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   comp.ai      Awaiting the gospel from Sarah Connor      1,954 messages   

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   Message 66 of 1,954   
   Jochen Fromm to You   
   Re: The secret of true AI   
   14 Sep 03 09:33:48   
   
   From: Jochen.Fromm@t-online.de   
      
   >   
   > "I believe if all developers from Microsoft would   
   > stop working on Office, Visual Studio, Windows   
   > and the Internet Explorer, and would concentrate   
   > on just one thing, building an AI system, they   
   > could do it."   
   >   
   >"If all Microsoft developers would stop working on   
   > Windows, who will develop weekly security patches?"   
   >   
      
   Yes, right :-)   
   The point is that one man or developer can't do it.   
   You need a large group or community, a lot of   
   knowledge and resources and the right equipment.   
      
   You said further :   
   > "I like Amazing graphics too, but graphics and AI is not the same.   
   > [..] Computer games and intellect is not the same.   
   > Intellect is applicable in any sphere; in contrast, Deep Blue or MS   
   > games are applicable only in very restricted area. And we don't consider   
   > best computer players as intellectual elite of humanity..."   
      
   Of course AI is not only good graphics. But it is not possible   
   to construct or create an AI system without a good and complex   
   artificial environment (the symbol grounding problem).   
   And vision is our most important sense. You say   
   for example "I see" if you have understood something.   
   A system will never understand natural language   
   if it does not have an idea how our world and   
   our daily environment looks like, since language   
   is a description of it. Even a blind man can feel how   
   the world looks like by touch. So we need good simulations,   
   and the best simulations we have are 3D games.   
      
   You are right, we don't consider computer players as the   
   most intelligent kind of people. But as I said we do consider   
   the graphics of computer games as the best simulations   
   of 3D environments we have. And we should ask why   
   you can play with computers, but why computers   
   never "have fun" or play themselves.   
      
   Imagine a sympathic computer showing you a dialog   
   "Global System Error. All data will be lost forerver." with the buttons   
   "Yes", "Ok", "Reformat Hard Disk", and if you   
   press "Yes" the computer says "This was   
   not serious, I just wanted to have som fun.   
   Ha Ha."   
      
   Or a computer which is so busy with playing   
   "Super Mario Brothers" that you can do anything useful   
   with it : "Please don't disturb me now, I'm very close to level 7".   
   This would be extremely annoying.   
      
   But this is not the main reason why computer   
   don't bother you with playing games or making jokes.   
   Computer don't play or joke because they don't enjoy it.   
   They don't have emotions and they can't understand things   
   or their meaning. People play because they want to   
   have fun. The discoveries and insights you make during   
   playing cause pleasure. Freud noticed that already in   
   "Jokes and their Relation to the Unconscious".   
      
   To create artificial intelligence, you need to build   
   a system which is able to understand things.   
   Agents with the ability to find insights and new   
   discoveries pleasurable, and which do the things   
   causing pleasure. ( pleasure in the sense of a   
   source for the flow of neural activity, pain in the   
   sense of a sink for it. see the article about agent   
   architectures on my website below ).   
      
   Best regards,   
      
   Jochen Fromm,   
   http://www.geocities.com/Einstein702000   
      
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