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|    Message 3,101 of 4,255    |
|    wolfgang kern to wolfgang kern    |
|    Re: The EA jump immediately after enabli    |
|    21 Feb 22 18:18:17    |
      From: nowhere@nevernet.at              On 21/02/2022 15:33, wolfgang kern wrote:              >> If so, can you think of an instruction or sequence which would       >> distinguish between the two?              > give me some time to check in deep detail, I'll be back on this soon.              here we go:       this works in RM as long it points to an far RETURN:       you can test this yourself       9A xxxx 0000 call far 0000:xxxx ;raise exception if PM              PM only (raise invalid opcode exception in RM):       63 xx ARPL (seems obsolete)       0F 00 /1 STR an easy test possibility ie:       0F 00 c8 STR ax |eax |rax       0F 00 08 xx STR [mem16] ; all except RM              0F 00 /0 SLDT r16/r32/r64/m16       0F 00 /2 LLDT rm16              0F 00 /3 LTR       0F 02 /r LAR       0F 03 /r,[m] LSL              these work in UNreal after correct loaded       0F 00 /4 VERR       0F 00 /5 VERW       __       wolfgang              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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