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|    comp.ai.fuzzy    |    Fuzzy logic... all warm and fuzzy-like    |    1,275 messages    |
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|    Message 245 of 1,275    |
|    SeeBelow@SeeBelow.Nut to Autopilot    |
|    Re: Using Neural Network as autopilot    |
|    24 Apr 04 00:24:57    |
      XPost: comp.ai.genetic, comp.ai.neural-nets, comp.robotics.misc              Autopilot wrote:       >       > Say we have a vehicle (a car or a boat or a helicopter or an airplane etc)       > which reacts to control inputs from a driver/pilots in a particular way       > defined by its current state and control input.       >       > Assume that we have a car travelling on flat road. Our control input would       > be a vector of       > Ctrl_Input = [Steering Angle, Gear, Accelerator Value, Brake Value]       > and current state would be a vector of       > Current_State = [Velocity X, Velocity Y, Position X, Position Y,       > Acceleration X, Acceleration Y]       > the next state of the vehicle after a small time increment "dt" would be       > Next_State = [Velocity X, Velocity Y, Position X, Position Y,       > Acceleration X, Acceleration Y]       >       > In another word we have a system with following input and output       >       > Inputs:       > Ctrl_Inputs       > Current_State       > Output: (obtained after "dt" time)       > Next_State       >       > Assume that we have as a set of Ctrl_Inputs, Current_State and Next_State       > data obtained in an experiment inwhich a human driver driving the vehicle on       > a flat road.       >       > Given these data sets we should be able to train a neural network so that it       > relate inputs to outputs.       > My questions are as follows;       > 1- Which neural network topology would be good for learning vehicle       > behaviour (dynamic model of the vehicle) from above mentioned set of data ?       > 2- Number of neurons and number of layers required?       > 3- If we know our current state and our desired state (next state) how       > we can use the neural network to find required Control_Input vector?       > 4- Is there any tutorial/demo/code of this kind ?       > 5- Thanks.              The EvSail and SailChallenge software packages, downloadable gratis from       the URL below, are examples of ANNs "trained" to control a virtual       sailboat. Most of this software is applicable to your problem. These       are written in C, and are fully documented.              Our ANNS are not actually trained. Instead, a good one is evolved by       simulated evolution. The topology is an MLP with one hidden layer and       about 40 neurons.              Mitchell Timin              --       "Many are stubborn in pursuit of the path they have chosen, few in       pursuit of the goal." - Friedrich Nietzsche              http://annevolve.sourceforge.net is what I'm into nowadays.       Humans may write to me at this address: zenguy at shaw dot ca              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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