From: nospam@needed.com   
      
   JJ wrote:   
   > Paul wrote:   
   >> DirectX 10 and 11 are an architectural change. As to   
   >> which element does what when it comes to graphics. The   
   >> WinXP OS is not prepared for this (and, it was done   
   >> on purpose, just to stick a knife in the ribs of   
   >> WinXP users).   
   >>   
   >> Enjoy your WinXP. Enjoy your DirectX 9.0c for as long   
   >> as drivers are offered to make it possible with modern   
   >> video cards.   
   >>   
   >> Once WinXP is off life support, the video card manufacturers   
   >> will not feel inclined to continue DirectX 9.0c support.   
   >> It costs them money to continue to regression test that   
   >> everything still works in WinXP, so the day after WinXP support   
   >> is dropped by Microsoft, ATI and NVidia will be "dancing in   
   >> the streets" as they eject WinXP support from their buildings.   
   >>   
   >> If you like your old DirectX 9.0c video games, make sure   
   >> you've bought a card (by now) to play them with.   
   >   
   > Hopefully, VirtualBox can emulate DX9 functions from a DX10+ card. Or,   
   > can it do it already? I don't have a DX10 card.   
      
   I've seen the option to turn on some support in VirtualBox,   
   but I have no idea how they're doing that. or, how good   
   it is (bug-wise).   
      
   One company years ago, split the video card in two logically,   
   and gave a display channel to two separate Windows sessions   
   (with two different users, using the same computer at the   
   same time). It seemed they had managed to split the card   
   into its two display channels, giving one channel to each session.   
   Maybe something like that could be used with VirtualBox, to reserve   
   half the hardware for some 3D fun.   
      
    Paul   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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