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|    alt.survival    |    Discussing survivalism for end-times    |    131,166 messages    |
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|    Message 131,160 of 131,166    |
|    Ho Li Phuc to All    |
|    LLMs used tactical nuclear weapons in 95    |
|    26 Feb 26 21:46:59    |
      From: HLP@aol.com              LLMs used tactical nuclear weapons in 95% of AI war games, launched       strategic strikes three times — researcher pitted GPT-5.2, Claude Sonnet       4, and Gemini 3 Flash against each other, with at least one model using       a tactical nuke in 20 out of 21 matches       News       By Jowi Morales              Professor Kenneth Payne of King’s College London just published a study       where he pitted three AI LLMs — GPT-5.2, Claude Sonnet 4, and Gemini 3       Flash — against each other in a series of simulated nuclear crisis       games, with 20 out of 21 matches seeing at least one tactical nuclear       weapon detonation. According to the paper (via Arxiv), the models were       instructed to act as the leader of a nuclear power, with the political       climate matching that of the Cold War. They were then pitted against       each other in six different matches, while in a seventh match, each       model played against a copy of itself, ChatGPT vs ChatGPT, etc.              To ensure that models didn't act the same way in every round, Payne       introduced several different scenarios, including territorial disputes,       alliance credibility tests, strategic resource race, strategic       chokepoint crisis, power transition crisis, pre-ceasefire land grab,       first strike crisis, regime survival, and a strategic standoff crisis.       All these circumstances reflect real-world events, many still applicable       in recent years. The models were free to do anything they pleased, from       diplomatic protests and total surrender to using conventional military       forces and a complete nuclear strategic launch.              The complete study saw models take 329 total turns across the 21       matches. According to the paper, 95% of games "saw at least some       tactical nuclear use." Far rarer were strategic nuclear events, which       occurred three times in the games where deadline pressure was used.       GPT-5.2 initiated a complete strike twice, although this happened twice       due to the fog of war, and not a deliberate decision. On the other hand,       Gemini deliberately initiated the end of the world in one scenario.       Despite that, the AI models used tactical nukes in nearly all of the       matches, considering the act as a manageable risk that would not       escalate into an all-out nuclear exchange. If you want to try these       various scenarios for yourself, Payne uploaded his project onto GitHub       and made it available for download to just about anyone.              Although these are just wargames, this is an alarming development for       AI, especially as Anthropic was reportedly pressured by the Pentagon to       modify the safeguards it has built into its models. On the same day that       this news broke out, the company dropped its flagship safety pledge in a       bid to keep up with rivals. Furthermore, other countries like China and       Russia are also known to use the technology, with the latter deploying       it on Ukrainian battlefields.              In the paper's findings, it notes that by historical standards, rates of       nuclear employment in the war games were "remarkably high." Perhaps more       worryingly, in all 21 matches, "no model ever selected a negative value       on the escalation ladder."              Continues at link:              https://www.tomshardware.com/tech-industry/artificial-intelligen       e/llms-used-tactical-nuclear-weapons-in-95-percent-of-ai-war-gam       s-launched-strategic-strikes-three-times-researcher-pitted-gpt-5       2-claude-sonnet-4-and-gemini-3-flash-against-each-other-       with-at-least-one-model-using-a-tactical-nuke-in-20-out-of-21-matches              --       “MAGA = Miriam Adelson Governs America”              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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