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|    comp.ai.fuzzy    |    Fuzzy logic... all warm and fuzzy-like    |    1,275 messages    |
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|    Message 768 of 1,275    |
|    Kirk Zurell to bint    |
|    Re: fuzzy logic    |
|    07 Apr 08 10:50:11    |
      From: kirk@bytecraft.com              bint wrote:       > Thank you,       >       > Do you know of any examples where fuzzy logic has been used to control       > the shape of an object, or the path of something, in a way that would have       > been difficult otherwise?              I can give one geometry example that is illustrative. I tried to       create a fuzzy circle drawing program, a fuzzy equivalent to the       x^2 + y^2 = r^2 algebra. I created 'width' and 'height'       linguistic variables, and created rules like 'IF width IS very       wide THEN height IS very tall' and so forth.              It didn't work. Any actual curves that I got I couldn't expand       upon, or could be attributed to errors.              I'm fully willing to admit it may be my own lack of vision, but       in the end I concluded there was a good reason this approach       mightn't work.              Consider a perfect circle, not the formula but the figure itself.       That indescribable twist that is continuous yet always changing.       People have tried for years to describe it outside of pure       mathematics. It's not just a relationship between width and       height; there's some other magic in there. If we can't describe       its qualities accurately in human linguistic terms, we might not       be able to encode it in fuzzy logic.              Kirk              --       Kirk Zurell       Byte Craft Limited       Waterloo, Ontario, Canada       http://www.bytecraft.com              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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