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|    Message 339 of 1,954    |
|    Jochen Fromm to All    |
|    Re: The Power of the Google Cluster    |
|    11 Jun 04 18:22:53    |
      From: Jochen.Fromm@t-online.de              >       > You are aware, I hope, that their machines aren't idle? Google is       currently       > using all those boxes to run its search service, and bring in $1B/yr in       > revenue. That isn't a resource available for a new purpose.       >       > While more computer power is always better, computation resources isn't       the       > critical bottleneck for AI. In many cases, there is simply a lack of       > sufficient theory to understand what is going on in intelligence.       >              Of course the Google cluster is not idle. The question is if       huge increase in computational power would facilitate further       development in AI ? You say we need also more sophisticated       theories. That is true.              Yet more computational power, for example in form of large clusters,       allow you to perform experiments which were not possible before.       These experiments in turn could guide the development of new theories.       Nils J. Nilsson argued in "Eye on the Prize" (*), AI Magazine Vol. 16       No. 2 (1995) 9-17:              "Is general intelligence dependent on just a few weak methods       (some still to be discovered) plus lots and lots of commonsense       knowledge? Does it depend on perhaps hundreds or thousands       of specialized minicompetences in a heterarchical society of       mind? No one knows the answers to questions such as these,       and only experiments and trials will provide these answers."              What kind of experiments ? It's simple: create intelligent agents       in a complex, life-like virtual environment, a normal 3D or       multidimensional environment we know from daily life.       If it is so easy, where is the problem ?              a) At the universities, most scientists work with Unix, Linux,        Java and C++. You can not program a fast virtual 3D environment        with JAVA, and the development of large programs with C++ without        a visual studio or an integrated development environment is very        complicated and difficult, and takes a lot of time.               Games with complex 3D worlds are usually written in Assembler,        C and C++. But every software game company has it's        own 3D graphics or game engine. There is no standard.              b) to simulate a comlex environment is inherently complicated,        as the attribute "complex" says. An agent which is able        to understand such a world has a similar complexity.              c) every AI research group tries to find the last AI-mystery alone.        Instead of working together in a large scale project, which would        be comparable to the Apollo program or the LHC Collider project        at CERN, every research group wants to tackle the big problems        alone.               Consider Denmark. It is a small country which would never be        able to build a rocket. Yet as member of the ESA, it is able        to take part in the European space program. 2003 the ESA budget        was € 2700 million. The ESA (European Space Agency)        would not work if each country would try to build it's own        rocket. If every country (Austria, Belgium, Denmark, Finland, France,        Germany, Ireland, Italy, the Netherlands, Norway, Portugal, Spain,        Sweden, Switzerland and the United Kingdom) would want to        build the control panel of the rocket, and no one would want to        build the _suitable_ engine, if there would be no common        strategy or space policy.               The AI community needs a common strategy or policy, or a        large scale project which really forces the scientists to work        together.                     (*) see       http://www.aaai.org/Library/Magazine/Vol16/16-02/vol16-02.html              [ comp.ai is moderated. To submit, just post and be patient, or if ]       [ that fails mail your article to |
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