home bbs files messages ]

Just a sample of the Echomail archive

<< oldest | < older | list | newer > | newest >> ]

 Message 1218 
 August Abolins to All 
 Book: Sid Meier's Memoir! A Life in Comp 
 23 Apr 23 05:58:10 
 
MSGID: 2:221/6.0 64449ec2
PID: SmapiNNTPd/Linux/IPv6 1.3 20230414
EID: ..
CHRS: UTF-8 4
TZUTC: 0300
BBSID: KCO
TID: hpt/lnx 1.9 2023-02-24
 Sid Meier's Memoir!: A Life in Computer Games | Paperback
Sid Meier
WW Norton
Biography & Autobiography / Personal Memoirs / Business / Science & Technology
Published Sep 7, 2021
9780393868296

"The life and career of the legendary developer celebrated as the “godfather
of computer gaming,” and creator of Civilization.

"Over his four-decade career, Sid Meier has produced some of the world’s
most popular video games, including Sid Meier’s Civilization, which has sold
more than 51 million units worldwide and accumulated more than one billion
hours of play. Sid Meier’s Memoir! is the story of an obsessive young
computer enthusiast who helped launch a multibillion-dollar industry. Writing
with warmth and ironic humor, Meier describes the genesis of his influential
studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and
recounts the development of landmark games, from vintage classics like
Pirates! and Railroad Tycoon, to Civilization and beyond.

"Articulating his philosophy that a video game should be “a series of
interesting decisions,” Meier also shares his perspective on the history of
the industry, the psychology of gamers, and fascinating insights into the
creative process, including his rules of good game design.

CONTENTS

ONE BILLION HOURS: An Introduction
1.   WHAT HAPPENS IN VEGAS
2.   ADAPTATION
3.   CRUISING ALTITUDE
4.   D-DAY
5.   COLLECTIVE EFFORT
6.   AHOY!
7.   AND THEN BILL BOUGHT AN AIRPLANE
8.   OVERT PROTRACTION
9.   HANG ON A SECOND
10.   ALL ABOARD
11.   HISTORY OF CIVILIZATION, PART I
12.   TURNING POINTS
13.   IF IT AIN'T BAROQUE
14.   SEQUEL-ISH
15.   THE DISPERSING
16.   INTERESTING DECISIONS
17.   BACK TO THE FUTURE
18.   EXTINCTION
19.   ARTIFICIAL TURF
20.   INTO THE WIND
21.   HIGHER EDUCATION
22.   FUZZY MATH
23.   SOCIAL MOBILITY
24.   FUNNY BUSINESS
25.   BEYOND
Special Thanks!
Sid Meier’s Complete Gameography!
Index!

An exerpt from the Introduction..

"What follows is a largely chronological examination of all the games I’ve
produced over my lifetime, from the wildly successful to the completely
unheard of. It’s a thorough list, including a few that were developed
outside the traditional career model where you do things like “make money”
and “get sued if you copy other people’s ideas.” Just as every sprawling
empire can be traced back to a single settler, my reputation as a benevolent
industry patriarch wasn’t built in a day, and the truth is I was once a
young kid who didn’t know there were rules, making games out of
not-so-original ideas for maximum fun and minimum (often nonexistent) profit.
Fortunately, I’ve been told the statute of limitations has expired, so I’m
ready to come clean. But whether they took a billion lines of code—not an
impossible estimate for all of the Civ products combined—or less than a
hundred, there is one thing every game in this book has in common. They are
fundamenta
lly comprised, as all games are, of a series of interesting decisions.

--- 
 * Origin: nntp://news.fidonet.fi (2:221/6.0)
SEEN-BY: 1/123 10/0 1 15/0 18/200 80/1 90/1 92/1 102/401 103/1 705
SEEN-BY: 105/81 106/201 123/131 129/305 153/7715 154/10 214/22 218/0
SEEN-BY: 218/1 215 700 810 820 840 850 860 880 900 221/1 6 226/30
SEEN-BY: 227/114 229/110 112 113 206 275 307 317 400 424 426 428 452
SEEN-BY: 229/470 664 700 240/1120 266/512 280/464 282/1038 292/854
SEEN-BY: 301/1 113 317/3 320/219 322/757 335/364 341/66 234 342/200
SEEN-BY: 396/45 460/58 633/280 712/848 4500/1 5020/1042 5058/104
PATH: 221/6 301/1 218/700 229/426


<< oldest | < older | list | newer > | newest >> ]

(c) 1994,  bbs@darkrealms.ca