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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 3,681 of 4,675    |
|    wolfgang kern to All    |
|    Re: Assembly DBCS (double byte character    |
|    15 Nov 18 12:13:41    |
      From: nowhere@never.at              btw: RBIL reports:              INT 10 - VIDEO - TEXT-MODE CHARGEN - LOAD USER-SPECIFIED PATTERNS (PS,EGA,VGA)       AX = 1110h       ES:BP -> user table       CX = count of patterns to store       DX = character offset into map 2 block       BL = block to load in map 2       BH = number of bytes per character pattern       Return: nothing              I still use that for my boot-font 16*8 setting with:       cx=0x0100 dx=0 bh=0x10 bl=0              Once your 16*16 (8kB) font is ready you may try other values       but I remember that it was somehow limited to bh*8.       __       wolfgang              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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