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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 3,189 of 4,675    |
|    Bartc to James Van Buskirk    |
|    Re: asm improvements?    |
|    21 Dec 17 13:41:06    |
      From: bc@nospicedham.freeuk.com              On 21/12/2017 06:14, James Van Buskirk wrote:       > "Bartc" wrote in message news:fxdZB.23554$4O3.2385@fx15.am4...       >       >> On 16/12/2017 17:40, James Van Buskirk wrote:       >       >> > The above numbering doesn't reflect the       >> > overlap between RBP and R13 or RSP and R12.       >       >> What overlap is that: that the bottom 3 bits of the register code? And       >> why is it important, as all bottom 8 registers will 'overlap' with the       >> top 8?       >       > I refer you to 325462.pdf, Vol. 2A p. 2-11, table 2-5. An SIB byte is       > required for R12-based addressing and R13 can't be used without       > displacement, although the displacement can be zero.       >       > Whatever numbering you choose for the registers, different ABIs       > will use them for different purposes, so ordering them to match       > one ABI doesn't make all that much sense to me. Look at Agner       > Fog's PDF on calling conventions.       >       > I emphasize that I have no objection to replacing all the register       > names with numbers (6 for 2 for free for all and all that) but do       > believe that using a numbering scheme other than the one already       > hard-coded into the processor family is counterproductive.              The standard set of registers already is different from what is hardcoded:              Internal code Register name        0 AX        1 CX        2 DX        3 BX        4 SP        5 BP        6 SI        7 DI              Why aren't they named AX,BX,CX,DX instead of AX,CX,DX,BX?              Why is the stack pointer in the middle? (Usually it's at or near the top.)              So the internal hard-coding is irrelevant.                     --       bartc              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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