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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 2,818 of 4,675    |
|    wolfgang kern to Kerr Mudd-John    |
|    Re: BASE64 again    |
|    16 Jul 17 10:13:49    |
      From: nowhere@never.at              Kerr Mudd-John wrote:              >> here we go:       >> I could have reached my estimated 206 byte, but can't pair all without       >> having 0x22 in there, so thanks to your short b64 decoder we are down       >> to 180+29=209 bytes for now (tested).              >> YQQj/hbxXP5byPQQ4~PjQaSW-s^1GXSs!$<$u]%> 664+(w!)W%)W*)W,0w?0G}ffff(Vj(Vl(Vn(fr)Vs(Vu(fx(vy(Vz)V|)V~eee$$       >> <+r(<=uc;,Asl|E<3wl(E~x<|rd,hAAO95Yj%G$Yht6#MJ       >> tAm6CAHNIcNIZWxsbyB3b3JsZCEk=              > Great stuff; and you even got my initials in there, thanks!              I'm not guilty on the ending "MJ", just coincident d1eb+7862=4a4d :)              But when I now count what we got:       your 44 byte decoder (47 if below command line), plus 16*3 byte for       modification... I start thinking about to use Terje's 2:1 again and       perhaps see a few bytes less then.       __       wolfgang              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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