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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 3,695 of 4,675    |
|    James Harris to All    |
|    String literals in asm source code    |
|    21 Dec 18 19:49:50    |
      From: james.harris.1@nospicedham.gmail.com              What's the most readable way to include string literals in asm source code?                            Option 1       ========              I usually define string literals in a separate block, like this.              **********              Data section              **********       section .data       msg_started: db "Operation started", 0       msg_finished_errors: db "Operation finished. Number of errors: ", 0              Then, later,              **********              Text section              **********        mov ebx, msg_started                     The downside to that is that the message can be separated from its use       by a few screens-worth of scrolling.                     Option 2       ========              To avoid a large separation between def and use one could temporarily       drop to the data section as needed in the middle of other code (I'll use       nops to indicate other executable code).               nop        nop        nop       section .data       msg_started: db "Operation started", 0       section .text        mov ebx, msg_started              The downside of that is it is arguably harder to read (and doesn't deal       with duplicate strings well).                     Option 3       ========              Or, maybe a macro could effect option 2 - something like the following.       (This is illustrative, not tested code.)               mov ebx, string_literal(db "Operation started", 0)                            Of course, code layout is not a major issue but it is one of       convenience; and readability is important. So I wondered what other       people do to incorporate strings in code. What have you found to be the       most readable and easiest to work with?              --       James Harris              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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