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|    comp.arch    |    Apparently more than just beeps & boops    |    131,241 messages    |
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|    Message 129,243 of 131,241    |
|    vallor to Lawrence D'Oliveiro    |
|    Re: VAX    |
|    05 Aug 25 05:56:45    |
      XPost: alt.folklore.computers       From: vallor@cultnix.org              On Tue, 5 Aug 2025 01:41:15 -0000 (UTC), Lawrence D'Oliveiro wrote:              > On Mon, 4 Aug 2025 23:24:15 -0000 (UTC), Waldek Hebisch wrote:       >       >> BTW: AMD-64 was a special case: since 64-bit mode was bundled with       >> increasing number of GPR-s, with PC-relative addressing and with       >> register-based call convention on average 64-bit code was faster than       >> 32-bit code. And since AMD-64 was relatively late in 64-bit game there       >> was limited motivation to develop mode using 32-bit addressing and       >> 64-bit instructions. It works in compilers and in Linux, but support is       >> much worse than for using 64-bit addressing.       >       > Intel was trying to promote this in the form of the “X32” ABI. The Linux       > kernel and some distros did include support for this. I don’t think it was       > very popular, and it may be extinct now.              It's still in the Linux kernel, but off by default.              arch/x86/Kconfig              I went to an O'Reilly "Foo Camp" where AMD was showing off their       new 64-bit processor. Found it fascinating, if a little over my       head. But I did gather that the instruction set made sense for transitioning       from 32-bit software, and I think Intel missed the boat with their IA-64.              (And I have memories of when Intel started making "EM64T" processors...)              --       -Scott System76 Thelio Mega v1.1 x86_64 NVIDIA RTX 3090Ti 24G        OS: Linux 6.16.0 D: Mint 22.1 DE: Xfce 4.18        NVIDIA: 575.64.05 Mem: 258G        "Excuse me for butting in, but I'm interrupt-driven."              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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