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   comp.ai      Awaiting the gospel from Sarah Connor      1,954 messages   

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   Message 56 of 1,954   
   Jochen Fromm to All   
   The secret of true AI   
   08 Sep 03 07:20:16   
   
   From: Jochen.Fromm@t-online.de   
      
   Maybe the secret of AI is not to use AI in games,   
   but to create true AI with the help of games.   
   What I mean is not artificial intelligence   
   on the level of "The Sims".   
      
   In "The Sims", each world object is a stand-alone   
   code object or class which contains a list of desires   
   it can satisfy. If a Sim character walks near   
   an object, let us say a frigde, he hears the   
   fridge say it "can satisfy hunger". The object   
   also contains the data on how to use it - how   
   to open and close it, how to switch it on, etc.   
      
   Although a "Sim" looks like it understands the   
   world, it is a stupid as it can be. It relys on   
   the objects in the world to tell it what it can   
   do and how it should do it.   
      
   The question is : is it possible to create an   
   intelligent character, who really understands   
   a simulated 3D world - a world which looks like   
   the real world ?   
      
   I think it is possible. H.A. Simon says in   
   "The Sciences of the Artificial" :   
   "A man, viewed as a behaving system, is quite   
   simple. The apparent complexity of his behavior   
   over time is largely a reflection of the complexity   
   of the environment in which he finds himself."   
      
   The structure of an old tree is very complex,   
   but it can by described by a simple fractal or   
   a simple iterated function system - by rules   
   to let it grow. I guess the secret of artificial   
   intelligence lies here :   
      
   * create a adaptable or adaptive system   
     (with the right kind of internal architecture)   
   * place the system in an artificial environment   
     which is complex enough   
   * let the system learn and grow   
      
   At least this is what humans do for nearly 20   
   years : to grow and to learn. Of course   
   the world must be complex enough to create   
   a complex character. For example an online   
   multi-player game in a true 3D environment.   
   Today the characters in these games are still   
   rigid and fixed, with only one or two face   
   expressions and rigid movements.   
      
   But progress doesn't stop, and in a few years   
   these systems will look like the real world   
   What today is possible in films like the Matrix   
   will be available in online computer games in a   
   few years. The tricks and effects from early   
   films - for example "Tron" - can be easily   
   reproduced today.   
      
   A large percent of the world we recognize is   
   made up of other persons and interactions with   
   them. We recognize other people through their   
   look and especially their face. Face recognition   
   alone is a difficult task for its own. A single   
   computer will be overcharged with the task   
   of simulation of all other players and their   
   representation and regcognition in one special   
   player. But with the help of online 3D games   
   you are possibly able to circumvent this   
   problem.   
      
   The good thing is, if you have created a system   
   which understands a 3D world, you have created a   
   system which can understand natural language, since   
   language is a description of the physical, real   
   world and is inseparable from it. As soon as   
   you start to separate words from it though,   
   they loose their meaning, and you can regain   
   it only if you pull them "back to earth" with   
   metaphors. As George Lakoff said :   
      
   "As soon as one gets away from concrete physical   
   experience and starts talking about abstractions   
   or emotions, metaphorical understanding is the norm."   
      
   To create true AI, you have go back to "concrete   
   physical experience". So either you build robots   
   (bring the computer in the world), or you create   
   simulations (bring the world in the computer).   
   The most complex robots function only on video   
   tape or if you don't look. It is easier to create   
   simulations.   
      
   Will it be possible to create true AI ? If it   
   is, will it be the next major step of evolution ?   
   What do you think ?   
      
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