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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 4,144 of 4,675    |
|    Alexei A. Frounze to luserdroog    |
|    Re: CMP flags going wrong in my emu?    |
|    13 Sep 20 22:54:15    |
      From: alexfrunews@nospicedham.gmail.com              On Sunday, September 13, 2020 at 9:20:43 PM UTC-7, luserdroog wrote:       > I'm trying to fill out my toy forth interpreter and I think I have       > a bug in my emulator for the CMP instruction and therefore probably       > also SUB and SBB.       >       > The problem is showing up in my comparator functions       > CODE(<, less, POP(CX),POP(BX), MOVAXI(0xff,0xff), CMP(,R,BX,CX),       JL,2,INC_(R,AX), PUSH(AX))       > CODE(>, more, POP(CX),POP(BX), MOVAXI(0xff,0xff), CMP(,R,BX,CX),       JG,2,INC_(R,AX), PUSH(AX))       >       > When I test it with       >       > WORD(test2a,test2a, enter, one, ten, less, dot,       > one, ten, more, dot, ok)       >       > no matter how I permute the arguments -- changing BX and CX in the CMP       > instruction, or in the POP order, or in the test script -- the results       > never change.       >       > 0 -1 OK       >       > Here's the stack trace on the first one.       >       > ax:ffff cx:000a dx:0000 bx:0001 sp:f000 bp:1ffc si:0e1a di:0000 ip:046d       fl:0004 NC NO NS NZ       > 3b(073) cmpwt: d9(331) x:1 y:10 ->fffffff7       > ax:ffff cx:000a dx:0000 bx:0001 sp:f000 bp:1ffc si:0e1a di:0000 ip:046f       fl:0891 CA OV SN NZ       > 7c(174) jl: 02(002) <0>       > ax:ffff cx:000a dx:0000 bx:0001 sp:f000 bp:1ffc si:0e1a di:0000 ip:0471       fl:0891 CA OV SN NZ       > ff(377) grp2w: c0(300) INC ->0000       >       > The CMP produces fffffff7 which seems like the correct subtraction       > extended to 32 bits. But the JL isn't taken.       >       > Are my flags wrong after the cmpwt instruction?              If you have to ask, it's quite possible.       Care to show your code for add/adc, sub/sbb/cmp?              I don't know why you're sign-extending 16-bit values       to 32 bits when performing a 16-bit operation.       It may contribute to the problem by itself.              Before you ask a question like this you should explain       your syntax a little bit. For example, in               CMP(,R,BX,CX)              I don't know if the operand order is the same as in the       intel/AMD x86 manual or the opposite like in the AT&T       assembly syntax.              Supposing the order is like in the intel syntax and you're doing:               CMP BX, CX              when BX=1 and CX=0xA, you should get:               difference = 0xFFF7 (unsigned) or -9 (signed), not stored anywhere               FLAGS.SF=1 (most significant (AKA sign) bit of the above difference)               FLAGS.ZF=0 (the above difference isn't 0)               FLAGS.CF=1 (in unsigned comparison 1 < 0xA holds true)               FLAGS.OF=0 (mathematical difference: 1 - 0xA = -9, correctly represented)              JL will jump when SF!=OF. This should be the case here.              It's very likely that your signed overflow computation is busted.       This may help: https://stackoverflow.com/a/8037485/968261              Alex              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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