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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 3,037 of 4,675    |
|    R.Wieser to All    |
|    Re: How to blitz draw text mode screen(s    |
|    20 Oct 17 15:40:00    |
      From: address@nospicedham.not.available              Hello Jens,              As you have not mentioned how you did what you tried it might well be some       of my suggestions will be what you already know and have done. In that       case, don't blame me please.              A couple of things:       1) Direct memory access (fastest there is)       2) Draw synchorised with the screen,. I seem to remember an INT which will       only return when the drawing of a single screen is completed.       3) Do not save the *whole* screen, but just the part which gets overwritten       by the mouse.              Hope that helps,       Rudy Wieser              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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