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   comp.lang.asm.x86      Ahh, the lost art of x86 assembly      4,675 messages   

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   Message 3,344 of 4,675   
   rugxulo@nospicedham.gmail.com to natureos...@nospicedham.gmail.com   
   Re: NatureOS   
   09 Apr 18 17:32:48   
   
   Hi,   
      
   On Saturday, April 7, 2018 at 5:04:41 PM UTC-5, natureos...@nosp   
   cedham.gmail.com wrote:   
   >   
   > Hey everyone. I have looked at the history of all of the OSes   
   > that I could get my hands on, and I have seen two main trends.   
      
   All? What about FreeDOS? OberonOS? Kolibri? OctaOS? BareMetal?   
      
   > The first trend is that the free storage space on the partition   
   > I installed it on decreases, giving each version the same amount   
   > of HDD space, and the other trend is that each new version has   
   > become more laggier. I have known that with this trend, each   
   > new version of an OS will become less and less reliable.   
      
   I wouldn't say FreeDOS is noticeably worse than other DOSes   
   (mostly written in 16-bit C). And of course it's fairly lean   
   (huge understatement), so you can heavily extend it at will,   
   if needed. But ....   
      
   The biggest hurdles are moreso drivers and (usable or popular)   
   applications. Some would even recommend hosting atop Linux   
   or under VM just to have decent hardware (graphics or network)   
   support.   
      
   It's not that you can't reinvent the wheel, but without obviously   
   popular things like a C compiler, you "probably" won't get far   
   (at least not regarding anything big like a web browser).   
      
   But you don't need to support literally everything.   
      
   > This is what has caused me to make a new OS. My new OS is called   
   > NatureOS, because of the second reason I want to make this OS,   
   > which is that I want a user interface that I want to look like   
   > a more natural interface. I also want to minimize all of the   
   > possible code that is used to make the OS, which is also why   
   > I am posting this here, because I am going to write it in   
   > assembly language, so it can be as compact as possible. I am   
   > already planning most of the features, and I will announce   
   > everything as soon as possible. Thanks for your future support,   
   > and bye.   
      
   Good luck. I'm somewhat skeptical, but maybe you can do it.   
   But you don't need to write literally everything in assembly   
   just to be (time and space) efficient.   
      
   I don't directly recommend only C, but it is possible to use HLLs.   
      
   Check out Project Oberon:   
      
   http://www.projectoberon.com/   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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