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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 3,708 of 4,675    |
|    JJ to Rod Pemberton    |
|    Re: 64-bit unreal mode?    |
|    24 Dec 18 16:50:05    |
      From: jj4public@nospicedham.vfemail.net              On Sun, 23 Dec 2018 19:03:56 -0500, Rod Pemberton wrote:       >       > Did that answer your question? ...              I know some of the information, but not enough to answer my own question.              > AISI, there are two ways to answer the question from the chart:       >       > 1) there is only one mode with '64' in it's name, meaning 64-bits,       > i.e., PM64, which is a protected mode since CR0.PE=1, hence it's not a       > real mode, therefore there is no 64-bit 'unreal' real mode, e.g., no       > RM64 mode       >       > 2) 'unreal mode' is a real mode, i.e., RM32, but the chart shows that       > there are only two real modes, i.e., those which have CR0.PE=0, known as       > RM16 and RM32, for 16-bit and 32-bit respectively, hence there is no       > 64-bit 'unreal' real mode, e.g., no RM64 mode              OK. Perhaps it dues to the Long Mode which bind the operating environment to       protected mode, and support for CS.ar.D=1 is removed. What would happed if       CS.ar.D is set to 1? Is there any article which describe that attempt? i.e.       a research article about the failed attempt to get 64-bit Unreal Mode. I       simply want to know how and why it fails.              > Of course, the chart only shows known modes, not intermediate states.       > Personally, I'm still not sure where RM32 comes from, as I've not       > noticed it documented anywhere. ... Of course, much the same can be       > said of PM16, unless you have some old manuals around. Can anyone       > clarify?              RM32 is obviously undocumented. Same thing as Unreal Mode. Things which       aren't thought of by the designer. It's similar to the old Mode-X VGA mode.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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