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   comp.lang.asm.x86      Ahh, the lost art of x86 assembly      4,675 messages   

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   Message 2,748 of 4,675   
   Rod Pemberton to James Harris   
   Re: Optimize stricmp() algorithm (casele   
   27 Jun 17 23:31:03   
   
   [continued from previous message]   
      
   > and then you would avoid having to adjust the pointers x and y in the   
   > loop; only i would change.   
      
   You can compare the effect of this with the assembly for   
   rp_jh_stricmp() and the assembly for the original rp_stricmp(), both   
   of which were posted earlier.  The results for this routine   
   (rp_xor_stricmp) may be slightly different, but the changes should be   
   very similar.   
      
      
   Rod Pemberton   
   --   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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