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   comp.lang.asm.x86      Ahh, the lost art of x86 assembly      4,675 messages   

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   Message 3,262 of 4,675   
   Bernhard Schornak to All   
   unity3d format specs   
   02 Feb 18 11:58:21   
   
   XPost: alt.lang.asm   
   From: schornak@nospicedham.web.de   
      
   Hi all,   
      
   I try to write a savegame editor for Pillars of Eternity,   
   but I can't find useful information about the proprietary   
   format used for their '*.unity3d' assets.   
      
   Anyone out there who knows how these files are organised,   
   or where I might get detailed information? I tried Google   
   and Bing, but both did not throw continuative links.   
      
   It is related to assembler, because my editor (of course)   
   will be written in pure assembler... ;)   
      
      
   Thanks in advance!   
      
   Bernhard Schornak   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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