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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 3,638 of 4,675    |
|    R.Wieser to All    |
|    Re: Indirect INT calling    |
|    30 Oct 18 08:17:38    |
      From: address@nospicedham.not.available              Terje,              > You would definitely NOT want to use it unless you really have to:              Agreed. Looking at its exit point I see two local variables being discarded       *and* a near RET. In other words, it uses more, not less stack that the       simpler solution ...              > If we have a spare register then it becomes possible to do this with zero       > stack overhead              I have not looked too hard at the packetdrivers API to see if I could find       one, but what about the last stack adjustment XCHG-ing the saved register       with the stacks intended value ?              I'll have to look into that, if only to see if it would work (can't imagine       it will be pretty).              > or we can use more complicated code to achieve the same:              Clever: using an IRET to grab the flags and jump to the intended target.       Dont' think I would ever thought about doing it that way.              Thanks for the code /help.              Regards,       Rudy Wieser              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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