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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 2,694 of 4,675    |
|    wolfgang kern to Kerr Mudd-John    |
|    Re: BASE64 again    |
|    23 Jun 17 21:00:25    |
      From: nowhere@never.at              Kerr Mudd-John wrote:       ...       > You inspired me to think of a horrible^w brilliant scheme, but this       > margin is too small to contain it.              Let me guess what you had in mind...       me too tried to get rid of the 2:1 at all and create the 4:3 decoder       with a 1:1 string and 'some' SMC modifications to fit into 041..07f.              My 4:3 decoder would need less than 60 bytes and about 20 SMC modifies       which could be only two bytes each (so only ~100 bytes to create it).              But because I haven't enough free time yet to work out best fitting       details on it, I can only imagine that this is not even doable but       also may shorten the overall size.              btw: you dont need [BP+SI] [BP+DI] at all:       we can use [32 34,30 34] and [32 35,30 35} instead (BP is free then)       __       wolfgang              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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