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   comp.ai      Awaiting the gospel from Sarah Connor      1,954 messages   

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   Message 393 of 1,954   
   wtkiii@hotmail.com to Sayan Bhattacharyya   
   Re: Research in human-like agent behavio   
   30 Jul 04 07:45:37   
   
   XPost: comp.ai.alife, comp.ai.games   
      
   bhattach@engin.umich.edu (Sayan Bhattacharyya) wrote in message    
   ews:<41073f63$1@news.unimelb.edu.au>...   
   > Jonathan Dinerstein  wrote:   
   >   
   > >I'm looking for any research on achieving truly human-like behavior in   
   > >synthetic agents (in particular virtual agents such as computer game   
   > >characters).  Specifically, I'm interested in human-like decision   
   > >making, not other issues like motor control which don't directly   
   > >pertain to AI.  Is anyone aware of any research in this?  The only   
   > >work I'm familiar with is integrating together a lot of techniques to   
   > >try to make the agent's controller come as close to human intelligence   
   > >as possible.   
   > >   
      
        The intelligence required to select a muscle to move is similar   
   to the intelligence required to select a strategy or direct thoughts,   
   so I don't see why you think motor control isn't a legitimate part of   
   AI.   
        Since people don't really understand how the mind works,   
   programming an AI is difficult and the past half century or so of   
   research has been unsuccessful.   For games though, there might be   
   little tricks for making the character appear intelligent.  I would   
   think along those lines and not waste time on AI for game characters.   
      
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