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   comp.lang.asm.x86      Ahh, the lost art of x86 assembly      4,675 messages   

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   Message 2,694 of 4,675   
   wolfgang kern to Kerr Mudd-John   
   Re: BASE64 again   
   23 Jun 17 21:00:25   
   
   From: nowhere@never.at   
      
   Kerr Mudd-John wrote:   
   ...   
   > You inspired me to think of a horrible^w brilliant scheme, but this   
   > margin is too small to contain it.   
      
   Let me guess what you had in mind...   
   me too tried to get rid of the 2:1 at all and create the 4:3 decoder   
   with a 1:1 string and 'some' SMC modifications to fit into 041..07f.   
      
   My 4:3 decoder would need less than 60 bytes and about 20 SMC modifies   
   which could be only two bytes each (so only ~100 bytes to create it).   
      
   But because I haven't enough free time yet to work out best fitting   
   details on it, I can only imagine that this is not even doable but   
   also may shorten the overall size.   
      
   btw: you dont need [BP+SI] [BP+DI] at all:   
   we can use [32 34,30 34] and [32 35,30 35} instead (BP is free then)   
   __   
   wolfgang   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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