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|    Message 588 of 1,954    |
|    steve.breslin@gmail.com to All    |
|    Re: SOP-type problem    |
|    29 Jan 05 07:17:49    |
      Thanks Tom. I'll work up the code, and see if I can figure out some       heuristics and preprocessing given the additional locked-door       constraint.              > May I ask what this is for? Sounds like a game level designer's       > helper, but maybe that's just me.              It is a part of an AI Agent for an interactive fiction system.       "Inter-room navigation/key acquisition" is just a basic part of the       system, which also involves other constraints which can be sequentially       ordered (such as acquiring an object, attacking, etc.), which is one       reason I'm looking into SOP (and 0-1 MILP). The system needs to be       pretty fast, since we want to support numerous Agents simultaneously,       without any real noticible calculation time lag.              [ comp.ai is moderated. To submit, just post and be patient, or if ]       [ that fails mail your article to |
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