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   comp.ai.fuzzy      Fuzzy logic... all warm and fuzzy-like      1,275 messages   

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   Message 132 of 1,275   
   Walter Banks to tarmat   
   Re: multiple consequents?   
   08 Jan 04 01:25:43   
   
   From: walter@bytecraft.com   
      
   Byte Craft's FuzzC allows multiple consequences for fuzzy rules. There   
   is an example of this on our web site http://www.bytecraft.com where   
   multiple consequences are used in an environment control of furnace and   
   air conditioner similar to the vehicle control elsewhere on this thread.   
      
   Walter Banks   
      
   tarmat wrote:   
      
   > Can a rule have more than one consequence? If so, are the values   
   > defuzzified in the usual way? Do you have any references to systems   
   > that make use of multiple consequents?   
   >   
   > many thanks   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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