect that   
   that's getting rather complicated. :-(   
      
   Any suggestions?   
      
      
   --   
   James Harris   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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