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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 3,331 of 4,675    |
|    wolfgang kern to John    |
|    Re: Hex 2 Bin    |
|    05 Apr 18 12:21:05    |
      From: nowhere@never.at              Kerr-Mudd,John wrote:              >>>>>>> Criticisms welcome:       >>> Yeah, a LUT would be overkill. A bit reordering and CMOVcc, SETcc       >>> could save some jumps.       >> Actually, it's OK       []       >> addnums:       >> 161D:01D1 01 C8 add ax,cx       >> 161D:01D3 C3 ret       >> 161D:01D4 29 C8 sub ax,cx       >> 161D:01D6 C3 ret       >> 161D:01D7 09 C8 or ax,cx       >> 161D:01D9 C3 ret       >> 161D:01DA 31 C8 xor ax,cx       >> 161D:01DC C3 ret       >> 161D:01DD 21 C8 and ax,cx       >> 161D:01DF C3 ret       >> 161D:01E0 F7 E1 mul cx       >> 161D:01E2 C3 ret              > Now contemplating SMC to make all these redundant.       > (have to drop EXP as an option)              Your code start to become more beauty yet ! :)       __       wolfgang              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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